Looking for Testers for the New Fizzles Demo Version

Started by HPWsoft, July 12, 2026, 09:43:45 AM

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HPWsoft

Hi everyone,

I have just uploaded a new version of the Fizzles demo and I am looking for testers.

Fizzles is a cute 2D puzzle rescue game inspired by classic "save the little creatures" gameplay, but with its own visual style and modern touch controls. The current demo includes five playable levels, each introducing or testing a different ability.

This new version includes several fixes and improvements based on previous feedback:

- fixed overlapping/double dialogs
- improved Level 1 tooltip and Fizzle selection
- fixed Level 3 stopper selection
- improved the HUD direction arrow from Fizzle counter to exit counter
- fixed stopper placement so stoppers can no longer be placed partly in the air
- cleaned up the Level 5 bridge behavior
- improved visual feedback for assigned abilities
- added new level music
- added new success intermission scenes between levels

I would especially appreciate feedback on:

- whether the early tutorial levels are clear
- whether ability assignment is understandable
- whether the HUD is readable
- whether Level 5 feels fair and playable
- any bugs, confusing moments or visual issues

You can play the current version here:

https://hpwsoft.itch.io/fizzles

Any feedback is welcome. Even short comments like "Level 1 was clear" or "I got stuck in Level 5" are very helpful.
HPWsoft – creator of Fizzles, an original puzzle rescue game.
Playable demo

mobius

I took a brief look;

firstly; the graphics are amazing, great job on that. Music is great and fitting too. I almost get a Ori feel to it.

Unfortunately I'm totally confused; I can't even figure out how to make a fizzle do anything. Click on a skill doesn't do anything, I can highlight a fizzle but nothing else. How do you assign??
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Strato Incendus

Never would have expected that yet another Lemmings clone could look so interesting. Great job! :thumbsup:

@mobius: I quickly discovered you first neet to click the fizzle and then the icon that pops up above its head. I guess this might be more challenging on levels that require quick skill assignments in succession.

I like your new take on the Builder, though! :) Reminiscent of the Ladderer in SuperLemmix, but of course the other way round.
My packs so far:
Lemmings World Tour (New & Old Formats), 320 levels
Lemmings Open Air, 120 levels
Lemmings Hall of Fame, 120 levels, inspired by Lemmings 2: The Tribes

Paralems (Old Formats), my very first pack, 150 levels
Pit Lems (Old Formats), my second pack, 100 levels
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels