Level Review--Lemmings Revolution

Started by mobius, September 19, 2012, 01:54:12 AM

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whoever

Quote from: mobius on September 19, 2018, 12:11:11 AM8-4 Nice Shootin' Tex!
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Bad: Other than that there isn't much to this level. It's just 1 long builder bridge, some timed bombers (blah) and sacrificing some lemmings to close the door at the top. I found this level sort of bland.

I agree with mobius that the level seems boring at first glance. But ccexplore and LemSteven have creatively thought about this level and found two different solutions for how to save the 5 lemmings that are normally sacrificed to clear the way to the balloon:

Quote from: ccexplore on December 29, 2011, 10:02:31 AMLemmings Revolution level 8-4 ("Nice shootin' tex!") improved to 46/50.  This one actually turns out to be a nice, tricky challenge-style puzzle with only one miscellaneous glitch at the end (which merely saves 1 more).  Due to the time limit, unfortunately I can't use this method for 47/50.

Quote from: LemSteven on January 18, 2012, 07:09:54 AMI found another (easier) way of getting 46/50 on Lemmings Revolution level 8-4 (Nice shootin' tex).  This one is completely glitch-free, and uses less skills and has more time left over than the one ccexplore presented (which was still very good, incidentally).  Unfortunately, despite the spare skills, I doubt this method can be improved to save 47/50.

I have successfully tested both strategies (see the attached images).