Author Topic: Hurt and Heal  (Read 76603 times)

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Offline ccexplore

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Re: Hurt and Heal
« Reply #135 on: February 21, 2014, 02:00:03 AM »
Immediately go back to fanning and blowing the ballooner down further.

I figure that would be its ultimate fate, but no, not quite ready to admit defeat just yet.  Plus, you guys are aware that the mythology behind Icarus is not a happy ending right? ;P

Ballooner: 3 [+1]
Icarus Wings: 13 [-2]

***

Lemmings: 6
ONML: 6
Holiday: 5
Tribes: 3
Chronicles: 5
L3D: 5
Paintball: 5
Lomax: 3 [-2]
Revolution: 6 [+1]
Playstation: 3

Offline Minim

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Re: Hurt and Heal
« Reply #136 on: February 21, 2014, 06:30:43 AM »
Ballooner: 3 [+1]
Icarus Wings: 13 [-2]

***

Lemmings: 6
ONML: 6
Holiday: 5
Tribes: 3
Chronicles: 3 [-2]
L3D: 5
Paintball: 6 [+1]
Lomax: 3
Revolution: 6
Playstation: 3
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline mobius

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Re: Hurt and Heal
« Reply #137 on: February 21, 2014, 06:18:46 PM »
Lemmings: 6
ONML: 6
Holiday: 5
Tribes: 3
Chronicles: 3
L3D: 5
Paintball: 6
Lomax: 1 [-2]
Revolution: 7 [+1]
Playstation: 3
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline Proxima

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Re: Hurt and Heal
« Reply #138 on: February 21, 2014, 08:58:08 PM »
Ballooner: 1 [-2]
Icarus Wings: 14 [+1]

Lemmings: 7 [+1]
ONML: 6
Holiday: 5
Tribes: 1 [-2]
Chronicles: 3
L3D: 5
Paintball: 6
Lomax: 1
Revolution: 7
Playstation: 3

Offline geoo

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Re: Hurt and Heal
« Reply #139 on: February 21, 2014, 10:32:52 PM »
Ballooner: 0 [-1]
Icarus Wings: 15 [+1]

Lemmings: 5 [-2] (Most levels kinda suck to be honest, should get props for the initial game idea though)
ONML: 6
Holiday: 5
Tribes: 2 [+1] (fun, despite the crappy controls!)
Chronicles: 3
L3D: 5
Paintball: 6
Lomax: 1
Revolution: 7
Playstation: 3

Offline ccexplore

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Re: Hurt and Heal
« Reply #140 on: February 22, 2014, 12:18:14 AM »
Ballooner: 0 [-1]
Icarus Wings: 15 [+1]

Haha, funny. ;P Okay probably unintentional but still kinda funny.

And welcome back geoo! :thumbsup:

Lemmings: 5
ONML: 4 [-2] (just to be contrarian.  Honestly, I'd be shocked if this actually gets eliminated for real...)
Holiday: 5
Tribes: 2
Chronicles: 3
L3D: 6 [+1]
Paintball: 6
Lomax: 1
Revolution: 7
Playstation: 3

Offline Minim

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Re: Hurt and Heal
« Reply #141 on: February 22, 2014, 07:22:32 AM »
Lemmings: 5
ONML: 4
Holiday: 4 [-1]
Tribes: 3 [+1]
Chronicles: 3
L3D: 6
Paintball: 6
Lomax: 0 [-1]
Revolution: 7
Playstation: 3
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Proxima

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Re: Hurt and Heal
« Reply #142 on: February 22, 2014, 02:18:48 PM »
And I still say that Lemmings (1) has the most enjoyable levels of the original games (except for a few duds like Hunt the Nessy...) as they are always fun to come back to, mess around with, try different routes or the various challenges we've come up with.

Lemmings: 6 [+1]
ONML: 4
Holiday: 2 [-2]
Tribes: 3
Chronicles: 3
L3D: 6
Paintball: 6
Revolution: 7
Playstation: 3

Offline Clam

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Re: Hurt and Heal
« Reply #143 on: February 24, 2014, 01:25:27 AM »
Lemmings: 6
ONML: 4
Holiday: 2
Tribes: 3
Chronicles: 4 [+1] (deserves a bit more attention around here)
L3D: 4 [-2] (the first level already requires trial and error)
Paintball: 6
Revolution: 7
Playstation: 3

Offline Minim

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Re: Hurt and Heal
« Reply #144 on: February 24, 2014, 06:57:33 AM »
Lemmings: 5 [-1]
ONML: 4
Holiday: 1 [-1]
Tribes: 3
Chronicles: 4
L3D: 4
Paintball: 6
Revolution: 7
Playstation: 4 [+1]

BTW, which version of Playstation lemmings are we talking about? PS3 or PSP?
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Clam

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Re: Hurt and Heal
« Reply #145 on: February 24, 2014, 07:26:09 AM »
It's the PS3 version with the skill pick-ups. Unfortunately I suggested this before the game so can't claim the bonus hurt points :P

Offline Simon

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Re: Hurt and Heal
« Reply #146 on: February 24, 2014, 08:15:38 AM »
Lemmings: 5
ONML: 4
Holiday: 1
Tribes: 4 [+1] for the medieval theme
Chronicles: 4
L3D: 4
Paintball: 4 [-2] for invisible traps
Revolution: 7
Playstation: 4

-- Simon

Offline ccexplore

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Re: Hurt and Heal
« Reply #147 on: February 24, 2014, 12:20:42 PM »
Lemmings: 5
ONML: 4
Holiday: 2 [+1]  Some levels are interesting.  If nothing else, surely Hail 6 is a better gimmick than Crazy 11. ;P
Tribes: 4
Chronicles: 3 [-1] Nothing too wrong per se, but although I played it every now and then I've yet to have finished the game, yet unlike L1 and L2.
L3D: 4
Paintball: 4
Revolution: 6 [-1] Same as above.
Playstation: 4

Offline Proxima

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Re: Hurt and Heal
« Reply #148 on: February 24, 2014, 01:19:44 PM »
Hail 6 was an absolute nightmare working out how to save the maximum possible in Lix (which turns out to be 61).

Lemmings: 6 [+1]
ONML: 4
Holiday: 0 [-2]
Tribes: 4
Chronicles: 3
L3D: 4
Paintball: 4
Revolution: 6
Playstation: 4

Offline ccexplore

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Re: Hurt and Heal
« Reply #149 on: February 24, 2014, 07:40:22 PM »
Regarding Hail 6(assuming Lix didn't turn the nuke to a flinging explosion)the maximum itself should actually be relatively easy to determine with a small bit of level editing, the tedium is more in setting up an actual working solution.
=====
Lemmings: 4 [-2]  Only entry here where 1/3 of all its levels are repeats, vs 0 for everyone else.
ONML: 4
Tribes: 4
Chronicles: 3
L3D: 4
Paintball: 4
Revolution: 6
Playstation: 5 [+1] Haven't played it (and will surely get a -1 in the future for being PlayStation only), but giving some credit for doing something slightly different in gameplay from the dozens of more straightforward clones of the original.