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Messages - Silken Healer

#1
General Discussion / Re: Simon blogs
June 17, 2025, 09:45:55 PM
I don't really think it matters tbh, I think everyone can internalize the spirit of what you mean, even if it's one of those things that ends up being finnicky creating an air-tight rule for

Edit 2025-06-17 10 PM BST: Ohhh wait, I thought you were saying if someone live-solves a part of the puzzle in there head, then they might interpret the rule to mean they can't say it, I misinterpreted that massively.
Edit 2025-06-17 10:52 PM BST: I don't think there's anything wrong with that tbh, it's just that B is doing it from the frame of mind of helping solve together, and A would already know the solution before.
#2
Help & Guides / Re: Lemmings (2006) Desktop Buddy
June 17, 2025, 09:44:23 PM
Archiving the videos locally to this forum just in case
#3
General Discussion / Re: Simon blogs
June 17, 2025, 09:26:43 PM
Quote from: Simon on June 17, 2025, 09:11:33 PMThis rule forbids hints that other people in the same chat are allowed to write after they live-solve a part of the puzzle in their head.

How will they know if the part they solved is used in the final solution correctly unless they solved the whole level, or they solved the final part?

Anyway, for Miners' Haven, I actually solved it all and I still interpreted the rule as fine to tell you (though you didn't end up needing my help).

I think you're on the right lines about the rule interpretation should be on the part of the interpretation of the viewer and largely unenforced.
#4
I think you can simulate a multi-monitor setup in virtual machines if you don't personally use a multi-monitor setup already and it would cost more time/money then is worth to get one to test this bug e.g. if you don't just have a spare TV you can plug in to your computer or something.
#5
Quote from: Simon on June 12, 2025, 02:44:08 AMWhat problem are you trying to solve?

No problem, I just thought it might be cool

Quote from: Simon on June 12, 2025, 02:44:08 AMDo you mean the time zone name (ET), the time zone name with DST information (EST/EDT), or the UTC offset (−05:00/−04:00)?

Probably UTC offset would be the most clear out of those

Quote from: Simon on June 12, 2025, 02:44:08 AMAnd of what? Of when Lix saved the replay? Or of the level's built datetime? The levels' built datetimes carry no time zone information in the levels.

When Lix saved the replay
#6
Hmmm yeah maybe that's fair; I wouldn't want the time zones to be normalized to UTC because then that would create confusion about timestamps before this potential update was added; I'd rather just keep things they way they are then that. Perhaps the time timezone could instead be added in someway to the markup of the replay files themselves instead?
#7
Recently, I was thinking, perhaps Lix should include the time zone in the replay filename.
#8
Ah so terrain was what differentiated what turned black and didn't, I'll change the title and post to reflect that.
#9
Lix version: 0.10.31 64-bit (not the compile yourself version)
Operating System version: Windows 10 LTSC 2021 64-bit English-United Kingdom, Version 21H2 OS Build 19044.5854
Description: Recently, I was playing a two-player multi-player Lix netplay session with Simon from IRC. Whilst I was playing, I noticed one of my other monitors had a "this monitor hasn't had any activity, powering off soon, press OK to cancel"-type messages. The way I was sitting, it's a bit delicate to get up and get the TV remote to turn it off, so I decided to just let it power off, as I wasn't using it. After doing so, the terrain on Lix turned black. Also, I had two Lix windows open, I also had a second, windowed "neutrals" Lix instance, which this also applies too. I've also attached the replay to the post. After loading the next round, everything was fine agian.
Steps to reproduce:
I haven't tested if it's reproducible yet, but I suppose you should just
  • Have a multi-monitor configuration
  • Open Lix and load a level
  • Turn one of your other monitors off
  • The terrain should change black
Screenshots/Recordings:
Luckily, I like to record my Lix sessions from IRC with Simon to look back one, so I was recording this all, I will add a recording later once I figure out how to use FFMPEG to trim a recording based on two timestamps without re-encoding it, but for now, here is a screenshot.

#10
To preface this, I'm sorry if I say something wrong, as I'm not exactly sure how entrances/exists/seats/player counts work in Lix, but I've tried to look it up the best I can.

Quote from: Simon on June 02, 2025, 04:32:45 PMVery few maps use, e.g., 2 exits for 6 players, and rely on how ACE use one exit and BDF use the second exit. I want to remove this. It's not a big loss and the gain in simplicity will be worth it. This example map can easily become a 2-team map (it already has 2 exits) instead of a 6-team map.
So, if you remove this, then what will happen if you try to do to that after you remove it? Will it just give an error message?
#11
Other Projects / Re: Clones key giveaway
May 29, 2025, 10:40:08 PM
Recieved the key. Thanks very much that's very kind of you to give away keys to your game. :)
#12
Other Projects / Re: Clones key giveaway
May 27, 2025, 05:53:48 PM
I'd be interested in this giveaway please.
#13
Quote from: Simon on May 19, 2025, 02:26:01 AMThere is no GUI widget that combines both (a) increment/decrement buttons and (b) number typing. I don't want to invest energy in making a special widget only for the menu color.

I think I suggested in the other menu colour thread if I remembered (and if I don't I think here and now) that it should be overhauled (e.g. number typing and maybe a preview). Manually adjusting red, blue and green separately with two arrows and no preview seemed such an unorthodox way of doing things imo. But I don't want to push too much for features if I don't know your motivations behind them and don't know the effort v. reward from the developer side that could be better spent elsewhere on Lix when one can just edit it in options.sdl.

Quote from: Simon on May 19, 2025, 02:26:01 AMI don't remember why the menu color is configurable in the first place. Such a 1990's feature.

I'm not sure if you were implying this with your vernacular or if it was unintentional, but please don't remove this feature. The menu colour changing is honestly, unironically one of, if not my favourite features Lix and I don't know where I'd be without it. It has a certain charm to it, reminds me of this other game called "Bubble Shooter" that allowed you to change the colour and the web IRC for Lix allows you to change the colour too. I'm not sure if it's to do with the 1990's in my case due to not being alive in the 1990's, that could tie into the charm I like from the old web that allowed more customization before all these walled gardens took over, or picking the own colour could just be a charm I like regardless. Picking your own Lix colour, in my opinion, helps the Lix interface feel fresh and vibrant to the user.
#15
1. Go to your Lix colours
2. Set one of the sliders to F0
3. Press the right arrow with one arrow

This then cycles it through to 00 instead of going F2