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Messages - 92Dexter11

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1
In Development / Re: Random level sharing topic!
« on: May 25, 2023, 04:48:12 PM »
Quote
Hi Dexter,

I have resolved your level Cause and Infect. I was able to do it with a much smaller chain, but I'm guessing it's still fine since the core idea of the intended solution is still there. Maybe that's why the timing in my solution is tighter than it needs to be ???

Hi Kaywhyn!

That is indeed a perfectly acceptable solution, great job!

2
NeoLemmix Levels / Re: Level pack: LemRunner (2021)
« on: January 15, 2023, 01:53:34 PM »
started taking a look at this; these styles look amazing!

Thanks! This pack took a long time to make, and was definitely a passion project, for both me and my brother. :D

3
NeoLemmix Levels / Re: Level pack: LemRunner (2021)
« on: January 14, 2023, 05:08:16 PM »
Just updated the OP to included some screenshots, as recommended by Proxima on discord ;)

4
In Development / Re: Random level sharing topic!
« on: September 21, 2022, 05:18:06 PM »
Quote
Hi Dexter,

I have solved your level "Cause and Infect." Replay attached. Very different from the intended solution, though :P Still, this is a pretty clever level! ;)

Woah, nice solution! I should've known better than to underestimate you! :thumbsup:

Attached is the updated level, intended solution is the same.

5
In Development / Re: Random level sharing topic!
« on: September 18, 2022, 12:15:41 PM »
Hi guys,

I had an idea for a level which I thought was pretty fun, so I made a proof-of-concept level.

It's not intended to be overly challenging, but it's a concept I've not seen explored before.

I don't think there are any backroutes, but you guys are very good at finding them! :P

Attached is the level and solution.
Requirements - neolemmix and it uses the 'gear' style and music from my lemrunner pack.

Hope you enjoy it!

6
Hi IchoTolot,

The lemrunner styles have all already been updated to use the paint object where applicable. In particular, the mona_wink object should already be set to paint.
Please confirm that you have the latest version of the style packs and let me know if there are any issues. :thumbsup:

7
NeoLemmix Levels / Re: New Level pack: LemRunner
« on: October 02, 2021, 05:11:13 PM »
Here's version 5.3. It's just another slight change to the Specialist.
The intended solution (and replay file) remains unchanged.

Spoiler (click to show/hide)

This level really is becoming an arms race, huh! :laugh:

8
In Development / Re: [NeoLemmix] The new NeoLemmix Community Pack Topic
« on: September 28, 2021, 07:52:33 PM »
Hi all!

We're here to offer up some levels to the Community Lemmings pack, featuring levels from our LemRunner pack.

https://www.dropbox.com/s/3ebeew0ffnkb6u1/LemRunnerCommunity.zip?dl=1

Included are all of the following levels (and their corresponding replays), made by myself and my brother, tan x dx:

Spoiler (click to show/hide)

All of these levels use the LemRunner style packs, which can be found at https://www.lemmingsforums.net/index.php?topic=5535.0
(Make sure you have the most up to date version!)

All levels here are the same as they were in the LemRunner pack, with the exception of Riddle of the Ancients, Lem Ninja, and Pixel Imperfect. (These levels have been modified to remove their postview text, which would be out of context in the community pack; the actual solutions are unchanged).

Also included in the zip file are the ambient music tracks featured in LemRunner. However, I do not know whether or not the ambient background tracks would feel too out-of-place in the community pack - feel free to substitute in any musical tracks which you feel would work better. There's 10 tracks in total, however half could easily be removed since they're essentially variations of each other.

9
NeoLemmix Styles / Re: LemRunner Style Packs
« on: September 28, 2021, 07:19:05 PM »
Version 5.2 has been released. This is a very small patch, fixing an issue with the teleporters, check OP for details.

10
NeoLemmix Levels / Re: New Level pack: LemRunner
« on: September 28, 2021, 07:16:59 PM »
Version 5.2 has been released!
This is just a minor update, fixing a few issues with the industry world; make sure you also have the correct style version.

Spoiler (click to show/hide)

11
NeoLemmix Levels / Re: New Level pack: LemRunner
« on: September 27, 2021, 06:06:45 PM »
Hi IchoTolot!

We've released version 5.1 in response to your replays. It's only a minor patch, here's the changelog:

Spoiler (click to show/hide)

The level "Entrapment" has not been modified, despite the backroute. This is because I feel the backroute may be impossible to fix. The intended solution seems easier to pull off, so I don't really mind all that much.

All of your other solutions are intended, great work! :thumbsup:



Additionally, my brother and I have been discussing levels to include with the community pack, and we've compiled a list of levels which we feel stand out above the rest:

Spoiler (click to show/hide)

Do you agree with our selection? Are there levels you feel are missing from this list? We're also aware that we might have selected too many to be included. Is there a limit for level contributions?

12
NeoLemmix Styles / Re: LemRunner Style Packs
« on: September 24, 2021, 07:14:32 PM »
Pleased to announce that version 5 of the style pack has been released.

Please refer to the original post for a full changelog.
The main changes are support for transparency/antialiasing.

13
NeoLemmix Levels / Re: New Level pack: LemRunner
« on: September 24, 2021, 07:11:54 PM »
LemRunner V5 has been released!
The original post has been updated to include the latest pack.

Note: The LR2 style packs have also been updated. You will need the latest version for this update to work.

Levels Changelog is as follows:
Added 3 new bonus levels (each rank now has 11 levels each)
Added a postview text for the last level of every rank.


Jungle World:
Spoiler (click to show/hide)

Gear World:
Spoiler (click to show/hide)

Mona World:
Spoiler (click to show/hide)

Wacky World:
Spoiler (click to show/hide)

Industry World:
Spoiler (click to show/hide)

Please note that some levels also have minor graphical reworks, such as different terrain pieces or new fog. These changes are purely cosmetic and shouldn't affect the solution/replays at all.

Special thanks to IchoTolot for his replays and feedback! :thumbsup:

14
NeoLemmix Levels / Re: New Level pack: LemRunner
« on: September 07, 2021, 08:11:13 PM »
Oh wow, I totally forgot that there's also a level in LemRunner called "Entrapment." I brought this up, because I just recently played a level called "Entrapment" from your brother's Integral Lemmings pack :laugh: Obviously, the LemRunner one came long after, since that pack was released years after Integral Lemmings, yet the level concepts in either one are quite different

Yeah, my brother and I both realised this when we were watching your let's play of Integral Lemmings. :forehead: Had I known that tan had already named one of his levels that, I would have called my level something else. Oh well, it's a bit too late now! :P

15
NeoLemmix Levels / Re: New Level pack: LemRunner
« on: September 07, 2021, 07:42:37 PM »
Hi IchoTolot!
Thank you so much for your replays and feedback. We're very sorry for the late response, we've been quite busy lately, so we weren't able to respond to you quickly.

Jungle world responses:
Spoiler (click to show/hide)

Gear world responses:
Spoiler (click to show/hide)

Mona world responses:
Spoiler (click to show/hide)

Wacky world responses:
Spoiler (click to show/hide)

Industry world responses:
Spoiler (click to show/hide)

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