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Topic: (Lem)Tube (Read 7224 times)
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Adam
Posts: 424
Just one more level....
Re: (Lem)Tube
«
Reply #15 on:
January 30, 2011, 08:32:04 PM »
With my L++ stuff, I didn't care about the SMS physics.. to me, the terrain is far more important. I'd prefer to breathe some new life into the SMS levels.
Adam
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chaos_defrost
Posts: 908
the artist formerly known as Insane Steve
Re: (Lem)Tube
«
Reply #16 on:
February 02, 2011, 06:51:00 AM »
sweet I think I figured out how to put solutions to my levels on Youtube finally
http://www.youtube.com/watch?v=QnIZQETKM7c
I might just post video solutions instead of a text file for Isteve11.dat
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"こんなげーむにまじになっちゃってどうするの"
~"Beat" Takeshi Kitano
namida
Administrator
Posts: 12399
Re: (Lem)Tube
«
Reply #17 on:
February 04, 2011, 01:56:15 PM »
Well then... the only other comment I have (apart from AWESOME work on the remakes of non-SMS levels) is, for And Then There Were Four, you should've solved the bottom-left before the top-left. You have no idea how much easier it is this way.
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My Lemmings projects
2D Lemmings:
NeoLemmix
(engine) |
Lemmings Plus Series
(level packs) |
Doomsday Lemmings
(level pack)
3D Lemmings:
Loap
(engine) |
L3DEdit
(level / graphics editor) |
L3DUtils
(replay / etc utility) |
Lemmings Plus 3D
(level pack)
Luis
Posts: 447
Re: (Lem)Tube
«
Reply #18 on:
February 14, 2011, 02:11:57 PM »
I spammed the replay feature in Lemmix to make this video because I keep messing up in the level.
http://www.youtube.com/watch?v=A5ZnyYK8leU
It's the solution to my favorite Eygpt level from Lemmings PSP. I couldn't make the level play the same exact way like the PSP version because the wood terrain is different and the Noose Trap doesn't have that trigger area when a Lemming is walking up the stairs, making the one way left arrows pointless. Overall, I like the PSP version of Temple of Return better.
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Mr. Lemmings PSP user.
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