Ah, the floater -- of course! Thanks for pointing that out........
I think I know your second 100% solution to Acrophobia -- does it involve building on the steps of one pyramid to make an unclimbable step? The question is just then whether that ought to be removed or not...... come to think of it, probably it should. Not difficult to do though.
I've updated the solutions page with yet another route on "If at first...". guest: did your route (allowing for the fact that the gap at the end has been enlarged to need two builders) use seven builders and a digger, or eight builders but no digger? If it used less than that it might be a backroute........
And to bring the number of solutions found to the original level up to eight, the same as "It's hero time", here's one that doesn't work on the Cheapo remake because the pillars are too far apart:
Send two atheletes over the first pillar. A1 bashes the second, A2 is turned round in the bash tunnel, and builds to the first pillar to the right point to mine to collect the crowd. A1 climbs the third pillar and builds to the exit. Release the crowd by bashing the third pillar.
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EDIT: I have managed a floater solution on "Caper", but could you give me your _exact_ solution? I need to test it against the original game to check whether it _should_ be possible; maybe I need to lower the window instead.