I just realized that there are some songs in the Amiga Lemmings demo that aren't used in the demo. So here is a rip of the Amiga Lemmings demo music. The unused songs aren't terribly useful, but they're kinda fun.
I based the rips on the "Wanted Team" SJS/SMP files because, as far as I can tell, the information for the unused music that maps instrument numbers to samples isn't included on the disk. It's definitely not where the information for the music that actually was used is stored. (I guess maybe the "Wanted Team" just picked samples that they thought fit?)
Only "kinda fun"?!
That's an understatement if ever I saw one - this is the game's *original* original soundtrack! What a brilliant find! Congratulations!
I always wondered what the game sounded like before they brought Tim Wright in to stop the soundtrack from (as I've roughly heard it described) infringing on countless copyrights, and what's more, the Scooby-Doo theme being in there fully explains why there's samples in Lemmings' rendition of How Much Is That Doggie In The Window? that sound extremely Scooby-Doo-like (I'm a big fan of the show - I noticed it from the very first time I heard it).
Many, many thanks for answering a question that's not only been driving me nuts for years, but that I didn't actually expect ever to be answered.
I'll get this MP3'ed when I can, as I've done with mods from various ports of the game.
(And I know that this is getting off-topic, but I can't seem to find the answer to this: Was the Amiga Lemmings demo released to the public back when it was made, or was it used only internally and in promotional material?)
As for what the demo was used for, I don't know any more than you do.
I can answer that.
It was used for both press and public promotion. A crack of the demo with the old rocky-looking title card, cracked by the Amiga cracking group Skid Row, exists in standalone form, and given the title card's presence, I'd wager that they got it from a press contact (as was, apparently, something that happened with such groups). Reason being, the exact same demo appears on the cover-disks of
the December 1990 issue of CU Amiga, and
Issue 174 of Amiga Format, from January 1991, but with the title card cut out on at least the Amiga Format disk (the download for the CU Amiga one had to be removed, as it was an iffy dump containing a virus).
I've never actually had the time to give the demo a proper look before, but I'm really glad that you guys prompted me to do so with this discussion here.
The little differences are odd, like the Bombers not clutching their heads before exploding, and only freezing with a question-mark above their noggins, instead, and the apparent lack of the shrugging animation when a Builder runs out of bricks.
EDIT: Oops, it appears that the standalone demo implements the head-clutching Bombers, the shrugging Builders, better collision-detection and priorities, the correct explosion noise, and the formerly missing sound effects from the Amiga Format one when using Z and X to switch skills when paused (as well as being able to use P to unpause, and probably other hotkeys as well), so it's ever-so-slightly different (I also notice that the rock in This should be a doddle! no longer has a completely flat side in this one). I suspect that the CU Amiga one is identical to the standalone one that was cracked by Skid Row, though, since it's from the same time. Sorry for the minor error - I'm still floored by the soundtrack find.
EDIT: Wow, turns out the standalone demo has slightly different levels, as well. You guys might want to have a look at the Amiga Format one, then! It's pretty clearly even older, given the magazine publishing lead-times of the day. And it has a level that, as far as I know, is not in the final game, "One Way to Freedom" ( LPVMXDGJIO ).
EDIT: Yep, yet another edit. I have no idea if the two-player levels have any differences, but in the standalone and Amiga Format demos, there a couple of shared levels that are different to each other and to the final game, as well. I also found out that the standalone demo is similar to, but apparently not quite the same as,
one given out at a computer show of the era (which has different levels and a slightly different level order, again), and that it was possible to also get these demos by post directly from Psygnosis, which may also be the origin of the standalone demo.