The general opinion here seems to be, that the main difficulty in a lemmings level should come from finding a working solution, not from its execution. So
As for the second half of the quoted sentence: I wish it were so
. If you work with a few lemmings simultanously on different parts of a level, it is still quite easy to miss giving one of the lemmings a certain skill at a certain time. Apart from that I usually run NeoLemmix at normal speed and use the "one frame advance"-method only in special cases. Then naturally mistakes happen and going backwards in time comes in handy.
Ultimately this is a case of personal preferences though. If you think this is cheating, then just don't use this feature - noone forces you to do so.
Quote from: 607 on April 19, 2015, 10:49:14 AMis precisely the point why this feature was added.
I mean, making a mistake is never a problem anymore... as if you will ever make a mistake, with the one frame at a time method.
As for the second half of the quoted sentence: I wish it were so

Ultimately this is a case of personal preferences though. If you think this is cheating, then just don't use this feature - noone forces you to do so.