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Messages - Nessy

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Contests / Re: Lemmings Forums Level Contest #18 - Results
« on: November 05, 2019, 12:18:35 am »
Congrats namida on your contest win! :thumbsup:

Also congrats to Crane for your second place win as well :D

Both of these were amazing levels!

Non-Lemmings Gaming / Re: What video game(s) are you playing at the moment?
« on: November 01, 2019, 08:02:31 pm »
Taking a small break from Lemmings and I'm finally catching up on my video game backlog:

After owning it for a few months now I finally got around to playing Deltarune for the first time and managing to complete it including being able to beat that "secret boss" on my second attempt which was apparently a decent accomplishment, and if you have played the game you know what I'm talking about :P

I also picked up a copy of VVVVVV after it went on sale on Steam. I absolutely love this game so far :D Very simple in concept and yet highly addictive. It's also quite challenging but a good type of challenging... a type of challenge where you want to keep on trying and trying without ever getting frustrated.

I'm also returning to Ultimate Custom Night every once in a while to beat my high score (2000 at the time of this post). It's a shame a Halloween-themed stream revolving around this game never got off the ground, although I don't think this game would appeal to a lot of people on here.

General Discussion / Re: Dreams
« on: October 28, 2019, 09:05:23 pm »
Quite interesting shares Shmolem and mobius. I have actually had that happen to me several times when I ask myself if I'm actually dreaming, and moments where I truly did want a sequel to some of my dreams... here are some examples!

A couple of nights ago I had a dream where I want to say I was part of some competition or the like, and the competition was to get something from the insides of a temple that I swear was right out of the opening scene from Raiders of the Lost Ark. In fact I even remember saying out loud to the group I was in, "Hey, that's one of the best scenes from the movie!" Anyway I managed to get through the temple (no memory of it except for some weird masks piled in hallways), grab the item (I don't even remember what it was but it wasn't the golden idol from the movie), and got out. I managed to do it without breaking a sweat and come out of the temple victorious and holding up the item in front of the group I was with.

Last night was a completely different experience. I had a dream that I was going to work and I apparently I couldn't remember where anything was. I did find my bed in a place that was totally not in real life and this huge wave of exhaustion came over me that I decided to lay in the bed, try to sleep, and didn't even care. I had a similar experience to mobius's dream where I began to feel the pillows and covers around me and realized that I was both in the dream and in real life at the same time.

Sometimes I wonder if maybe my dreams are trying to tell me something. I don't believe that's the case all the time but at the same time we don't really know much about dreams so who's to say? Maybe these two alone are telling me that it's time to make a change in my life: time to get out of bed, go into the temple (metaphor for the unknown?), and come out with some type of accomplishment. Hmm...

This is when I want the dream sequels :P

NeoLemmix Levels / Re: Yippee! More Lemmings (22 levels)
« on: October 18, 2019, 12:21:29 am »
Managed to solve 4/5 levels from Taxing :) The one that has me completely stumped is "Capture Me". I attached an attempt replay just to see if I am at least on the right track.

NeoLemmix Levels / Re: Yippee! More Lemmings (22 levels)
« on: October 15, 2019, 10:17:29 pm »
Finally played through the Fun and Tricky ratings of this pack (my solutions are attached below). Very impressive levels! :thumbsup: My favorites so far are definitely "Signs to Guide You" and "Home is Where the Heat is" with interesting and well thought out solutions.

Steps to reproduce on NL Editor 1.15:

1) Place a terrain piece onto the level. It can be any piece from any graphic set.
2) Now delete that terrain piece and click the "Rotate" button to the left of the editor window (not the keyboard shortcut).
3) Now place another random terrain piece (doesn't have to be the same one). The terrain piece will now continuously rotate until you click the "Rotate" button again (not even using the keyboard shortcut works).

The new styles update should now have all the custom pickups updated to work on 12.6

If anyone needs help getting these to work on 12.7 when the time comes please let me know and I'll be happy to do my best in lending a hand.

