Author Topic: Level Design Contest #30 - Playing Phase (Discussion Topic)  (Read 5494 times)

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Offline Crane

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #15 on: June 10, 2024, 01:31:38 AM »
Completed "Snow Way!" - this feels intended.

Spoiler (click to show/hide)

EDIT: It helps if I remember the attachment!
« Last Edit: June 10, 2024, 01:43:07 AM by Crane »

Offline ericderkovits

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #16 on: June 10, 2024, 06:23:32 AM »
crane's solutions to my Rule 1 and Rule 2 are good

JRT's solution to my Rule 3 is nowhere near the intended solution (Super weird solution), so updated it to V3 by adding more steel
« Last Edit: June 10, 2024, 06:28:56 AM by ericderkovits »

Offline Armani

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #17 on: June 10, 2024, 08:24:44 AM »
played through all the lix levels + NeoLemmix's rule1 levels 8-)

Lix (click to show/hide)

High Striker (click to show/hide)
Mosaic Lemmings (click to show/hide)
Comm-Link Online! (click to show/hide)
One Thing At A Time2 (click to show/hide)
Snow Way! (click to show/hide)
« Last Edit: June 10, 2024, 08:29:45 AM by Armani »
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline JRT

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #18 on: June 10, 2024, 10:56:35 AM »
JRT's solution to my Rule 3 is nowhere near the intended solution (Super weird solution), so updated it to V3 by adding more steel

Just saw V3, no wonder my solution is considered "wild" :D

Online kaywhyn

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #19 on: June 10, 2024, 11:21:42 AM »
@Crane and @Armani

Both solutions to R1 are extremely close to intended that I was really on the fence of calling them acceptable. As a matter of fact, Armani's solution is closer to intended than Crane's, but Crane's isn't too far off as well. In any case, they at least aren't major backroutes. After some thought, there's one last thing I want to try as I think it would probably force the solution I had in mind for my R1. For V4, I took Crane's suggestion for some kind of fix for the area to the left of the exit and therefore added some more steamblower traps, as well as reverted the OWAs back to V2's, but the major change is the Lemming count has been increased to 50 and hence the save requirement is 48. I feel as if the level can still be cheesed here with this Lemming count and if it turns out that it can, then I'm thinking it's just a simple matter of increasing it a bit more. For now, let's try it with 50 Lemmings.

Spoiler (click to show/hide)

For @Armani:

Thanks so much for the compliment and am happy to hear that you like my R1! :thumbsup: IMO this is also one of my more clever level titles that I've managed to come up with in a while :laugh: "Snow Way!" is a pun on "No way!" and not really something I thought of, but an in tongue cheek joke to how I've never made a Snow level before and hence why I entered this kind of level for your ruleset :)

Spoiler (click to show/hide)
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline Crane

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #20 on: June 10, 2024, 12:03:23 PM »
This has got to be an overcomplicated backroute!  The timing is too perfect!  ("Snow Way!" V4)

Online kaywhyn

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #21 on: June 10, 2024, 12:09:56 PM »
Shoot, I knew I should had stuck with a higher Lemming count! :forehead: Ok, let's try 60 Lemmings for V5!
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline Crane

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #22 on: June 10, 2024, 02:02:28 PM »
How's this Kaywhyn?

EDIT: Oops, posted the level, not the replay!
« Last Edit: June 10, 2024, 02:16:48 PM by Crane »

Offline ericderkovits

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #23 on: June 10, 2024, 03:01:13 PM »
@Armani

your rule1 solution to the level is indeed intended. good job

Offline Crane

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #24 on: June 10, 2024, 04:53:27 PM »
V2 of The Incredible Doom Machine solved.

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Offline IchoTolot

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #25 on: June 10, 2024, 08:02:45 PM »
@Armani
Slight backroute to my R1 - added a zapper field.

@Crane
I thought of a nice fix without pickups to my R3. I added some steel and terrain and culled the floaters. maybe this will discourage that trick.

Online kaywhyn

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #26 on: June 10, 2024, 08:57:43 PM »
Got a resolve for Icho's R3, as my pre-testing solution doesn't work anymore, though it's pretty much the same solution as it, just without the floaters and so should be acceptable like the pre-testing one :)
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline IchoTolot

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #27 on: June 10, 2024, 09:00:34 PM »
@kaywhyn Acceptable alternative. :)

Offline Crane

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #28 on: June 10, 2024, 10:25:26 PM »
Re-solved "Mr Lemmy Does Not Live Here Anymore".

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P.S. kaywhyn's solution is much more impressive!  Thanks for proving me wrong!

Offline Armani

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Re: Level Design Contest #30 - Playing Phase (Discussion Topic)
« Reply #29 on: June 11, 2024, 05:00:02 AM »
resolved all the updated rule1 levels 8-)
(High Striker, Comm-Link Online!, Snow Way!)
They all look intended :thumbsup:
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]