Poll

Do we want the Spearer?

Yes, and I'd use it in my levels
4 (100%)
Yes, but I probably wouldn't use it in my levels
0 (0%)
Don't mind either way
0 (0%)
No!
0 (0%)

Total Members Voted: 4

Author Topic: [FEAT] Projectile Skills (Grenader & Spearer)  (Read 1735 times)

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Offline WillLem

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[FEAT] Projectile Skills (Grenader & Spearer)
« on: February 14, 2023, 09:58:54 PM »
Where I'm up to with this:

:tal-gold: Grenader is back in! And, as a bonus, we have the Spearer as well. With Timebombers, that brings the total skills up to 24 (or, 3 sets of 8 skills, which seems appropriate :lemcat:)

:tal-gold: Grenader, Spearer and Timebomber are now supported in the Editor, which I've also enhanced here and there to make text fields and buttons bigger.

:tal-gold: The "grenade" is now a "cookie", just for fun :lemcat:
« Last Edit: April 21, 2023, 01:02:02 PM by WillLem »

Offline WillLem

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Re: [SuperLemmix] Re-introducing Projectile Skills (Grenader & Spearer)
« Reply #1 on: February 23, 2023, 12:39:29 AM »
We have the Grenader :lemcat: :lemcat: :lemcat:



(And, as a bonus, we also have the Spearer!)
« Last Edit: February 26, 2023, 05:21:09 PM by WillLem »

Offline WillLem

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Re: [SuperLemmix] Re-introducing Projectile Skills (Grenader & Spearer)
« Reply #2 on: February 26, 2023, 06:11:29 PM »
Added a poll. The Spearer is actually remarkably difficult to remove without messing with Grenader code, so I'll only remove it if people really don't like it.

Offline WillLem

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Re: [SuperLemmix] Re-introducing Projectile Skills (Grenader & Spearer)
« Reply #3 on: February 27, 2023, 05:50:21 PM »
Any more votes on this one?

Offline WillLem

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Re: [SuperLemmix] Re-introducing Projectile Skills (Grenader & Spearer)
« Reply #4 on: February 28, 2023, 01:43:50 AM »
Wow OK, a lotta love for the Spearer so far! Let's keep it, it'll be too much work to remove it anyway :lemcat: