Quote from: Simon on June 10, 2026, 05:00:24 PMRecording will remain for 14 days at: https://www.twitch.tv/simonnaar
Do I have your consent to download your VODs and upload them somewhere so people can watch them after the 14 days are up?
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Show posts MenuQuote from: Simon on June 10, 2026, 05:00:24 PMRecording will remain for 14 days at: https://www.twitch.tv/simonnaar
Quote from: Proxima on June 01, 2026, 03:17:01 PMI don't know about all, but I can list all the L1/ONML homages in the Lemforum community pack:
Lovely 2 "Pipe Dream" -- based on 2-player level of the same name; the version now in LCP is a reduced version, and the original was a lot closer to the 2-player level.
Lovely 4 "Diamond Dash" -- based on a Genesis 2-player level
Lovely 26 "Charge of the Lix Brigade" -- repeat of Quirky 4 (see below)
Lovely 35 "One-Way Road" -- probably inspired by Crazy 2 "Dolly Dimple"
Quirky 4 "Follow the Yellow Brick Road" -- inspired by Crazy 3 "Many lemmings make level work"
Quirky 32 "Box Set" -- mashup of Tame 9 "And now this...", Fun 12 "Patience", Fun 27 "Let's be careful out there", Fun 8 "Not as complicated as it looks", Tame 1 "Down and Out Lemmings", the first part of Mayhem 1 "Steel Works", Tame 4 "Downwardly Mobile Lemmings" and Fun 10 "Smile if you love lemmings"
Cunning 20 "Come on Down to My Place" -- layout inspired by Fun 10 "Smile if you love lemmings"
Cunning 22 "Compression Method 2" -- entrance/exit flip of Taxing 6 "Compression Method 1"
Cunning 36 "Seven Pillars of Lixdom" -- loosely based on one of my Mac levels, which took the layout from Mayhem 13 "The Great Lemming Caper"
Cunning 39 "Dr Strangelix" -- based on one of my Mac levels, which took the layout from Mayhem 8 "Last one out is a rotten egg"
Daunting 8 "A Towering Proposition" -- layout probably inspired by Fun 12 "Patience"
Daunting 12 "Go West!" -- layout inspired by Fun 8 "Not as complicated as it looks"
Daunting 19 "This is Too Much Stepping Stones" -- layout inspired by Mayhem 17 "Stepping Stones"
Daunting 31 "I'm Gonna Make You Mine" -- layout loosely inspired by Taxing 3 "Heaven can wait (we hope!)"
Daunting 36 "Rumble to the Bottom" -- repeat of Cunning 20 (see above)
Vicious 1 "Dividing Three By Two" -- inspired by my original solution to Taxing 1 "If at first you don't succeed"
Vicious 19 "Thomas the Climber" -- inspired by the max% solution to Wild 13 "ONWARD AND UPWARD"
Vicious 26 "100% Built by Lixes" -- inspired by the 100% solution to Taxing 18 "Tribute to M. C. Escher"
Vicious 32 "Survival of the Craftiest" -- inspired by 2-player level "May the craftiest player win"
Vicious 35 "Halfway Down the Stairs" -- layout inspired by Tame 9 "And now this..."
Hopeless 15 "From the Other Side" -- repeat of Cunning 39 (in this case, both levels are inspired by a repeat pair in my Mac levels)
Hopeless 18 "Think Inside the Box" -- repeat of Quirky 32 (see above)
Hopeless 20 "Metal City Mayhem" -- mashup of the first part of Mayhem 1 "Steel Works", Havoc 2 "Be more than just a number" and Wicked 3 "This Corrosion"
Hopeless 28 "The Lix Lies Down on Broadway" -- layout inspired by Flurry 16 "The Long Way Around"
Quote from: Proxima on June 01, 2026, 03:33:06 PMThis is where I remade the original 2-player levels in Lix. Download is very old and I haven't checked if it works on recent Lix versions.
