Spent a bit learning some LUA and put together this simple script to track lag during gameplay
Small green square shows in lower left on frames where assignments can be made, so you don't have to keep RAMwatch open all the time
Small red square shows in lower left on lag frames, allowing you to spot them more easily (currently won't give you a total at all like ccexplore's old script though)
I also got ccexplore's trigger map script to work with the modern version of Bizhawk
Small green square shows in lower left on frames where assignments can be made, so you don't have to keep RAMwatch open all the time
Small red square shows in lower left on lag frames, allowing you to spot them more easily (currently won't give you a total at all like ccexplore's old script though)
I also got ccexplore's trigger map script to work with the modern version of Bizhawk