Ok, I'm in the process of sorting through the levels again. A few questions about some (more to come):
@mobius: Cold Iron's Bound: What's your intended solution, if it isn't hacking a bit of the icicle away with a miner while the builder is building? In the latest version, just building precisely and then using the basher to stop the builder works, it doubt that's intended tough, right?
@ccexplore: Brickout: The latest version of it still hasn't been fixed. Just wondering what to do about this level, have someone fix it, fix it yourself, adapt the solution, allow backroutes, ...
Top Gear: I once slightly redesigned it to make the miner placement easier, are you fine with that version? I remember you didn't like the black borders around the sandstone blocks (the redesign doesn't have them), but for consistency with everything else I'd still like to change the level so everything aligns nicely and the black borders are visible, while using the fine block grid to aid the miner placement.
@Steve: Why is the title name for Rhapsody actually "Rhapsody--"? Intentional, or should I get rid of the minus signs?
@RubiX: The level 'Systematic Separation singlescreen', is singlescreen actually part of the title, or just because the level is singlescreen?