[Lemmini/Lemmix] Revenge of the Lemmings!

Started by mobius, November 12, 2013, 01:56:28 AM

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Crane

I've made possible fixes to Vegetation Reign and Herculems so they work with SuperLemmini mechanics.  Regarding Herculems, even though it's a timed bomber level, it has a unique difficulty about it, and Pieuw certainly liked it!  Also, with the replay feature, it isn't as frustrating as it would have been in the original versions that lacked it.

I also put in 3 hints for each level.  These can be removed if it's too much trouble to put them in every level, or they're too obvious.

mobius

Two more backroutes.
I watch IchoTol0t solution, and see, sadly, that I'm not right http://www.lemmingsforums.com/Smileys/lemmings/cry.gif" alt=":'(" title="Cry" class="smiley" />

On Getting Stuck in a Cave, the backroute is http://www.youtube.com/watch?v=46DFWsH8fJg" class="bbc_link" target="_blank">http://www.youtube.com/watch?v=46DFWsH8fJg
I see on Gronkling's youtube channel  there is an older version of the level, where the steel is moved a little on the left : http://www.youtube.com/watch?v=Sf6JCYFyfL4" class="bbc_link" target="_blank">http://www.youtube.com/watch?v=Sf6JCYFyfL4. In this older version, my solution don't work. But I prefer the current version of the level, because the trick with the steel creates possibilities of thinking in a wrong way.
To prevent this backroute, I suggest removing a slight piece of ground where my miner works. Thus, the mining is faster (so the miner reaches to early the exit : the basher has not yet finish his job). See attachment (red=ground to remove), it's just a suggestion.

On Utopia a blocker can be saved : http://www.youtube.com/watch?v=-Qej_XsOoCo" class="bbc_link" target="_blank">http://www.youtube.com/watch?v=-Qej_XsOoCo.
I learnt that a digger can free a blocker when seeing the intended solution (http://www.youtube.com/watch?v=aW2ZOGly5Ug" class="bbc_link" target="_blank">http://www.youtube.com/watch?v=aW2ZOGly5Ug )... I'm not sure I understand how that trick work.

I attempted a fix to Getting Stuck in a cave using your suggestion. (attached below)
I don't have any ideas on fixing Utopia right now. Do you find this level easier than it's position?

everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Crane

Fixed version of Vegetation Reign - it pays to actually check the level in the game to see if it saved properly!

t3tesla

I attempted a fix to Getting Stuck in a cave using your suggestion. (attached below)
I sent a message to Gronkling about the fix.

I don't have any ideas on fixing Utopia right now. Do you find this level easier than it's position?
Maybe a fix is not necessary for this level: one solution use a trick, the other use a pixel precise idea in the layout. These two solutions have the same complexity.
If you know the trick with blocker and digger, maybe the level is a little easier. The things we have to do on the left part of the map are pretty obvious (for an armageddon rating player), so the hard part is the begining of the level.
I think the level is well positioned.

Pieuw

I don't think Utopia needs a fix, t3tesla's solution doesn't ruin anything. I'm ok with multiple solutions on this one, it is mostly a show-off level :evil:

mobius

I've decided to move this entire project to NeoLemmix. The reduced graphics are a small price to pay imo for it's abundantly more user friendly than Lemmini or SuperLemmini. Also the mechanics work better which will give me less headaches when testing the levels.

If anyone wants to make a version for SuperLemmini you can do so on your own. Ask me for the files, I have them in INI format and will keep them for such a purpose.
--------

Right now I'm ordering levels and taking out the ones which don't fit. That is; levels that have issues, backroutes etc. I think most of them have been tested enough at this point and it's time to get ready to wrap everything up.

Any further ideas on a new rating title? It's the third level rating that needs a name; currently I'm going with Devious suggested by Crane.
Current order: Picnic, Hootenanny, Devious, Frenzy, Pain, Carnage, Armageddon
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


mobius

Quote from: もびうす on April 16, 2015, 10:30:51 PM
I may  resume work on this project again soon. Progress on my own pack sort of came to a standstill.

Though it seems like "I don't care" option won; now thanks to Essman and namida making the custom graphic levels I wanted to will be far simpler. I will go ahead and make those levels, possible

Also now with NeoLemmix and the fact that namida's working on a tool to batch convert files I will try to make both a SuperLemmini and a NeoLemmix version of the pack. There should be few differences between the two versions. However I do have some ideas for secret levels.