Quote from: Simon on May 31, 2026, 07:46:16 AMNo you're mistaken Simon. Some levels in Lix are homages and extremely similar (essentially remakes) of L1 levels. Also, scattered around the forums somewhere are downloads to remakes of the old L1 and ONML two-player levels. I remember this, as I wanted to play these at some point.Hi!
Lix doesn't support DMA's old level formats from 1991, and you cannot put those old levels into Lix.
Nowadays, for playing Amiga levels from Lemmings 1, you have a few options:
- NeoLemmix Community Edition and play its included level pack Lemmings Redux.
- or SuperLemmix if even the menuing should look like Amiga,
- or Amiga Emulation, running DMA's Lemmings from 1991 directly.
-- Simon
Quote from: Lana T. on February 14, 2026, 09:49:09 PMLong time no see! It's true that I haven't given any sign of life for a few years, and I apologise for that, as well as for this sudden reappearance. My interest in Lemmings never faded, I simply focused more on my personal life. A lot has happened and changed since then, and I'm sure that's true for some of you too. After all, it's been quite a while, I didn't even recognise the site at first!OMG Lana!!!!! Welcome back. Haven't seen you in ages. I think I remember once some people wondering about you actually, as you set your Forum name to a hyphen while you were gone.
Quote from: Lana T. on February 14, 2026, 09:49:09 PMThat being said, I will never use Discord againMay I ask why exactly? You don't have to tell me if it's a private reason, ultimately it's up to you if you use Discord or not, but your basically locking yourself out of 50% of the community as the Discord server is basically as active if not more active then the forums these days, so I personally would feel a bit lonely from the Lemmings community if I did this.
Quote from: Lana T. on February 14, 2026, 09:49:09 PMLix MumbleThe Lix Mumble server isn't really a general service, it's only really used for the multi-player games or when Simon (whom also doesn't use Discord) wanted to voice-chat with WillLem
Quote from: Lana T. on February 14, 2026, 09:49:09 PMor on another service if one has been set up during my absenceNone have been set up. Although there is the Lix IRC too, but only me, Flopsy and Simon really use that nowadays and even then it's rare (I haven't been on there for like 8 months)
Quote from: Flopsy on February 02, 2026, 04:39:59 PMIt's nice to see someone who clearly prefers Lix to NeoLemmixI think I also prefer Lix to NeoLemmix. I like the fact that Lix has multi-player, and that Lix uses it's own character. NeoLemmix is a good engine that does the basics and does them well, creating and playing levels, as if they were made on the original Lemmings, however, Lix has a sense of it's own identity, and is competitive due to wanting to practice for multi-player. But I'm not sure if I want to say for definite if I prefer it or not, because those things don't necessarily make Lix or NeoLemmix any worse or better than one another, it could just be that they are different engines with different roles to play.
Quote from: Flopsy on February 02, 2026, 04:39:59 PMI should arrange another session soon, there hasn't been one since September now 😞I was actually wondering about this. When there were no sessions due to you being busy purchasing a house, I was looking forward to them coming back. Is there a particular reason you didn't arrange the sessions, or did it just slip your mind? From September to now, it crossed my mind to ask about this, and ask if I should arrange the sessions again, but I never got around to it. Though either as a consequence of there not being sessions, or just due to natural causes, I haven't really been playing Lix as much lately, so I'm not really in the groove of playing, so I probably won't arrange any sessions myself while I don't have an interest, but if you (or anyone else) arranges a session I'll probably still join in.
Quote from: Simon on January 27, 2026, 09:11:48 PMC) More control over entrance hatches is interesting. I feel that the existing system is too simplistic: Round-robin across all hatches from the same initial count of lix.I definitely feel as if being able to adjust the ratio of initial Lix for each hatch would be a good, low-hanging fruit-type suggestion which could maybe be added within the next few updates
. I'm surprised no one has thought of it already honestly.
Quote from: ac4rd on January 27, 2026, 02:55:04 PMA.) I'd like Lixes that could dig *upward* on an angle, that is, miners going up on an angle instead of down, if they exist.Such a skill does not exist. Simon is open to suggestions for Lix however (Simon being open to suggestions also applies to pretty much all your points here).
