My first attempt at a level with the Retrolemmini editor

Started by hrb264, February 11, 2026, 01:30:33 PM

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hrb264

I don't have much work on today so I tried out the level editor on Retrolemmini and made this :D I've attached a playthrough for illustration purposes although it took me way longer than it should have, you can do it in way under 12 minutes and use a lot less builders. The solution is pretty obvious in my opinion although I'm sure there are other solutions people can come up with.

I'd say the main difficulty is the builders and floaters at the beginning on the right hand hatch.

It would be really cool to have some feedback on it and see what I can do to make it better from a design pov, or harder to solve.

I want to keep the no time limit and the 300 lemmings because I came up with the idea originally - I think my next level will have 10 lemmings.


hrb264

Sorry, here's a lot less messier replay (Although I'm still sure there are quicker ways to do it) :)


Ron_Stard

I think there are too many lemmings! Although that's a major part of the level's difficulty. Perhaps a smaller skillset would improve it.

hrb264

Quote from: Ron_Stard on February 11, 2026, 06:40:57 PMI think there are too many lemmings! Although that's a major part of the level's difficulty. Perhaps a smaller skillset would improve it.

Haha. Yeah - I thought about having less builders or having one-way arrows in one part of the level, but I am worried that it might make the solution I thought of more obvious. The main reason I added so many skills is because I didn't want people to worry about running out of skills with how many lemmings there were, but maybe I could reduce them to increase the difficulty :D

hrb264

I've done a few edits to make it a bit more difficult - see what you think now :)

WillLem

Nice first level! 100% solution is possible for both versions, here are my replays.

Looking forward to your next level. Keep up the good work! :)

hrb264

Quote from: WillLem on February 12, 2026, 02:41:43 PMNice first level! 100% solution is possible for both versions, here are my replays.

Looking forward to your next level. Keep up the good work! :)

thanks very much :) For some reason the replays you uploaded both seem to be of the first version - maybe that's an issue with my computer though as I couldn't get them to load initially. I'll delete and redownload and see if that helps.

WillLem

Quote from: hrb264 on February 12, 2026, 04:09:22 PMFor some reason the replays you uploaded both seem to be of the first version

If the title is the same for both levels, RL will just play the first level it finds which has that title.

I have thought about adding an ID system for levels and replays, but it would only work for new levels going forward. I suppose now that we have the Editor it might be worth doing.

Anyways, if you edit the levels's title to have "V2" and then also put "V2" in the replay I sent (just edit it with any text editor), it should work.

hrb264

Quote from: WillLem on February 12, 2026, 07:37:07 PMif you edit the levels's title to have "V2" and then also put "V2" in the replay I sent (just edit it with any text editor), it should work.
OK thanks - I'm out now but will try it when I get home :)

hrb264

Quote from: WillLem on February 12, 2026, 07:37:07 PMif you edit the levels's title to have "V2" and then also put "V2" in the replay I sent (just edit it with any text editor), it should work.
Oh very good! I managed to get it to work - I liked the solution with the digger, I had not actually thought of doing that :D

WillLem

Quote from: hrb264 on February 12, 2026, 09:41:32 PMI had not actually thought of doing that :D

The more levels you make, you'll get to know all the tricks :)