Player V10.011.011 experimental uploaded:
https://www.dropbox.com/s/hk55s9h7827l97a/NeoLemmix-10-011-011-exp.exe?dl=1Please let us know ASAP if you find any physics bugs, or bugs that cause NL to crash. Other bugs are not so critical (but still nice to know about).
Changes from V10.010.010:
Core- Fixed the teleporter-splat bug
- Re-fixed the receiver delayed release bug
- Fixed the disarming-jumper bug
- Fixed the bug where preplaced lemmings may interfere with the window ordering
- Fixed the bug with teleporters linked to non-existant receivers causing missing lemmings or crashes
- Fixed the crash when all entries in custom window ordering point to invalid entries (fake windows or non-window objects)
Features- Fixed the bug where disarmed traps are treated as live when rendering shadows
- Fixed the crash when mouseovering a fake (or otherwise non-functional) teleporter or receiver in Clear Physics Mode
- Fixed the bug where the level pack options to always use regular sprites / always use xmas sprites is ignored
- Clear physics mode now indicates blocker direction when moused over
- Object helper label added for water
- Performance improvements while paused
- Non-permanent skills can now be queued for a few frames, so you don't have to wait for an exact frame where they can be assigned
- The disable backgrounds option now affects moving backgrounds as well as static ones
- The compatibility warning when running older content on newer versions (in cases where it should be compatible but may be affected by lack of testing on the newer version) is only displayed the first time you run a pack on a given version of NL, not every time