Quote from: ac4rd on January 27, 2026, 02:55:04 PMB.) Can "splat height" be adjusted somewhere, such that falling X onto steel kills the little Lix but falling the same X height onto a tree or bush does not? (this may exist but I don't find it)No. You can use the transportation beam (edit: after reading Simon's reply I learnt also the white steam clouds have this effect) item to reset the Lix's fall height mid-way during a fall to get the same effect, but you'd have to put it the same height above every single tree and/or bush, and the item is not invisible so it might ruin the effect. There may? be a way for you to copy this item and make it invisible so you could give a seamless effect. If it is, I'm not sure if other people need to have the copy item downloaded and place in the ...\lix\images directory to play your level (which would be more of a problem for multi-player levels). I have to admit this one of the few aspects of Lix I'm unsure on. Simon will probably clarify this for me and you when he sees this post.
Quote from: ac4rd on January 27, 2026, 02:55:04 PMC.) Is there a way to control how many Lixies emerge from each entrance hatch? Or control spawn speeds for individual entrances?You cannot adjust the ratio of total lix each hatch gets. The spawn interval is a per-level setting which is the same for all hatches and can't be adjusted during normal gameplay in Lix. This is unlike Lemmings where it could be adjusted during gameplay.
Quote from: ac4rd on January 27, 2026, 02:55:04 PMOr to give our Lixes different colored shirts or something for different entrance hatches?Only in multi-player.
Quote from: Simon on December 26, 2025, 04:56:01 AM... and I would prefer the number of smileys cut in half, and both of you should instead discuss what to cut. With every new smiley, two old smileys should be moved away, until the number in the main post form is under 30-40. Who needs 30 even.
Quote from: Simon on December 26, 2025, 04:56:01 AMWhy do I bring this up? I'm reminded of the last such political stuckage. I was annoyed thatwas too hard to see, and offered
![]()
as a replacement. Proxima didn't like the
and as a result we kept the
and added both
![]()
-- the worst possible outcome. Proxima is forced to see other people post the
and I am forced to load all three on the post form. What bloat. To this day, I'm still considering to just cut two of them from the post page, and put them in "more" or hide them altogether. But which to cut ...
Quote from: WillLem on December 28, 2025, 01:58:36 AMthis can be a drop-in replacement forif people like it
. That may be due to nostalgia, but nonetheless, that is my position
Quote from: Simon on December 26, 2025, 04:56:01 AMSee the issue? Either I or Silken or WillLem will not get what he wants.I think I and WillLem would both be happy with geek2
Quote from: Simon on December 26, 2025, 04:56:01 AMSilken has reasoned what he wants and compared it with the yellow TwemojisThat was just for the Santa hat Lemoji, not for in general. Although that being said yes I probably would prefer for all the Lemojis to be similar to one another too.
Quote from: Simon on December 26, 2025, 04:56:01 AMAnd he has offered his own interpretation with the orange glasses (that I rejected because the glasses were too small/would blend in).I think you are getting mistaken. That wasn't me. WillLem made the orange glasses geek, and I changed them to gray glasses to ask if that would make them better.
Quote from: Baldem1990 on November 29, 2025, 03:12:10 AMMicrosoft Windows 95: archive.org/details/lemmings-diskThis one can't be played in-browser.
Quote from: Simon on December 06, 2025, 03:23:21 PMI have no preference between WillLem's santa and Silken's santa. Among these two, I'll put what others want.
. I don't see the need to create a new eyes expression for it. Actually I think the eyes might be from
?Quote from: Simon on December 06, 2025, 03:23:21 PMIn posts, both santas will look the same to me anyway. On this principle alone, we can already rework or toss 10-20 existing smileys.
.Quote from: Simon on December 06, 2025, 02:43:52 PMI make no statement yet about all the other backlogged ideas here.
I'm not sure if we should have both the animated and non-animated, one of them, or neither. I guess we already have animated emojis with non-animated counterparts e.g.
,
,