Author Topic: Xmas 1991, Xmas 1992, HL 1993, HL 1994.  (Read 1894 times)

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Offline The Mole UK

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Xmas 1991, Xmas 1992, HL 1993, HL 1994.
« on: June 07, 2023, 08:59:59 PM »
Xmas 1991, Xmas 1992, HL 1993, HL 1994.

These Demos are rather easy.  Has anyone got a list of the tools you can only use to make things harder?  Ie 1 bomber, 2 builders etc.
I might create it...

Offline namida

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Re: Xmas 1991, Xmas 1992, HL 1993, HL 1994.
« Reply #1 on: June 07, 2023, 10:50:16 PM »
We have the "Skills You Can't Live Without" challenge, although take note that this is simply the skills that must be used no matter what solution you use, not a complete set that the level can be solved with these and nothing else. (ie: if a level can be solved with 1 Builder + 1 Basher, or 1 Builder + 1 Miner, then the SYCLW result would just be "1 builder", as you can avoid the basher or the miner by using the other one instead, but you can't avoid the builder no matter what you do).

There's also fewest skills challenge, but this is purely about a quantity of skills, not specifically which ones.

The other thing to keep in mind is both of these lists include results that require glitches to achieve.

It sounds like what you're after is basically just a more restrictive skillset for each level, akin to the repeat versions of levels in L1. There isn't really a single "right" answer to any of these - taking Tricky 1 as an example, one person may suggest 2 bombers 2 builders 1 basher with a lose-2 save requirement; another might suggest 10 builders (and nothing else) with 100% required, and there's plenty more possibilities too.
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Offline The Mole UK

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Re: Xmas 1991, Xmas 1992, HL 1993, HL 1994.
« Reply #2 on: June 16, 2023, 09:14:53 PM »
What I would like, is rather than say 20 of everything for each level, the minimal tool numbers to complete and possibly revised time to do it in.
I'd like to make a revised set of demos that are a bit more challenging.  And to do it myself, would take a lot of time...