is neolemmix still written with dephi? and is the sourcecode available from neolemmix.com?
NeoLemmix itself is written in Delphi, but no longer Delphi 7. It was upgraded to XE6 a few years back, and then to 10.3 within the last year. The editor is written in C#.
Source code for all NeoLemmix-related projects is on BitBucket:
https://bitbucket.org/namida42/workspace/projects/NLThe ones of interest in particular are "NeoLemmixPlayer" (the actual engine) and "NeoLemmixEditor" (the editor). Most of the others are long-since-deprecated tools, often from the V10.X.X days.
The editor does not have any dependencies (or if it does, they're all resolvable automatically via NuGet). For the engine, you'll need an up-to-date copy of GR32, including the GR32_PNG addon - the only other dependency is BASS (as in full BASS, not just BASSMod like Lemmix used), but a copy of this is included in the repo as it's modified from the stock one. NeoLemmix no longer relies on the other libraries that Lemmix used.
As a heads up though - unlike the updated Lemmix players (which are still Lemmix, just with a few extra fixes), NeoLemmix has been constantly rewritten and modified over many years and is its own project - you'll likely recognize
very little of the code from Lemmix (though there is still
some Lemmix code in there).