Author Topic: [Lemmini/Lemmix] Revenge of the Lemmings!  (Read 14223 times)

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Offline Crane

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Re: Revenge of the Lemmings!
« Reply #180 on: December 26, 2014, 10:32:22 am »
I've made possible fixes to Vegetation Reign and Herculems so they work with SuperLemmini mechanics.  Regarding Herculems, even though it's a timed bomber level, it has a unique difficulty about it, and Pieuw certainly liked it!  Also, with the replay feature, it isn't as frustrating as it would have been in the original versions that lacked it.

I also put in 3 hints for each level.  These can be removed if it's too much trouble to put them in every level, or they're too obvious.

Online mobius

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Re: Revenge of the Lemmings!
« Reply #181 on: December 27, 2014, 05:21:20 pm »
Two more backroutes.
I watch IchoTol0t solution, and see, sadly, that I'm not right :'(

On Getting Stuck in a Cave, the backroute is http://www.youtube.com/watch?v=46DFWsH8fJg
I see on Gronkling's youtube channel  there is an older version of the level, where the steel is moved a little on the left : http://www.youtube.com/watch?v=Sf6JCYFyfL4. In this older version, my solution don't work. But I prefer the current version of the level, because the trick with the steel creates possibilities of thinking in a wrong way.
To prevent this backroute, I suggest removing a slight piece of ground where my miner works. Thus, the mining is faster (so the miner reaches to early the exit : the basher has not yet finish his job). See attachment (red=ground to remove), it's just a suggestion.

On Utopia a blocker can be saved : http://www.youtube.com/watch?v=-Qej_XsOoCo.
I learnt that a digger can free a blocker when seeing the intended solution (http://www.youtube.com/watch?v=aW2ZOGly5Ug )... I'm not sure I understand how that trick work.

I attempted a fix to Getting Stuck in a cave using your suggestion. (attached below)
I don't have any ideas on fixing Utopia right now. Do you find this level easier than it's position?


Offline Crane

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Re: Revenge of the Lemmings!
« Reply #182 on: December 27, 2014, 08:05:15 pm »
Fixed version of Vegetation Reign - it pays to actually check the level in the game to see if it saved properly!

Offline t3tesla

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Re: Revenge of the Lemmings!
« Reply #183 on: December 28, 2014, 12:30:24 am »
I attempted a fix to Getting Stuck in a cave using your suggestion. (attached below)
I sent a message to Gronkling about the fix.

I don't have any ideas on fixing Utopia right now. Do you find this level easier than it's position?
Maybe a fix is not necessary for this level: one solution use a trick, the other use a pixel precise idea in the layout. These two solutions have the same complexity.
If you know the trick with blocker and digger, maybe the level is a little easier. The things we have to do on the left part of the map are pretty obvious (for an armageddon rating player), so the hard part is the begining of the level.
I think the level is well positioned.

Offline Pieuw

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Re: Revenge of the Lemmings!
« Reply #184 on: December 28, 2014, 11:08:42 am »
I don't think Utopia needs a fix, t3tesla's solution doesn't ruin anything. I'm ok with multiple solutions on this one, it is mostly a show-off level :evil:

Online mobius

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Re: Revenge of the Lemmings!
« Reply #185 on: April 25, 2015, 06:06:15 pm »
I've decided to move this entire project to NeoLemmix. The reduced graphics are a small price to pay imo for it's abundantly more user friendly than Lemmini or SuperLemmini. Also the mechanics work better which will give me less headaches when testing the levels.

If anyone wants to make a version for SuperLemmini you can do so on your own. Ask me for the files, I have them in INI format and will keep them for such a purpose.
--------

Right now I'm ordering levels and taking out the ones which don't fit. That is; levels that have issues, backroutes etc. I think most of them have been tested enough at this point and it's time to get ready to wrap everything up.

Any further ideas on a new rating title? It's the third level rating that needs a name; currently I'm going with Devious suggested by Crane.
Current order: Picnic, Hootenanny, Devious, Frenzy, Pain, Carnage, Armageddon

Online mobius

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Re: Revenge of the Lemmings!
« Reply #186 on: June 14, 2015, 12:13:26 am »
I may  resume work on this project again soon. Progress on my own pack sort of came to a standstill.

Though it seems like "I don't care" option won; now thanks to Essman and namida making the custom graphic levels I wanted to will be far simpler. I will go ahead and make those levels, possible

Also now with NeoLemmix and the fact that namida's working on a tool to batch convert files I will try to make both a SuperLemmini and a NeoLemmix version of the pack. There should be few differences between the two versions. However I do have some ideas for secret levels.

The the most time consuming part is the testing. With >180 levels it will take a long time to play test every single one.

well, it didn't take as long as I thought I guess, little less than a month away and the testing/ordering is now complete!

I think we're finally nearing completion. All that's left to do now is select the music, then put together the dat files using flexiLemmix.

:party:

Offline Flopsy

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Re: [Lemmini/Lemmix] Revenge of the Lemmings!
« Reply #187 on: December 07, 2017, 08:24:05 am »
It's been pointed out to me that the links in the first post of this topic are dead.

I'm not sure if you still have these files Mobius but I've been asked about them via PM.
SEB Lems -My level pack RECENTLY RELEASED!
Flopsy's Youtube Channel - Watch Lemmings videos with live commentary
Flopsy's Sonic Graphic Sets - Download Neo Lemmix compatible Sonic tilesets.
Flopsy's Sonic Tileset Project - Suggest Sonic tilesets to be created.