Heavy1 - Let me entertain youVery easy level to start things off. Maximizing the Release-rate was key here for me.
2 - High tideThe rank begins quite gentle it seems. No problem here again. First level with a jumper if I'm not wrong, but the solution is easy to spot.
3 - What I've doneWhat a cruel end for the pioneer......Nice level, I like this one. But once again, not that hard.
4 - Needled 24/7Fantastic level, it goes back and forth. First I thought I had to platform over the water pool, leading the crowd this way. But I couldn't gain height in the end, so I found the - what I think - intended solution.
5 - A change of seasonsNice idea with the season, but as a level, I'm not too fond of this one. It's a typical example for a single-worker-level, but luckily it was pretty easy to solve.
6 - I believe in a thing called LemsNext Jumper-level here. This is a very well-crafted level, I really like the solution and how everything falls into place. I could have saved a builder though by directly jumping onto the ceiling.
7 - I was made for loving you, LemmingHard level, full of mean things. The miner's treatment of the one-way-block was especially hard to see, but I already knew this tricky, fortunately.
8 - HeroOf average difficulty I would say though I was a bit stupid here. Didn't see that I could easily bash through the left obstacle for quite some time and also tried to shimmy beneath the one-way cloud. Finally, I didn't use any shimmier.
9 - The evil that Lems doA one-attempt-solve, the first in a very long time. Despite a bit easy, I really like this level. The jumper is a skill that suits me, in contrast to the stacker for example.
10 - Enter Sandman Although I normally don't like spamming the same skill over and over again, I must admit that this is a very creative level. Like the song as well.
11 - Eight Of Swords Not too difficult here, the trick to release the blocker is really neat. Immediately after solving I realized how to spare the second swimmer for the talisman. The crystal and rock tilesets blend well, this wasn't the first level I played with this combination.
12 - Burning the witches I had my problems here, especially since there is no real way to trap the crowd. It's just a matter of timing plus the creative use of the shimmier we know from former levels. Since all skills are used I guess it's the intended solution.
13 - Let the bodies hit the floor Zombie-level and a fun one. The title makes absolutely sense here.
14 - Still loving Lemmings Easy, but nice one. I shortened the solution a bit by not going the long way around.
15 - Poison The biggest problem here was to trap the crowd efficiently. Once done, this level wasn't that much of a problem, especially since it was quite obvious to see where the shimmiers have to go.
16 - Eruption Very easy level which plays a bit like on rails. Almost a first-attempt solve. I like the released blocker becoming the new pioneer by turning him around in the fencer's tunnel.
17 - The bee I read about this level being hard and, with this expectation in my mind, it wasn't as bad as I thought. Which does not mean that it's an easy one. There's a lot of precision required here and, at least in my solution, all of the provided skills have to be used. Also, this level look really good - the rock, the crystal and the honeycomb tileset blend together well.
18 - Chop Suey Breather level. But maybe just because I did my best to severely backroute this one as I spared a ton of skills.
19 - Lems burst into fire Weird solution here. A lot of improvisation, but at least I used all the given skills here. Basically a tricky level, but with some Strato signature moves, so nothing too hard, finally.
20 - The other side Hard level, one of the hardest in the rank so far, no doubt about it. Especially stopping the fencer while still making it possible for the crowd to reach the exit was really really precise. Also, it took me long time to find a way through the one way all because of the little gap and the absence of construction skills.
21 - Tear down the walls I had my problems here as well. Totally overlooked for a while that the ceiling can be shimmied. After realizing, the rest wasn't that bad anymore.
22 - Valkea joulu Tricky one. Finally, a direct approach worked - going from the entrance to the exit with the crowd instead of doing the level backwards like so many times. The updrafts seemed to be purely cosmetic.
23 - Prayer of the refugee I dig this one. Very nice cloner-trick in the beginning. Forcing the crowd into the pit while isolating a pioneer is the hardest part of the level - the rest is quite easy in my opinion.
24 - Paid in full Hard, but fun one. It's actually a blueprint of how a level should be: always something to do, no downtimes and no solution which is visible from the first sight. I especially like the way the climber comes into play. Great work here!
25 - Come as you are Much easier than the previous. The biggest question was where to start the long bridge to the exit as I originally didn't think that five bridges would be sufficient. But they are - as long as they are extended by one stacker.
26 - To Hell and back Super-easy, but this is certainly not the way it should be done. I smell a major-backroute here.
27 - Wooden pints Now this was a real challenge. With only one climber and one basher and miner each, every step had to be carefully considered. Finally, I used up every skill.
28 - Davidian Nice and not overly difficult level. I think there are several solutions in detail that all share the same way to place the one and only bridge. Took me a while to figure this out.
29 - Les fleurs du mal When I saw Kaywhyn's solution I asked myself why I didn't use compression method here. This would have made life much easier. So no wonder that my solution was very finicky, but at least I made it work.
30 - Hard Rock HallelujahHarder than it looked. I used up every skill here and I had severe builder-shortage for most of the time. Thought that I would need four to get the left crowd out of the pit - but when I had made it with three this meant level solved.
All my solutions can be found here:
https://www.youtube.com/@Swerdis