Levels by Crane

Started by Crane, November 20, 2025, 05:50:21 PM

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JawaJuice

Cheers! That was a tricky one, @Crane! As with all your levels, it really gets the old grey matter working :P Neat design again!

I have a solution for Outside the Box Part 2 as well.


Crane

That was a backroute actually!  Updated the level, and keeping with the original contest rules, updated "Outside the box" part 1 too (although it doesn't change your solution on that one).

JawaJuice

Weirdly, that update did break my old replay for Part 1, but I was able to execute it the same way and provide a new replay (attached).

I suspected Part 2 would be a backroute - I didn't see that being your intended solution! I'll look at it again when I have time - solving the 'Denial' level you sent me probably took me the best part of two hours lol

JawaJuice

OK, no doubt another backroute as it features the old basher/blocker trick again at the end. I see what you mean now about this potentially breaking so many levels - from a player's POV though, it's like a two-skill super power!


Crane

Indeed that is a backroute, but I think in this case it's patchable.  Updated the "Outside the box" pair.  Hmmm, I'm starting to wonder if I should rename one version to "Inside the box" just for a change!

JawaJuice

Well, in that case, I'm afraid Outside the Box Part 2 has got me beat. Much like The Oubliette, I just can't see what you want the player to do with this one. I'll be interested to see if someone else can do it!

Crane

Think outside the box... *grins*

mobius

I've been having a look at some of these: as usual Crane's levels are visually enticing and deceptively difficult! Some of them I feel like I'm close but others I feel utterly lost. I'll be sure to post if I solve anything.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Crane

I'm glad they're those two things... visually enticing and deceptively difficult are good things!  Good luck, have fun!

JawaJuice

Hey Crane, I wanted to play the older levels you posted in the Random Level sharing topic and I know you're someone who appreciates feedback and solution replays, but I didn't want to clutter that topic again, so thought I could post my replays here, along with the level file.

If you're not OK with this, or you simply don't want the hassle of fixing old levels that I backroute, let me know and I won't do it any more - I'll just silently play your older random levels.

In case it is OK though, here's the first one!




Crane

#55
That's fine, but you've got an old version of Blockout there - this is the most recent version (it's Cunning 29 in Lemmings Cranium), which does patch that backroute by making the drop higher.

JawaJuice

Nice, this will work! I'll post others in the same vein, and if you have a newer version, drop it in. Obviously I knew that one was a backroute - you don't call a level Blockout and provide 5 blockers only to have the player use one of them ;)

Don't worry either, there are only about a dozen or so levels we're talking about here.

I was just playing your amazing massively open-ended Last Lemming Standing level - so much fun! Weird thing though: when I have saved +1 lemmings and there are only zombies left on the screen, the level doesn't end as it normally would. Even when I nuke the zombies, the timer kept going. Only when I pressed Escape did the level end. Also, I dunno if there is a newer version of Incompressible because it just seems impossible as it stands.

Spoiler
Initially I just got past the steel pillar, and dug down, then cancelled that digger with a digger in the opposite direction and bashed through. Save requirement is met, but I run out of time. The only other solution I could see is to start on one side of the steel pillar then dig on the other side with the last lemming that gets through and bash between the digger tunnels but the timing doesn't allow for this and I'm not sure the save requirement would be met doing it that way either.

OK, let me post what I've done so far, going through em alphabetically.

Crunch Time - vaguely remember this from Revenge of the Lemmings, but I'm sure it was different somehow. I don't remember doing the solution I did this time at all.
Deep Freeze - This one was definitely in Revenge of the Lemmings and I could never get the gold talisman. I don't chase talismans for long though tbh, I prefer to just move onto another level if I can't get the talisman fairly quickly.
Denial - The level you gave me and the solution you approved - just for completeness.
Hallowed Ground
Heaven and Earth

I won't post Last Lemming Standing since it's totally open-ended (I think?) and there can't really be an 'intended solution' to it.


JawaJuice

And here are my replays.


Armani

Quote from: JawaJuice on November 26, 2025, 01:03:48 AMWell, in that case, I'm afraid Outside the Box Part 2 has got me beat. Much like The Oubliette, I just can't see what you want the player to do with this one. I'll be interested to see if someone else can do it!
Quote from: Crane on November 26, 2025, 01:27:27 AMThink outside the box... *grins*
The title literally describes the intended solution in a sense ;P


also Last Lemming Standing is one of the most enjoyable open-ended & infinite skills levels I've played so far. :laugh: (especially time crunch talisman!)
My upcoming NeoLemmix level pack: In-development topic 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted
  Xmas Lemmings 2021
  Lemmings Halloween 2023
  Holiday Lemmings 2024 - a collaboration pack with Mobiethian :D

JawaJuice

@Armani Indeed! Unfortunately that didn't spark any revelations for me ;) You gonna post your replays, assuming you've done some of these new levels? :P

With you on Last Lemming Standing - looking forward to trying the talismans!