So, generally in NeoLemmix-ised levels, I've removed blockers where their primary purpose previously was to time bombers (since NeoLemmix bombers are instant, not timed). For most levels, this is quite clear whether to leave them or remove them. However, Mayhem 26 is a somewhat special case; because while the primary purpose of the blockers is bomber timing, they can also serve other purposes. At the same time, under NeoLemmix, this level is still possible - and much more suited to its position - without them. Currently, that level has no blockers in the NeoLemmix version. (It's also based off the Amiga version, which means you can only lose 10 lemmings, and only have 10 each of the other two skills.)
Do you think the blockers should be re-added to this level, or should it be kept as is? (In the case they're re-added, if I ever get around to adding achievements, it's also a possibility that an achievement could be added for completing that level without them.)