Recent posts

#11
Non-Lemmings Gaming / Re: What video game(s) are you...
Last post by Guigui - March 14, 2026, 09:30:04 PM
^ Great idea, really !

I know many people in the Soul's community like to do challenge runs of this series of games : Demons' Souls, Dark Souls I, II, III, Bloodborne, Elden Ring. I guess transposing the rules to this series may be fun too.

As for the BG3 Lemmings run, I aknowledge not being able to do it myself because I dont own/know the game. Maybe you'd have more success if you were to introduce the concept in a BG oriented forum ?
#12
Non-Lemmings Gaming / Re: What video game(s) are you...
Last post by Strato Incendus - March 14, 2026, 08:48:33 PM
As the main game that keeps me occupied is still Baldur's Gate III after 1.5 years of owning it, I do notice playthroughs of this game around various thematic and/or mechanical restrictions ("Can you beat Baldur's Gate III as a... / only using...?") still get plenty of views on YouTube.
Lemmings videos tend... not to. Especially for custom packs. Which is a shame, considering how much effort people put into them.


So I've been wondering - maybe as a suggestion to anyone trying to grow their YouTube channel:

Can you beat Baldur's Gate III as a Lemming?  :lemming:  :laugh:

A "puzzling" challenge of a different kind, with little to no execution difficulty, as the game is of course turn-based :thumbsup:. And, of course, rewinding is possible (though viewers may accuse you of "save scumming").


Just for clarification to anyone who doesn't know, the game roughly uses the rules of Dungeons & Dragons 5th edition.
The player character would have to be a halfling or gnome with green hair (obviously), dye their clothing blue, and could then only use whatever skills a lemming can perform. You could also only use tools / weapons that lemmings have access to.

This would of course include the classic 8 skills as well as (luckily) any skill or object present in later Lemmings games, such as Lemmings 2: The Tribes, Lemmings 3, Lemmings 3D, NeoLemmix / SuperLemmix, Lix... and also Lemmings Paintball (like lifts and moving platforms), though I doubt you'll find a paintball gun in BG3, unless you're using a mod.  :P


That means:
- walking (=Walker)
- jumping (=Jumper)
- dashing (=Runner)
- climbing ladders (=Climber / Slider)
- shoving is a grey area, as the only way to shove someone in a Lemmings-like game would be the baseball bat in Lix; shoving in BG3 however is closer to shoving in Worms World Party  :8:()[:
- Feather Fall (=Floater)
- Haste (=Fast Forward)
- you are allowed to use and abuse turn-based mode like you would use the "paws" button in NeoLemmix
- builder fests are a staple of Baldur's Gate III at this point, as plenty of challenge runs resort to bridges and towers made of boxes you can find everywhere in the game. So that is the Builder, Stacker, and Platformer covered
- single-target and close-range fire spells (=Flame Thrower from Lemmings 2); so Fire Bolt, Chromatic Orb: Fire, Burning Hands, Scorching Ray are allowed; Fireball and Wall of Fire take it too far :P
- single-target ice spells (=Freezer from SuperLemmix) - pretty much just Ray of Frost and Chromatic Orb: Ice

- acceptable weapons are
  • unarmed attacks / fists (=Basher)
  • clubs (=Club Basher)
  • war picks (=Miner)
  • thrown spears and javelins, no melee use for these (=Spearer)
  • one-handed swords and rapiers (=Fencer)
  • bows are allowed (=Archer), crossbows are not
  • and, of course, bombs :evil: (you are allowed to throw them as SuperLemmix has the Grenader, and L2 had the Mortar and Bazooker)

- you may also use the skill of the one character who can act as a "Bomber" (no spoilers here  :D ); though in most cases, that will be tantamount to pressing the "nuke" button in Lemmings...

- Hold Person (=Blocker)
- Enthrall, Hypnotic Pattern, and performing music to attract audiences (=Attractor)
- Flesh to Stone (=Stoner)
- Invoke Duplicity (=Cloner)
- Eldritch Blast (=Laserer)
- Plant Growth (=Planter)
- Fly (=Icarus Wings / SuperLem)
- Step of the Wind, the Monk skill, gives you several jumps per turn (=Hopper)
- Brutal Leap (=Jumper / Stomper)
- Misty Step and Dimension Door are banned, as lemmings can't teleport on their own; you can use waypoints and portals you find in the world, though
- digging is permitted (though your lemming will need a shovel for it, the Scooper from L2 uses one, too)
- disarming traps is also permitted, thanks to the NeoLemmix skill  :santa:



Hirelings are allowed if they are gnomes or halflings, and could be made to look like other types of lemmings. So, for example, the female Bard hireling Brinna Brightsong could be recruited and turned into a Lemmina. Same for male gnome wizard Sir Fuzzalump, who could be any of the Lemming tribes, or one of the other types from Lemmings Revolution, or a blue-haired athlete with green clothing, or even a redshirt from Lemmings Paintball.

