Poll

So, who's planning to play it when it's released?

I'm going to start as soon as it's out!
2 (50%)
I might wait a bit, but I plan to get to it soon.
1 (25%)
Not right away, I still want to play the other Lemmings Plus packs first.
1 (25%)
Dunno, I might play it if I need some more levels at some point.
0 (0%)
I'm probably not going to play it anytime soon.
0 (0%)

Total Members Voted: 4

Author Topic: Lemmings Plus IV - Development Topic (Release in ~5 minutes!)  (Read 36585 times)

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Offline namida

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Alright so, I think I've kept you waiting long enough! I'm delaying this very slightly to allow for any last-minute input the testers might want to give, but unless any of that input happens to be critical issues that absolutely must be fixed before first release and I can't get them fixed before this deadline,

Lemmings Plus IV will be released at midday UTC tomorrow (June 3).

Like I did with the demo, I'll set up a script to automatically allow the download once the release time passes, in case I'm not online / not paying attention at the time of release.

EDIT: Here's the link: http://www.lemmingsforums.net/lpiv_download.php
I'll make an actual release topic closer to the time.
« Last Edit: June 02, 2015, 01:35:14 PM by namida »
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: Lemmings Plus IV - Development Topic (Release date confirmed!)
« Reply #76 on: June 03, 2015, 04:57:03 AM »
Had one tester who had a few replays he hadn't submitted yet. So I've made a few adjustments to fix the backroutes in those (except for one level that seemed to be unfixable, so I reverted it to its first version, as the testers had said this version was more fun - if the level can't be bulletproof, it can at least be fun!).

Still on track for a release in just over 7 hours. :)



So, while we're waiting, let's take a look at where the demo levels ended up in the full version:
Italicized levels were exclusive to one of the contest demos.

"Candy Crossing" - Smooth 1
"Central Boiler" - Smooth 9
"Warp Zone" - Smooth 19
"Star Watch" - Smooth 5

"Chocblocked!" - Bumpy 1
"Chocoholics Anonymous" - Bumpy 6
"Chocolate Drops" - Bumpy 3
"Star Watch" - Bumpy 4
"Sweet As!" - Bumpy 7 (this was my entry to Contest #4, so it's another level we've already seen)

"Cooling Vat" - Twisted 5
"Platform Panic" - Insane 8
"Central Heating" - Twisted 15
"Star Watch" - Twisted 13

"Unhealthy Diet" - Bumpy 14
"The Mystery Machine" - Insane 6
"Star Watch" - Insane 5
« Last Edit: June 03, 2015, 05:03:35 AM by namida »
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)