Hi Plodderuk, I'm glad you enjoyed my pack, thank you for your response and replays!
Here are the solutions I have the most to say about:
Shantytown - I'm surprised that you managed to find yet another solution for this level - I really didn't expect this level to have so many unique solutions due to its very limited skillset. It was quite fun to watch!
Vive La Revolution - Damn, another solution in which the zombies don't get guillotined... Well done - your solution of using the laserer to cause the zombies to drown was really creative!
Long Shot - Both of your solutions differ from what I had intended, especially the first one. Great job for finding these, I thought for certain that the talisman solution for this one was completely airtight!
Pumping Station - This one was made by my brother. Your solution differs heavily from the intended one, but it's quite ingenious! Very well done!
Pushing Up Daisies -
Both your solutions here are seriously impressive, let me try to explain. The solutions that you did here are very similar to what the original talisman solution was going to be - relying on precise timing to get the lemmings to fall off the side of the platforms to hit the switch. I changed it in the final version, adding shimmiers so the player wouldn't be reliant on timing. The fact that one of your solutions managed to do it without using shimmiers is mindblowing, well done! 
Dragon's Nest - Another one by my brother. This one was very fun to watch due to your unique solution.
Ring of Fire - Your solution differs quite heavily from what I intended, but all of these levels are designed to be somewhat open ended. Well done for finding this solution!
Here are the solutions I have the most to say about:
Spoiler
Shantytown - I'm surprised that you managed to find yet another solution for this level - I really didn't expect this level to have so many unique solutions due to its very limited skillset. It was quite fun to watch!
Vive La Revolution - Damn, another solution in which the zombies don't get guillotined... Well done - your solution of using the laserer to cause the zombies to drown was really creative!
Long Shot - Both of your solutions differ from what I had intended, especially the first one. Great job for finding these, I thought for certain that the talisman solution for this one was completely airtight!
Pumping Station - This one was made by my brother. Your solution differs heavily from the intended one, but it's quite ingenious! Very well done!
Pushing Up Daisies -
Both your solutions here are seriously impressive, let me try to explain. The solutions that you did here are very similar to what the original talisman solution was going to be - relying on precise timing to get the lemmings to fall off the side of the platforms to hit the switch. I changed it in the final version, adding shimmiers so the player wouldn't be reliant on timing. The fact that one of your solutions managed to do it without using shimmiers is mindblowing, well done! Dragon's Nest - Another one by my brother. This one was very fun to watch due to your unique solution.
Ring of Fire - Your solution differs quite heavily from what I intended, but all of these levels are designed to be somewhat open ended. Well done for finding this solution!
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). While the levels do escalate in difficulty as you solve the pack, there are intended to be several easy levels to act as a break (This Erosion, Hanging Gardens and Silver Mines were all intended to be relatively easy for their position).
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