October 3, 2019 Update

New Stuff Added
- A new L2 Egypt Locked Exit has been added


The following custom pickup skills have been updated to work on 12.6. Since a lot of these sprites already had the Shimmier graphic in it just in the wrong place, I went ahead and fixed that since it was a really simple tweak:

- arty_silhouette:pickup
- dex_davinci:pickups
- flopsy_gigalem_labyrinth:pickup_labyrinth
- gigalem_desertmd:pickupsand
- gigalem_metalmd:pickupmetal
- gigalem_purplemd:pickuppurple
- gigalem_skymd:pickup_star
- gigalem_treemd:pickupleaf
- plom_bastemp:pickup_bastemp   This one was renamed so please delete your copy of "plom_bastemp:pickup" as the pickup is now called "plom_bastemp:pickup_bastemp"
- plom_garden:PlomGarden_Skills
- plom_metro:pickup
- plom_psychmd:pickuppsych
- plom_studio:pickup
- ray_circus:pickup
- ray_cyberspace:pickup
- ray_eldorado:pickup
- ray_snow:pickup
- timfoxxy_gigalem_launchbase:monitor
- sqron_turrican2wall:pickup

To update only what is listed here download the zip file below. If you want to do a full fresh download you can also use the NeoLemmix installer to do so: simply uncheck everything except for "styles".

Forum Games / Re: Ask a question, get a serious answer. (Mk 2)
« on: September 27, 2019, 12:53:22 am »
I changed the title of the thread to match this new name. Hope that's okay :)

What's the most embarrassing thing that has ever happened to you? :-[

Closed / Re: [DISCUSSION][PLAYER] Neutral lemmings vs nuke
« on: September 26, 2019, 09:20:16 pm »
My bad. I completely misread everything :XD: I'll edit my post.

Closed / Re: [DISCUSSION][PLAYER] Neutral lemmings vs nuke
« on: September 26, 2019, 08:38:56 pm »
Sorry to say that I don't agree with Simon's proposal #5. I don't like being narrowed minded on things and I always believed "just because you can doesn't mean you should" to be true, but I don't think that applies in this case. Changing the nuke behavior so that it's just eye-candy is going to break levels that use the nuke as part of the solution. This is probably worthy of another debate but I never really had a problem nuke solutions. In my mind it was always logical, and you can make some pretty insane and memorable levels with it. The nuke just assigns a "timed bomber" to all lemmings, and a nuke solution takes advantage of that in the same way someone would take advantage of blockers to turn other skills around as an example. Of course, this falls under the same category of every other type of trick in the book that if you are going to do it make sure it isn't stupidly precise or unfair, but yeah that's the case for everything else anyway.

So anyway: I'm also in favor of having the nuke affect everyone equally :)

Forum Games / Re: New idea for a forum game
« on: September 20, 2019, 12:17:49 am »
I cannot tolerate people in real life that think they are better than me because they do or don't do something.

What is your favorite level from Lemmings 1 that is in the Fun difficulty?

Contests / Re: Level Design Contest #18 - Playing Phase (Discussion Topic)
« on: September 15, 2019, 11:28:06 pm »
Earlier today I did a stream of this contest and I managed to solve every level (with some help from chat) except Minim's Rule 1 level. I have attached all of my successful replays below :thumbsup:

Live Event Scheduling / Re: Nessy's "Loch Ness" Streams
« on: September 14, 2019, 05:09:39 pm »
Thanks! :D

Also I'm live right now with a Super Mario 64 Randomizer run!

Edit: Stream has ended.

Live Event Scheduling / Re: Nessy's "Loch Ness" Streams
« on: September 14, 2019, 01:02:35 am »
I'm planning on streaming the Contest 18 levels this Sunday (September 15) at 17:30 UTC :)

I might also stream tomorrow (September 14) around the same time, but I'm not 100% sure yet. I'll make another post here if I do :D

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