So, I'm sure most of you have at least heard of the Flexi player. For those who haven't, it's basically a NeoLemmix player that's designed for use with custom level packs (the difference between it and NeoCustLemmix is that Flexi is designed for entire games, not just small packs that are essentially just a collection of a few levels); there's also a toolkit that allows creating an all-in-one EXE like the NeoLemmix players of official games and the Lemmings Plus series.
So at the moment, a fair few things can be customized, but I was wondering what else people would like to see added to its options? EG: At the moment, some of the texts cannot be customized, but they're also ones that when designing Flexi I felt were unlikely there'd be much interest in customizing, such as skill names etc. One thing that did come up in PMs a while back was more control over the configuration screen - currently, it's mostly pre-set, with just the ability to remove certain options such as LookForLVLFiles, challenge/timer modes, etc.
Just for the record, talismans are going to be supported in the next update, so no need to ask for those.
I also realise that a simpler method of using it - particularly for when it comes to building the all in one EXEs - would be quite desirable. It's on my to-do-eventually list. But, for now, what I'm more asking is
what you'd like to be customizable, rather than
how it's done. Feel free to throw any ideas, and those that have a lot of interest and seem reasonable I'll try and work into it at some point. (Obviously, things such as configuring game mechanics is unlikely, since ideally they should be consistent between all NeoLemmix packs; currently the only mechanics-related option in there (and even this I felt a bit uneasy about adding) is to revert the bombers back to being timed.)