The the most time consuming part is the testing. With >180 levels it will take a long time to play test every single one.

well, it didn't take as long as I thought I guess, little less than a month away and the testing/ordering is now complete!

I think we're finally nearing completion. All that's left to do now is select the music, then put together the dat files using flexiLemmix.

:party:
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Flopsy

It's been pointed out to me that the links in the first post of this topic are dead.

I'm not sure if you still have these files Mobius but I've been asked about them via PM.

mobius

#188
Quote from: Flopsy on December 07, 2017, 08:24:05 AMIt's been pointed out to me that the links in the first post of this topic are dead.

I'm not sure if you still have these files Mobius but I've been asked about them via PM.

I'm sorry I didn't see this until now.

this is all I have for now; and I'm not certain if this was the latest verison. This is for Lemmini; keep in mind. Other version or the older Lemmix version is on another hardrive somewhere which I need to look for.

nevermind; found a NL version; but I'm still not certain if this is the best version:

mod edit by kaywhyn: Removed both of the dead mediafire download links.

everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Crane

Möbius gave me the working copy of the Revenge of the Lemmings files last year, so I should still have them on my systems somewhere - I'll see if I can dig them out.  Granted they were a work in progress.

Flopsy

Thanks a lot Mobius.

That Lemmini version is precisely what was missing.

I informed the member who reported the broken link and they are now playing the pack and enjoying it I'm pleased to announce

kaywhyn

I've restored pack download for Lemmini :) All the download links are dead, so a few posts up in mobius' post I've went ahead and removed the mediafire links.

Also in regards to the Lemmix version of the pack, I unfortunately don't have it and hence that still needs to be restored if anyone still happens to have it :(

The pack for Lemmini is attached to this post :) The pack has the included music used for it, and interestingly enough the pack and the music together take up only 3.2MB, so fortunately no need to make the music a separate download from the pack itself ;) It also means the pack can simply be downloaded as an attachment instead of needing to host the pack download on Dropbox or some other site! :thumbsup:

I've also included attached the pack in the OP for convenience and also so that everything is in one place ;)

https://www.lemmingsforums.net/index.php?topic=1676.msg42081#msg42081
 

mobius

I found a version of the Lemmix copy from 2015, I believe this is the oldest one I have. I don't remember much from this and I think namida, and possibly other people also helped convert this and maintain it, so I don't really know many details about it (compared to the Lemmini version, which I don't remember much of that either just because it was so long ago)
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


kaywhyn

Ok, after conversing with Turrican on the Discord, he doesn't have the Lemmix version of the RotL pack anymore, but he tells me that all the levels in the beta Lemmix version were all the same ones as the Lemmini ones, including the ones in the Bonus rank. Most of these Bonus levels wouldn't work in Lemmix anyway due to plenty of Lemmini exclusive glitches not working on Lemmix and hence would need to be replaced with levels, perhaps with a Lemmix exclusive glitch, instead. He also says plenty of the levels in the beta Lemmix version had steel problems, and indeed that seems to be the case, reading through this topic and seeing some users posting about steel issues.

So, just the Lemmini version of the RotL pack should suffice for the time being. Perhaps the topic title and OP description can be changed for to reflect this?

On the other hand, most of the levels should be available on the Lemmings Level Database and hence if one wants the Dos/Lemmix experience of playing the levels there's that. One problem with this is that the levels there might not necessarily be the most up-to-date version in terms of backroute fixes that the corresponding Lemmini level received. However, I just remembered that the older NL editors have a mass convert feature that allows one to get .lvl files of the Lemmini levels ;)

Even with that, it would still be a lot of work to do, whether or not one takes the levels from the LLD or via the mass convert feature, though the latter is of course far less work in terms of getting the actual .lvl files. Even moreso if backroute fixing in either approach and hence it would be way too much just to maintain an old version of the pack. So, if a Lemmix version of the RotL Lemmini pack is ever recreated, the way to go about this would just to leave the levels be, even if there are still backroutes. Most of the levels exist in the New Formats NL version of RotL or in the RotL Outtakes and hence backroute fixes should be applied to those instead. I certainly plan to take up updating the New Formats NL RotL v4.0 of the pack sometime in the future ;)