Author Topic: Level pack topic  (Read 196529 times)

0 Members and 1 Guest are viewing this topic.

JM

  • Guest
Re: Level pack topic
« Reply #525 on: December 14, 2005, 08:37:21 PM »
The scenery of the level is quite good. Probably better than most of the levels in the first 3 of Leviathan's levelpaks. I've seen some of the work on the 4th pack and it's looking good.

Keep it up Levi  ;)

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #526 on: December 15, 2005, 08:57:54 PM »
I did it the same way as geoo89. The right group doesn't require crowd control if you mine 4 strokes.

Leviathan

  • Guest
Re: Level pack topic
« Reply #527 on: December 15, 2005, 09:34:11 PM »
Interesting...I should redesign a part of this level :)

I redesigned the cells already to remove the "go down" backroute on the first group :)


EDIT: here's the link...I think I removed the other backroute too :)
http://it.travisbsd.org/lemmings/lemmingswelt/index.php?cmd=get&file=levelpacks/canl2.dat


BTW: Tseug,I still haven't passed one of your levels so I'm either bad,or your levels are good :)

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #528 on: December 16, 2005, 12:23:06 AM »
I think there's a difficult backroute that doesn't use the left side of the level. I can't see how to use the left side, it looks like it would need 1 more builder.

You certainly aren't bad, so evidently my levels are good. :) I'm still somewhat surprised that you haven't passed any though.

I fixed a backroute in my pack. Same url as before. It would have been very hard to execute... but it would still count as a backroute.

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #529 on: December 16, 2005, 12:40:57 AM »
I almost got it but I selected the wrong skill at the end. :P

I would have had the bomber, the blocker, 4 bashers, and 1 digger left.

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #530 on: December 16, 2005, 12:43:06 AM »
...and 2 builders.

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #531 on: December 16, 2005, 12:55:57 AM »
Actually no builders.

Anyways I did it. I'll have some screenshots in a little bit.

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #532 on: December 16, 2005, 01:02:35 AM »
Here they are:
right
left
You might have to look closely at the second one.

Offline geoo

  • Administrator
  • Posts: 1478
    • View Profile
Re: Level pack topic
« Reply #533 on: December 16, 2005, 07:04:48 PM »
@ tseug: It somehow seems that you're giving away your non-complete pack for playing already...at that occasion...
it would be nice if you could send them also to me (geoo89(ad)gmail(dod)com) :)

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #534 on: December 17, 2005, 12:22:11 AM »
email sent

I originally sent them to levi for backroute testing, but anyone can have them if they want part of an unfinished pack.

I'm almost done designing my seventh level.

JM

  • Guest
Re: Level pack topic
« Reply #535 on: December 17, 2005, 11:20:10 AM »
good levelpak. I'm sure I can think of a way to pass one or two of the levels but it can be hard to pull the solution off. The design of each level is awesome. The level that uses the dirt set is amazing. My favourite level is probably the one that uses the hell set.

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #536 on: December 19, 2005, 05:49:22 AM »
I'm proud of the level that uses the dirt set. :)

Yeah, some are hard to pull off. Try 6 for something hard, or try 4 if you want to go insane. :)

tseug(Guest)

  • Guest
Re: Level pack topic
« Reply #537 on: December 19, 2005, 05:50:42 AM »
Do you like that pole in level 4? (the one with the hell set)

Offline geoo

  • Administrator
  • Posts: 1478
    • View Profile
Re: Level pack topic
« Reply #538 on: December 19, 2005, 06:55:06 PM »
Level 4 wasn't that bad. I also liked the pole when I first saw it.
For level 6, I don't seem to find a working solution. My best one would need one more basher and one more digger.

Leviathan

  • Guest
Re: Level pack topic
« Reply #539 on: December 19, 2005, 07:18:41 PM »
And I still can't pass a single level...

I don't hate the pole in level 4 but I hate the time limit :(