Author Topic: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]  (Read 13417 times)

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Offline IchoTolot

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #30 on: March 24, 2022, 03:55:00 PM »
Thanks, will look through these soon. :)

Offline IchoTolot

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #31 on: March 29, 2022, 06:50:03 PM »
I still need to watch Eric's replays, but for now

V 1.7 is out!

Fixes some tileset refereces. (dex_DaVinci --> dex_davinci)

Offline ericderkovits

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #32 on: March 29, 2022, 07:18:42 PM »
After updating to 1.7 of the pack, 1 of my replays broke. It was in the Objects & Functions Rank.
 
The level was level 6 Trap Roulette.

Here is the new replay of that level

Offline IchoTolot

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #33 on: March 29, 2022, 07:31:11 PM »
A bit weird that it broke.

My replay still works fine and I only changed the tileset reference. Maybe a small terrain/object change that I missed there and somewhere influenced your solution. It did not matter for all my Intro Pack and United solution replays though.

Offline IchoTolot

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #34 on: April 19, 2022, 04:02:24 PM »
V 1.8 is out!

Finally got through eric's replays. All but one were either intended or acceptable alternatives.

The following level has therefore been backroute fixed:

- 4 20 (added some steel)

Offline ericderkovits

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #35 on: April 19, 2022, 04:30:10 PM »
ok here is my 4-20 Double Down resolve

Offline IchoTolot

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #36 on: April 19, 2022, 07:09:54 PM »
Now it's intended! :thumbsup:

Offline chrisleec728

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #37 on: December 22, 2022, 05:07:01 PM »
I want to point out that level 3.12 (a newer one) contains a pickup skill with a number, but that's not introduced via text until a later level in the same rank.

Offline IchoTolot

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #38 on: December 22, 2022, 08:44:06 PM »
I want to point out that level 3.12 (a newer one) contains a pickup skill with a number, but that's not introduced via text until a later level in the same rank.

Good catch, thanks!

I will put it on the list for the next patch. :)

Offline IchoTolot

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Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
« Reply #39 on: January 14, 2023, 04:56:11 PM »
V 1.9 is out!

Fixes are mostly based on feedback through darkshoxx's streams this time:

- 2 07 (adjusted text to include laserers)

- 3 12 (split up a pick-up skill into multiple ones as multiple pick-ups were not mentioned yet)
- 3 15 (flattened the terrain at the start)

- 4 29 (added steel)
- 4 31 (Made the level easier: The shimmiers are now pick-ups + some terrain changes)

- 5 06 (added terrain)
- 5 10 (added terrain)
- 5 11 (fixed the text)
- 5 16 (added a hint and made others more specific)
- 5 25 (added a hint)
- 5 27 (locked the RR, Made hints more specific, some terrain+steel changes)