Author Topic: An idea for a competition..  (Read 13368 times)

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Jazzem

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Re: An idea for a competition..
« Reply #30 on: October 26, 2005, 10:52:51 AM »
Quote from: Ahribar  link=1129934112/15#29 date=1130322811
Ah well; that rules me out anyway, so you don't need to worry about my scheduling problems!  :P


Aha. Sorry to hear it :-(.

JM

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Re: An idea for a competition..
« Reply #31 on: October 26, 2005, 10:59:54 AM »
I'll get a set of 10 levels for the competition done when I have time :)

Jazzem

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Re: An idea for a competition..
« Reply #32 on: October 26, 2005, 11:06:01 AM »
Good to hear JM, but the minimum/maximum is five levels, I don't want to put pressure on everyone with the Before-Christmas deadline (and me when i come to mark the levels!)

JM

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Re: An idea for a competition..
« Reply #33 on: October 26, 2005, 11:30:35 AM »
In one Competition there were a few good levels but each level only had 1 lemming. There was a level called "The Sword". Who made it?

Offline geoo

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Re: An idea for a competition..
« Reply #34 on: October 26, 2005, 08:11:49 PM »
I think Timballisto made it. He created a poll in the LUDB about it if I remember correctly.

For me, I probably won't take part in the competition.
First thing is, design is actually not a point I'm so good at, and second, I think five levels is a bit too many for me.
I could maybe come up with ideas for one or two level designs, but not more if I want to keep the designs interesting.

Offline Mindless

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Re: An idea for a competition..
« Reply #35 on: October 30, 2005, 05:09:54 AM »
Quote from: Mindless  link=1129934112/15#23 date=1130206508
Yeah, I've got space... but because of the limitations of PHP, you won't be able to upload a 20mB file to the portal... I'll check around to see what I can find...
FTP uploading (please use only for large files)
ftp: ftp.lemmings.gwgaming.net
user: anonymous@lemmings.gwgaming.net
(yes, the anonymous login is that long)

upload to the "incoming" directory
i will move files from the incoming directory to a directory accessable via http

Edit: FTP no longer accessable.  :-[

Online Proxima

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Re: An idea for a competition..
« Reply #36 on: October 30, 2005, 09:17:41 AM »
Thanks, Mindless; but since the competition has been closed to Cheapo entries I don't think I want to upload my styles just yet; I can wait for the music to be finished.

Offline finlay

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Re: An idea for a competition..
« Reply #37 on: October 30, 2005, 10:33:43 AM »
If I had any time for level designing I'd do this. It sounds fun...

Jazzem

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Re: An idea for a competition..
« Reply #38 on: November 03, 2005, 04:38:12 PM »
Right, I now have my new PC, so hopefully I'll start everything this weekend.

Since many people are having time problems, I've decided to delay the competition deadline until after Christmas (Somewhere in January).

Jazzem

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Re: An idea for a competition..
« Reply #39 on: November 13, 2005, 01:24:55 PM »
For those still interested, I have decided to delay to competition until after Christmas. It's a busy time of the year, so it's not effectively a good idea for something that requries so much effort.

No worries though, it *will* be going ahead!

Offline Chmera

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Re: An idea for a competition..
« Reply #40 on: March 12, 2006, 04:35:30 PM »
It has to be in Custlemm? And it has to be hard?  [smiley=mikesad.gif]

*crawls into corner and sulks*

Jazzem

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Re: An idea for a competition..
« Reply #41 on: March 12, 2006, 06:04:31 PM »
:o I completely forgot about this! (Might wanna check the date chmera =P) So much for my *will* then :-/

Would anyone be interested if it still went on? I doubt I could give any decent prizes, but it would be a bit of  (Late <_< >_>) fun.

Online Proxima

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Re: An idea for a competition..
« Reply #42 on: March 12, 2006, 07:01:43 PM »
I'd be interested if Cheapo was allowed and the deadline was later than next week (since I have to be busy with an essay). Otherwise I won't be able to contribute; sorry.