Author Topic: Minimum skills for one lemming  (Read 16514 times)

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Offline Proxima

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Re: Minimum skills for one lemming
« Reply #30 on: May 26, 2013, 09:50:06 AM »
I'm hope that some improvements will follow, especially 3.

Extremely doubtful, as the 23-skill solution uses no crowd control -- it is just one lemming getting to the exit by the fastest route.

Offline ccexplore

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Re: Minimum skills for one lemming
« Reply #31 on: May 26, 2013, 04:13:28 PM »
Here are all Wild results you can just cut and paste into your table.  Except for Wild 12 everything else is pretty straightforward I'd say.

2  7  7  5  8  3  1  3  0  5  3  4  8  5  2  5  3  8  8  3       

Offline Minim

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Re: Minimum skills for one lemming
« Reply #32 on: May 26, 2013, 04:34:51 PM »
Hey, that's great. 8) Thanks for making it easy on me.

And yes, I think that 23-skill solution to Hail 3 was just very good lemming control, with no need for extra skills to hold back the others.

I did Mayhem 22 with 12 skills and 23 with 11 skills. I'm sure the latter can be improved, maybe by using the old slider trick, but I don't know how in this case.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

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Offline Proxima

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Re: Minimum skills for one lemming
« Reply #33 on: May 26, 2013, 04:39:49 PM »
Mayhem 24 is obviously 3, the title doesn't lie.
Mayhem 25 has the same 4-skill solution as Tricky 13 (build, climb, 2 builds at the top).
Mayhem 30 requires 8 (use RR to get one past the trap).

Offline Proxima

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Re: Minimum skills for one lemming
« Reply #34 on: May 26, 2013, 05:10:42 PM »
Seems to be 13 for Mayhem 26 and 16 for Mayhem 29.

EDIT: Double-checked the other minimum skills topic. You can get up the central room on Mayhem 26 with five builds, so that's 12 total.

Offline Pooty

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Re: Minimum skills for one lemming
« Reply #35 on: May 27, 2013, 09:59:47 PM »
I've made some Mayhem improvements.

Mayhem 22: 10 Skills
Mayhem 23: 10 Skills (sliding technique might not be optimised, so that's one area to look at for potential improvement)
Mayhem 26: 11 Skills (As a bonus, I rescued enough lemmings to beat the level)
Mayhem 29: 15 Skills

Replays attached for all of the above.
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

Offline ccexplore

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Re: Minimum skills for one lemming
« Reply #36 on: May 28, 2013, 04:19:35 AM »
Nice work on Mayhem 26. 8)

Minor improvement to Xmas92 level 3 to 9 skills.

Offline Clam

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Re: Minimum skills for one lemming
« Reply #37 on: June 01, 2013, 08:50:43 AM »
More improvements, not all involving nukes :)

Wild 1: 1 + nuke (the action happens 3 minutes in)
Wild 13: 7
Havoc 11: 12

Offline ccexplore

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Re: Minimum skills for one lemming
« Reply #38 on: June 01, 2013, 03:53:18 PM »
Nice work, I was able to find the Wild 13 and Havoc 11 solutions on my own once I saw your post. :XD:

Wild 1 was surprisingly straightforward :o.  At the time I wasn't really sure with only two entrances' worth of lemmings usable, whether it would be sufficient for a working nuke solution.   Now in hindsight, I clearly had failed to realize that it's not at all the same as actually having only 30 lemmings, that in fact the timing (in terms of having lemmings explode as late as possible) is almost more like having, well, 60 lemmings. :XD:

Offline Pooty

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Re: Minimum skills for one lemming
« Reply #39 on: June 01, 2013, 07:42:14 PM »
I've had another go at Mayhem 10 because that level has been bothering me for some reason. I have reduced it to 9 skills now, and a replay is attached. This level still torments me because I can rescue 65% of the lemmings with 10 skills, but you need 66% to win it. Bluuurgh! ><img src=" title="Angry" class="smiley" />

Oh well. That was slightly off-topic, and someone else has already done the minimum % with 10 skills anyway, so...
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

Offline ccexplore

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Re: Minimum skills for one lemming
« Reply #40 on: June 02, 2013, 02:05:20 PM »
Minor improvements:

Flurry 10: 8
Blitz 7: 4
Blitz 8: 1

Offline Clam

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Re: Minimum skills for one lemming
« Reply #41 on: June 21, 2013, 09:36:02 AM »
Xmas92 level 1 with nuke only (0 skills)