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Messages - Nessy

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16
Non-Lemmings Gaming / Re: What video game(s) are you playing at the moment?
« on: November 18, 2020, 03:04:14 AM »
I really dislike those pitch black stages :P especially in the later levels (minus the third world which I don't think has that level feeling). The most annoying part has to be when you get one of those levels while already holding something in your hands like a weapon, mostly because you have to "juggle" that item with the torch. Hopefully the sequel completely removed them, and also from the little bit that I've seen from the new game I think it's meant to be even tougher than the first one :lem-shocked: I think one of the reasons might be the fact that it has more levels to go through than the first one, which I'm honestly okay with it.

17
Non-Lemmings Gaming / Re: What video game(s) are you playing at the moment?
« on: November 17, 2020, 01:23:50 AM »
With the release of Spelunky 2 came a spark in me to return to the original Spelunky 1 after about a year and a half to finally attempt to get my first win in it... and I totally did! :thumbsup: Not only that but I also managed to reach the City of Gold, although I ran out of bombs and so I couldn't do anything worthwhile once I was inside :forehead: This prevented me from reaching a certain item inside that would have allowed me to reach another bonus area. That'll probably be my next objective. Overall I'm finding the game much, much more enjoyable now that I'm able to reach the later levels a lot more frequently now. I mean, there was a time when just reaching the third area was a miracle. Now it's fairly common.

18
NeoLemmix Levels / Re: [NeoLemmix] Lemmings Migration
« on: November 17, 2020, 01:05:27 AM »
Quote from: kaywhyn
I just finished your first pack Lemmings Migration, and so I just wanted to send you my replays. I know you're not on as much these days, but I hope to see you around here sometime and get to know you some more.

Hey @kaywhyn! Thank you so much for all the kind words and feedback :thumbsup: I will definitely be going over all of your feedback and your LP of the pack this week :) I look forward to it and I'll try to comment on the videos directly as I go.

Also yeah I haven't been very active lately (hence completely missing this message). Just a lot of real life stresses that have really burned me out a little bit and I hope to change this before the year ends by finally finishing my long overdue update of Lemmings Destination, so hopefully if you were still interested in playing it in the future it'll be ready to go!

19
Quote from: ericderkovits
good job Nessy. Yes this is 100% intended. Also you took the 100% correct intended path.

Awesome :) I must confess, however, that I accidently spoiled part of the solution (when I checked to see if I had the right version because the pickup skill count was wrong but it was a problem on my end). Fortunately I did figure out the major parts of the solution that matter such as figuring out the "intended" path.

Not much I can do about that unfortunately :( but it was a pretty cool level nevertheless :thumbsup:



20
After some thought I decided that so far everyone's solution to my Rule 3 is acceptable :) Special shoutout to Armani, however, for being able to save 4 different skills on it!

I also resolved Dullstar's level which might still be a backroute sadly :( but my solution to Shmolem and ericderkovits levels should be intended now :)

21
NeoLemmix Styles / Re: L2 Classic Style for NeoLemmix
« on: October 08, 2020, 02:20:06 AM »
Quote from: Dullstar
I believe it's related to styles.ini, which is a single file shared by all the sets, and therefore not something a single style should make any attempt to alter (I believe the auto-downloader handles changes to styles.ini, but I don't know for sure); I used some other sets (the set folder is named in the same fashion as the rest of the L2 sets, i.e. l2_[tribe name], while the theme.nxtm is directly copy/pasted from orig_pillar) as a template and didn't really notice any obvious files within the styles that control how the style appears in the list. I'd like it to appear alongside the other L2 sets, however, so if anyone knows what needs to be done to fix it for automatic installations, I'd like to know (if you're doing it manually, you can always manually edit styles.ini).

Yep, it is related to the styles.ini file. The main NL styles auto-downloader has this styles.ini file correctly altered to include L2 Classic alongside the other L2 styles. For anyone that wants/needs to alter it on their own copy here is roughly what you will write (in bold below) between l2_circus and l2_egyptian:

[l2_circus]
Name=L2 Circus
Order=19

[l2_classic]
Name=L2 Classic
Order=20


[l2_egyptian]
Name=L2 Egypt
Order=21




22
Got some more replays!

WillLem's "The Diving Area" (click to show/hide)

Armani's "Hornet Flight" (click to show/hide)

IchoTolot's "Tribute To V" (click to show/hide)


Armani's "Marina Bay Sands"" (click to show/hide)

23
Quote from: NieSch
It is. The one and only I guess.
Spoiler (click to show/hide)
I would be very surprised if there was an alternative one. Well done! :)

Awesome! It was a really good level: deceptively simple but it drove me crazy (in a good way of course) to save that last skill!

I solved some more levels and I kind of jumped around this time:

Mantha (click to show/hide)

Shmolem (click to show/hide)

IchoTolot (click to show/hide)

Once again I tested Crane's Rule 3 level but I will post my solution for it on here anyway ;)

24
@NieSch: I was going to wait until I had more replays but I really want to know if this solution for your Rule 1 level is intended.

25
@kaywhyn and @Armani thanks for your replays and comments :) I finally saw your solutions to my Rule 3 level. Even though my level is meant to be an open-ended type of level and Armani's solution I think is acceptable, I am a little bit iffy about the route that the crowd took in kaywhyn's solution. Maybe if another replay takes a similar route I might have to block so major apologizes in advance!

Also as an additional note some of these contest levels are very tough! Don't be surprised if I have to ask for a hint on some of them ;) I would rather ask for a hint and be able to solve the level than to just leave them unsolved when the voting phase starts. I will, however, ask for hints much, much later on down the line just in case I do figure them out on my own.

26
Quote from: kaywhyn
Regarding Icho's R1 rule: I pre-tested all of Icho's contest levels, and as he would agree with me: "Intended!" :thumbsup:
Quote from: IchoTolot
Nessy's solution to my R1 is 100% intended. Good job! :thumbsup:

Excellent :thumbsup:

Also I resolved Armani's Rule 1 level and it should now be 100% intended ;) (hopefully!)

27
Here are some replays for the Rule 1 levels I managed to solve in my first session! :thumbsup:

Armani (click to show/hide)

Dullstar (click to show/hide)

IchoTolot (click to show/hide)

Shmolem (click to show/hide)

I attempted NieSch's level for a solid hour and a half and I couldn't figure it out yet. I also didn't get a chance to attempt Mantha16's level yet. I'll have to get back to you two on your levels! Finally, I tested Crane's level before the contest so I know that replay is okay but I'll include it on here anyway ;)

28
Non-Lemmings Gaming / Re: What video game(s) are you playing at the moment?
« on: September 10, 2020, 01:20:10 AM »
I have recently finished Chrono Trigger for the first time. It was absolutely amazing :D I loved the battle system, the characters, the story, and the music... I LOVED the music!

I also decided to try out a new Ocarina of Time ROM hack called "Master of Time". It's one heck of an ambitions Ocarina of Time ROM hack, going as far as to make a full blown game that is just as long as the original Ocarina of Time more or less. I have more detailed thoughts about his one written below :P

Full Review with MAJOR Spoilers (click to show/hide)

Way Too Long, Didn't Read (click to show/hide)

29
Forum Games / Re: The Video Game Music Challenge [Official Game Thread]
« on: August 26, 2020, 11:25:20 PM »
Sixth Round!

This time the round has been created by 607:

1) Music with unusual sounds
2) Favorite music that plays in a cave or underground area
3) Music that is technologically impressive (for the system it's on)

Round will end on August 31 at 18:00 UTC

30
Forum Games / Re: The Video Game Music Challenge [Official Game Thread]
« on: August 23, 2020, 10:51:39 PM »
@LanaAndCo yes no problem you can change your previous choices! Just make sure you put some type of note outside the spoiler tag just to inform people that there has been a change so that they can go listen/comment on the newly changed track :)

By the way I will post the new round tomorrow.

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