Awesome lists! Thanks for such thorough weeding.
I blew my router at home. I'm catching up with the last 1-2 days from IRC and forum.
1. change resolution needs restart
Planned feature to explain every option. but change-resolution-needs-restart is so important that it needs a kludge until the feature.
2. In the options menu, there is always an empty box at the bottom: I have no clue what this does?
For the planned feature in #1 above. >_>
3. If you put a skill hotkey onto "<", it is displayed as "KEY.", which is not informative at all.
What key is "<"? German layout and the key between left-shift and Z? I query Allegro 5 for key names, and maybe it has crappy key names for some. What integer ID is that key in your user save file?
Or do you mean "<" as arrow-left? Want to replace arrow-left with unicode arrow left.
4. There are hotkeys, that I will never need. But I have no clue how to set the respective hotkey to "no hotkey". Currently I put all these functions on the key that is farthest away from all other hotkeys, but this is more a hack than a proper solution.
Agree that we need delete-hotkey, even while only 1 key assigned.
5. In the menu options you have a "Delete/no" hotkey. Usually I want "Escape" as a hotkey for "no", but I certainly don't want to delete levels by pressing "Escape". Moreover I have actually no clue in which situations this hotkey is used for "no" compared to the hotkey for "Back/cancel"?
Never thought much about it. Open for input. Make many more hotkeys?
Menu options - "Export": I have no clue what this hotkey does? Levels and replays already exist as files, so they don't need to be exported. Can Lix now save images of levels and is "Export" used for this?
Unimplemented feature. The key saves images of levels in C++ Lix.
Menu options - "Replays": Save replays? Load replays? Delete all replays? What does this do?
The default setting has two functions for the right mouse button: "Priority invert" and "Hold to Scroll". Do people really want to use both functions at the same time? I certainly prefer to have different hotkeys for them.
geoo and I want it on same button. Open for alternative suggestions. Default hotkey layout is not holy, hack it apart if needed.
Need visualization of priority invert.
Set the "Hold to Scroll" to an actual key (e.g. ctrl). Then it is super easy to move out of the game window while playing the level and pressing this button. This is pretty annoying. I don't know if it is any better when using the default setting - haven't tried this yet. And perhaps I just have to get used to this...
Ease of mouse-leaves-window shouldn't depend on where hold-to-scroll is bound. Does it depend?
How difficult is moving the mouse out of the window?
Meet me in IRC #lix to discuss technical crap associated with the mouse -- when I have a working router in a week >_>
When selecting a new directory with levels in it, no level is selected at first. Given the large empty space for the preview image, this looks now rather weird. Perhaps automatically select the first level when going in a new directory with levels?
Hard, but probably better to show 1st level than to not show anything.
I have planned "play next level" and "play next unsolved level" in the you-win dialog at end of level. Such functionality is good too for select level in chosen folder.
Bitter aftertaste: Computer wants to be smarter than the user and shows a level, even though it may take long to render. This is an architectural problem, maybe I should cache preview images. Maybe the browser should show preview images of many levels right in the level list.
Proxima's button for new level: Good suggestion no matter what we do here. My normal method is to edit any level and click new-level during editor. Can't inflict this longcut on newbies either.
The scrollbar misses two features: Firstly, the button cannot be dragged. Secondly clicking onto the scrollbar background (where no button is) doesn't jump to the corresponding location.
Known bug. Even though it's on the bug tracker, it's good to bring it up again, because it's important.
I have usually two folders "Nepster Test" and "Nepster Lix". If I go to subfolders of them, both of them are called "Nepster ." at the top of the level browser, so cannot be distinguished.
Design debris. I rushed the breadcrumb navigation and made stuff fixed-with. Now it bites.
-- Simon