Hello WillLem,
I have also solved all of SUPERLEMMINAS pause free. Replays attached, and feedback incoming. Also, link to my LP:
https://www.youtube.com/playlist?list=PLbp2m4KlFpJsgJA7NR4SwAaeYKP0IKwlZ Enjoy!
General FeedbackThis is another Superlemmini pack where the main gimmick active is Superlemming, where the game speed is sped up. Another difference is that this pack features Lemminas, female lemmings, instead of the normal blue outfit, green hair ones. Being a sequel to SUPERLEMMINGS, this pack was a tad bit harder, but not a whole lot harder. Level 4 was by far the hardest one to do pause free despite it just being a 1 Lemmina level. Level 5 can also be hard, but if you know a neat trick to it then it's quite easy. The rest after that weren't too hard at all.
Another nice throwback to Wicked 2, except featuring a Lemmina. I struggled with this one more than SUPERLEMMING 1, interestingly enough. At the same time, you do have to be careful with the skills, as you want to make sure you have the right tool to get down safely on the far right side in order to climb up the huge wall to the right of the exit. Luckily, you can assign the climber at any time and not worry about him splatting from climbing another wall further to the right, as there's some fire traps and hence you can't really build to connect with it.
Somewhat stressful level, but I made it much easier by simply creating a turnaround point for the left entrance by bombing twice to contain them, allowing me to do work with just the right entrance until the path is ready. I did check your playthrough, and indeed you can forge the path at the bottom left as well, which will be necessary anyway if one was to play this level with timed bombers. Also, the generous save requirement fortunately doesn't make it a frustrating level due to the possibility of many losses because one wasn't quick enough to save any from splatting or being lost to the bottomless pit.
Nice remix of "Hunt the Nessy" from OL. Back to very easy here, just like in SUPERLEMMINGS. Looks like I was quite wise that there is indeed a hidden trap where I suspected there to be one

Sad to say that I didn't expect them for the other two levels
By far the hardest and most stressful level of the pack to play pause free. You have to be super quick in assigning the floater and switching to builder and building at the very start. The part I had the most trouble with was at the very top in the middle. As mentioned, I totally got caught off guard by the hidden trap. I share the same reservations as Forestidia here in that hidden traps at the end tend to be much worse than traps at the start. Depending on the level, it can be very annoying to do the really difficult parts of the level pause free again, and thus hidden traps at the end really only makes things worse. To be fair, the location is easily memorized here, but even then there's still one more stressful part after it.
Just your WAFD type level, although here I completely avoided having to assign so many diggers by doing the digger cancelling trick to leave a step before the Lemminas fell the rest of the way

I remember it just happened by accident, then I decided to not try for it, then eventually reconsider and did it again anyway

Somewhat stressful level, but luckily the generous save requirement doesn't make it too frustrating. This was a pretty good level involving really thinking about how to get the upper entrances down safely while making sure you don't lose too many. I especially love the twist with the pillars before the exit where you need to bomb through two of them and then the third you can just bash through, since you don't have enough bashers to go through each one individually. There's only enough to bash through one, since you need one to go through the monster.
Good level, but again that hidden trap near the end!

Yet another remix/twist of Take A Running Jump from OL. I one-shot this level!

Another floater frenzy type level to finish off the pack, although you still have a bombing section to do after the floaters section. My attempt was nearly doomed, but luckily it worked out.
I enjoyed all of your SUPERLEMMING packs for Superlemmini!

Thanks for this one, and again I look forward to more content from you in the future!
