I really dislike those pitch black stages
especially in the later levels (minus the third world which I don't think has that level feeling). The most annoying part has to be when you get one of those levels while already holding something in your hands like a weapon, mostly because you have to "juggle" that item with the torch. Hopefully the sequel completely removed them, and also from the little bit that I've seen from the new game I think it's meant to be even tougher than the first one
I think one of the reasons might be the fact that it has more levels to go through than the first one, which I'm honestly okay with it.
especially in the later levels (minus the third world which I don't think has that level feeling). The most annoying part has to be when you get one of those levels while already holding something in your hands like a weapon, mostly because you have to "juggle" that item with the torch. Hopefully the sequel completely removed them, and also from the little bit that I've seen from the new game I think it's meant to be even tougher than the first one
I think one of the reasons might be the fact that it has more levels to go through than the first one, which I'm honestly okay with it.
This prevented me from reaching a certain item inside that would have allowed me to reach another bonus area. That'll probably be my next objective. Overall I'm finding the game much, much more enjoyable now that I'm able to reach the later levels a lot more frequently now. I mean, there was a time when just reaching the third area was a miracle. Now it's fairly common.
I look forward to it and I'll try to comment on the videos directly as I go.
but it was a pretty cool level nevertheless 
I loved the battle system, the characters, the story, and the music... I LOVED the music!