[-][SUG][PL] Add Macintosh-styled lemmings as a hi-res option

Started by Baldem1990, July 29, 2025, 08:33:36 PM

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Baldem1990

Emoji testing: 😀
I remember the Macintosh-styled lemmings that have eyes, light-tan sleeves and tan hands at the end of the sleeves, and light-tan socks. One day they will be added into the high-res lemmings options (graphics modes 1 (Windows 95-styled) and 2 (Macintosh-styled)).
             Macintosh
:lem4ever:
The sable exited his home, took the trail, sable walks into the moving stream, went into a waterfall, got lost, and found a sable community nearby. He could use his climbing skills to get back at his home after living in the sable community after one day...
(My fictional game of Sables (a Chinese clone) based on Lemmings)

namida

Not sure how likely it is for an in-game option to be added, but the sprites are just PNG files, nothing at all is stopping you (or anyone else who wants to do so) from modifying them to have the look you want. NL is very moddable like that. You could even likely use a direct rip from the Mac version for the sprites that exist there, though you'd need to make custom ones for the new skills.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

GigaLem

I am unsure if the Mac Graphics would conform to the High Rez Mode considering they're the highest detailed graphics for any version of Lemmings (not counting the PSP version) I'm in a position to test it considering I have not tooled with HR mode or had interest in it.

If its just a color palette for the Lemmings however, recoloring is a thing you can do with nxmi theme files

jkapp76

This is all I could find for Mac Lemmings. Looks about the same to me.
...Jeremy Kapp

WillLem

AFAIK, Mac lemming sprites are double the resolution of NL hi-res sprites. So, assuming it's possible to directly rip the sprites from Mac Lemmings, they'd then need to be downscaled by 50% to be NL-compatible, which may produce undesirable results and would likely require some manual editing to get them to look good.

Alternatively, if you wish to simply edit the existing NL hi-res sprited to follow the Mac colour scheme and add the eye details, that could certainly be done. As an example, I've edited the right-facing Ascender sprite using the colour scheme in Jeremy's example:



This took me about 3 minutes in paint dot NET (some of that time was fine-tuning the colour scheme; once this is established, the other sprites could be done more quickly). To do the full set would probably take around 4-8 hours, depending on how quickly you work.

Rather than add the set as an option in the player, it would be best if you create a style (name it [yourname]_macintosh or something similar) and include the sprites in that style. People can then use the set as part of their levels, or replace the defaults if they wish to do so.

I've marked this topic as resolved. I'll leave it open in case anyone wishes to create a Mac sprite set and share it here.

GigaLem

Quote from: jkapp76 on July 30, 2025, 02:50:51 AMThis is all I could find for Mac Lemmings. Looks about the same to me.
Look at a screenshot of Windows 95 lemmings and compare it to Mac Lemmings, the graphics are very different, recognizable but one is more "hi def" than the other.
windows version

Mac version

namida

Quote from: GigaLem on August 02, 2025, 12:29:17 AMLook at a screenshot of Windows 95 lemmings and compare it to Mac Lemmings, the graphics are very different, recognizable but one is more "hi def" than the other.
The resolution is the same, and on a technical level, I get the feeling the capabilities are the same (or at least close) - but it does feel like the Mac version had less effort put into it. The Win95 one looks like an actual effort to remake the graphics in higher resolution and color depth, whereas the Mac one just looks like a fairly decent upscaling (aside from the skill panel, which is actually quite nice, especially compared to the Win95 one).
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)