Awesome!!!

I've played through most of the pack so far and you've got a lot of challenging levels! You've also managed to make very great use of NeoLemmix features!

My favorites so far are (note that I didn't play the levels in order):
Cake 2 "Pigeon Holes" (good use of pre-placed lemmings!)
Cake 5 "Tiny-Huge Island"
Cake 11 "Deep Undercover"
Crafty 2 "Blocks of Various Size and Shape" (though I felt the level had some tight precision, the level design idea and the 2-of-each skill are both pretty cool)
Crafty 8 "Peter Paul and Lemmy"
Crafty 9 "The Kobayashi Maru"
Crafty 14 "Transit Timing Variations"
Crafty 25 "The Icarus Agenda" (nice use of the pre-placed lemming!)
Crafty 26 "The Whole Kit and Caboodle" (great job with the pre-assigned trapdoors!)
Crafty 27 "Eternity's Breath"
Madness 22 "Unstoppable" (the only locked exit level, but nevertheless a very original and interesting concept!

)
Madness 26 "Tribute to R.L. Burnside"
Grueling 3 "Fractures" (I'd really put this one in Crafty)
Grueling 28 "Over the Top" (this one should probably go into late-Madness)
I'll get replays to you on whatever I can finish. Some of the levels appear to be very out of order; I feel that even the very first level Cake 1 "Walkabout" is way too hard, because I keep running out of walkers. Is there a trick I am missing? It's even harder than most Cake levels. I think it should be moved into Crafty or maybe Madness.
Awesome work so far!
