Instead of stalling outright, you could alternatively shorten the cycle, skipping the "trying to move forward part" and immediate make the basher start another stroke, whenever it gets into a situation where there's "sufficient" amount of terrain in front of where's he's moving into.
Good idea, but I would replace the "whenever" part by "whenever the basher was turned around by a blocker".
With Simon's mechanics, there might be some ways to exploit the ability to move into terrain:
- On a terrain which rises only very slightly, the basher usually stops after one stroke. However one could now use blockers to move the basher into terrain, which enables the player to start a permanent basher.
- Depending on the precise mechanics the following may work: Move the basher into the terrain and then change her to a digger. This might separate her from the rest of the Lix.
- Moving into terrain could be used to create deeper bomber holes, cuber-boxes that can be stepped upon by other Lix, ...