Author Topic: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)  (Read 19677 times)

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Offline namida

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #30 on: May 10, 2017, 12:34:47 AM »
I added the ! to test something at one point, meaning to remove it before uploading, and forgot to do so. Only V4 was affected, as far as I know.

Will check your replay later.
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Offline mobius

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #31 on: May 10, 2017, 01:08:14 AM »
some (visual only) comments on the special graphics levels:

Spoiler (click to show/hide)
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

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Offline Colorful Arty

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #32 on: May 10, 2017, 02:20:47 AM »
Spoiler (click to show/hide)

Sorry about that. I was hoping no one had nightmares about this as a kid. :(
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Offline Gronkling

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #33 on: May 10, 2017, 06:48:26 AM »
Gronkling's
pretty nice from a level design point of view. I'm not a huge fan of the art style but I'm not saying it's bad either. Did you draw this yourself?
[/spoiler]

I drew it myself but I hate how it came out!!!! It's mega ugly, I didn't plan properly what I was going to do and I just drew random stuff. Everyone has backrouted this level but I can't stand looking at it so I don't really feel like fixing them X_X

Offline IchoTolot

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #34 on: May 10, 2017, 02:45:23 PM »
Icho's:
I know you told me before but I forgot; what does this come from again?

My avatar is simply the logo of my favorite Melodic Death Metal band: Soilwork

The tilte of the level is simply a song they made in one of their album releases. You could also watch my video again as I mentioned it there as well. ;P

I am using a Quake 2 music track (which is roughly in the same music genre direction) as I don't want to get into copy-right things and stuff, but I guess that using an instrumental version would have been alright anyway.

I will make a montage video of all the different solutions to my R3 level alongside with the new and updated levels at some later point! ;)


Also here is an updated replay of bulletride's Frostbite level as my replay broke with the last fix --- the solution is basically the same though.

Offline IchoTolot

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #35 on: May 10, 2017, 06:18:18 PM »
SPAM!!! :devil:

Greetings from the Mad Backrouter! ;P

Arty's new version of R3 and Nepster's levels resolved.

Offline bulletride

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #36 on: May 10, 2017, 06:42:02 PM »
Mad Architect may be intended, lots of little things I had to do to shave off a few seconds it was a very tight time limit. For Dark Secret the same solution is possible cause you can just bomb the trap instead of blocking it.

Technicolor had a kind of hack job solution so this may be a back route still.

Fish was a really cool looking level!

Icho your solution for Frostbite is the correct one. The changes were to (hopefully) prevent getting across the gap with a precise bomber.

Offline Nepster

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #37 on: May 10, 2017, 07:08:35 PM »
bulletride's solution to "Mad Architect" was very cool :thumbsup:, but if you get the correct solution, then you should be automatically within the time limit. So I want to avoid solutions that require lots of tricks just to stay within the time limit.

But at least the solutions are slowly converging towards the intended ones. Keyword being "slowly". ;)

Offline IchoTolot

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #38 on: May 10, 2017, 08:22:06 PM »
And again!

Offline Colorful Arty

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #39 on: May 10, 2017, 10:07:24 PM »
Both bulletride and Icho backrouted Technicolor Nightmare again. I'm quite impressed with bulletride's solution, as it cleverly used the wacky terrain, but alas, it was not even close to the intended solution. Let's see what I can do about that.
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My Twitch channel: https://www.twitch.tv/colorfularty

My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

My levelpack: ArtLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4583.0

Offline namida

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #40 on: May 11, 2017, 10:39:02 AM »
IchoTolot: Your latest solution for The Longest Minute is still a backroute.
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Offline IchoTolot

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #41 on: May 11, 2017, 11:14:33 AM »
More backroutes (I think).

Offline namida

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #42 on: May 11, 2017, 11:16:54 AM »
Yep, that's another backroute, and may turn out to be a very tricky one to deal with... I have an idea, but it's going to require some significant changes, especially since your backroute leaves one spare builder (if it weren't for that, I might be able to come up with a simpler fix).
My Lemmings projects
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Offline namida

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #43 on: May 11, 2017, 11:44:01 AM »
LVL files and NXP have been updated.
My Lemmings projects
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Offline IchoTolot

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Re: Lemmings Forums Level Contest #12 - Playing Phase (Discussion Topic)
« Reply #44 on: May 11, 2017, 12:14:51 PM »
Hopefully a step in the right direction :P