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Closed / [BUG][PLAYER] Graphic error when flipping/inverting one-way arrows in editor
« on: August 23, 2019, 01:12:10 AM »
Steps to reproduce:
1) Open up the latest version of the NL Editor (1.13) and use a graphic set that uses the defaut one-way arrows.
2) Place any one-way arrow object onto the level and invert/flip it so that it points in the opposite direction.
3) In the editor the arrows are facing the correct way but when you open up the level in the latest NL Player (12.6.2) the arrows become white and start facing the direction they were facing before the invert/flip but they still behave the way they were after that invert/flip. So, for example, if you grab a left-facing one-way arrow object and flip it so that it faces the right it shows that it's pointing to the right in the editor but in the player it will face left and behave like it's a right-facing one-way arrow object.
1) Open up the latest version of the NL Editor (1.13) and use a graphic set that uses the defaut one-way arrows.
2) Place any one-way arrow object onto the level and invert/flip it so that it points in the opposite direction.
3) In the editor the arrows are facing the correct way but when you open up the level in the latest NL Player (12.6.2) the arrows become white and start facing the direction they were facing before the invert/flip but they still behave the way they were after that invert/flip. So, for example, if you grab a left-facing one-way arrow object and flip it so that it faces the right it shows that it's pointing to the right in the editor but in the player it will face left and behave like it's a right-facing one-way arrow object.