Author Topic: Lix Multiplayer Session - Sunday 14th May 17:00 UTC  (Read 4552 times)

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Offline Flopsy

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Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« on: April 30, 2023, 08:52:45 PM »
It's been nearly 3 months since the last session so let's have another one.

Opting for Sunday 14th May this time at 17:00 UTC (about 4 hours earlier than the timestamp on this message).
We voice chat during the session on Mumble, you'll need to PM Simon for the Mumble server information.

I have some new maps to play and test also so look forward to seeing you all there :thumbsup:

Offline Kingshadow3

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Re: Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« Reply #1 on: April 30, 2023, 08:53:20 PM »
I plan to join this one. :lix-smile:

Offline Simon

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Re: Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« Reply #2 on: April 30, 2023, 09:05:08 PM »
I'll play!

-- Simon

Offline WillLem

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Re: Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« Reply #3 on: May 01, 2023, 01:44:48 AM »
Count me in :lemcat:

Offline mobius

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Re: Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« Reply #4 on: May 01, 2023, 11:55:00 PM »
I'll plan to join. It's been a while since I played.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Offline Simon

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Re: Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« Reply #5 on: May 04, 2023, 10:21:25 PM »
The session will start at 17:00 UTC. I'll already hop onto Mumble at 16:00 UTC and finish level design.

Flopsy will have some new maps to show, too!

-- Simon

Offline Flopsy

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Re: Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« Reply #6 on: May 13, 2023, 12:55:04 AM »
Just a reminder, we're still playing this Sunday and I have 10 new maps at the time of writing, including one geoo will love! :8:()[:

Offline Simon

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Re: Lix Multiplayer Session - Sunday 14th May 17:00 UTC
« Reply #7 on: May 14, 2023, 10:21:05 PM »
Lots of technical discussion after the session.

The bug where the scissors would snip on every assignment: That bug is only in my work-in-progress version that has revamped assignment code for better tweaking/different insert modes. I've even fixed it immediately after the session. No published release is affected by the bug, i.e., both 0.10.8 and the current 0.10.9 are fine.

WillLem: Web client for QuakeNet IRC with channel #lix entered as default. Enter any nickname (there is no registration) and hit Join Chat.

Dullstar: About the recoloring of the lix in the trap, and better trap designs in general, see:
Allow directory per trap (not just 1 image + 1 text file), github #411
I haven't worked on it yet.

Dullstar: I've only bought one book on CMake so far, and I've liked it as a bottom-up course:
Modern CMake for C++
by Rafał Świdziński, 460 pages,
published by Packt Publishing in February 2022.
ISBN-10: 1801070059
ISBN-13: 978-1801070058

-- Simon