I encourage people to recruit the companions, as there's way too many solo runs on YouTube already. But to fit the theme, one would have to add the Magic Mirror for Origin Characters mod (easily available in the in-game mod manager), and modify the companions' hair colour to look Lemming-like.  8-)


Anyone up for the challenge?  :shrug:

(If you think this is worthy of its own topic, feel free to move it to a separate thread.  ;) )
#13
NeoLemmix Levels / Re: TomatoLems [Difficulty: Ea...
Last post by Guigui - March 13, 2026, 09:20:20 PM
Quote from: Flopsy on March 13, 2026, 08:24:27 PMDefinitely adding this to my "to play" list. Not as a NeoLemmix 30, a full playthrough  :thumbsup:

Can I ask where one can see your playlist ?
#14
NeoLemmix Levels / Re: [NeoLemmix] Oh Wow! More N...
Last post by Mobiethian - March 13, 2026, 09:01:45 PM
Thanks so much, Guigui! :thumbsup: Your feedback is extremely helpful, well said, and much appreciated! :lemcat: I'll check out those replays tonight and see how you've done. Thank you for enjoying the pack so much, and I mean all of you! :) And the feedback with great explanations, in detail, it's going to be fun to try and take everything into consideration 'if possible' for a 2.0 release in the foreseeable future. Ideas welcome! Thanks everyone! Thank you again, Guigui. :thumbsup:
#15
NeoLemmix Levels / Re: TomatoLems [Difficulty: Ea...
Last post by Flopsy - March 13, 2026, 08:24:27 PM
Definitely adding this to my "to play" list. Not as a NeoLemmix 30, a full playthrough  :thumbsup:
#16
Lemmings Main / Obscure arcade game that rips-...
Last post by Ron_Stard - March 13, 2026, 08:15:34 PM
There's a Gals Panic clone that, in addition to plagiarizing that controversial game, uses at least three melodies from the original Lemmings without attribution. The game in question is "Paradise," by the South Korean company Yun Sung Electronics, and it steals the songs tim5.mod, tim7.mod (AKA Mozart's Turkish March), and lemming3.mod from Lemmings.

Here is some gameplay from the game:

#17
NeoLemmix Levels / Re: [NeoLemmix] Oh Wow! More N...
Last post by Guigui - March 13, 2026, 02:11:32 PM
Oh well, time to give up on Terrarium's talisman. I can save 43, but not 44. Sorry about that Mobiethian and Armani  :(

I'm joining my solution for the whole pack. I had a very good time with it. I loved the design and the way tilesets are used, especially the mushrooms and flowers ones. So thanks to Dexter for that too !

I'm giving quick thoughts on the levels that struck me the most :

Spoiler
Prepare 7 Flower Power. I had a surprisingly hard time containing the crowd and pushing the button here. I must have used a very suboptimal method, but it worked in the end !

Prepare 10 Construction Function. Very nice design on this one. I had a fun time figuring out a route from those thin diagonal floors, and went via some small holes here and there.

Prepare 16 Caught In Liminal Space Great design again !  It reminds me of the game Castlevania : Symphony Of The Night, mainly on PS1 and Saturn consoles if anyone is familiar with the game. The whole game is set up in a giant castle you have to explore. And where you think you're finally done with it and beat the final boss comes a twist :
Spoiler
You have to go through the whole castle again but it is reversed upside down, opening whole new paths and ways to explore !
So yeah, having reversed elements in here reminded me of that tremendous game.

Nuisance 6 Mesmerizing 1st level by Armani, I was not even scared ! And it went smoothly  8-)

Nuisance 7 Mirror World 2nd level by Armani, I was not even scared, and I should have been ! See discussion above.

Nuisance 8 Hoopin' on the groove line I had fun jumping here and there. A bit disappointed by the end part tbh. Maybe I backrouted it and the intended solution is somehow funnier ?

Nuisance 8 In The Rear With The Gear Not a very big fan of the level tbh. One quickly understands what needs to be done, and after that there is no thinking involved.  I salute the original idea and the beautiful design.
And most of all I salute the reference to that Sergent in the Full Metal Jacket movie, that very one who tells Joker he better stays "In The Rear With The Gear".
Now please make a level named "Lem has guts, and guts is enough".

Nuisance 14 Sugar Free Lemming Aid I spent so much time on this one ! For some reason I tried to used the downer tree branch. Must have realized sooner that this is not the correct way because it is hard to reach that is used up almost all my skills.

Nuisance 19 The Aquatic Ruins Very nice design again, where you have to let a lemming wander around and make the work in a very precise order and fashion. Making sure the crowd does not splat at the end was not that easy, maybe I missed something.

Nuisance 20 The Choosen One See discussion above, a real trip for my brain.
#18
Lemmini / Re: [RetroLemmini] hrb264’s Re...
Last post by hrb264 - March 12, 2026, 10:15:37 PM
Quote from: WillLem on March 12, 2026, 09:12:13 PM
Quote from: hrb264 on March 12, 2026, 06:38:58 PMI've also made a few more levels: (these will be in another pack tbh)

Great to see you're making more levels! You've got the hang of it now, keep going.

Why not add them to your existing pack? There's nothing wrong with expanding and/or revising your pack over time, don't feel the need to release a separate one just because your pack has already been released.

Maybe even give it a catchy name based on your own name or gamer tag (e.g. NepsterLems by Nepster, MobiLems by mobius, etc) or a unique name that says a bit more about what users can expect from your levels (e.g. Strato's "Lemmings World Tour" and "Hall Of Fame" are both music-themed packs, Mantha's "TV Lems" is a TV-show-themed pack).

These are just some ideas, feel free to ignore this and do whatever you feel is best for your levels.

Hope this helps :)

Thanks:) I only intended it to be a short pack initially but I will defo add the revised versions to it and maybe some of the new levels too :)
#19
Lemmini / Re: [RetroLemmini] hrb264’s Re...
Last post by WillLem - March 12, 2026, 09:12:13 PM
Quote from: hrb264 on March 12, 2026, 06:38:58 PMI've also made a few more levels: (these will be in another pack tbh)

Great to see you're making more levels! You've got the hang of it now, keep going.

Why not add them to your existing pack? There's nothing wrong with expanding and/or revising your pack over time, don't feel the need to release a separate one just because your pack has already been released.

Maybe even give it a catchy name based on your own name or gamer tag (e.g. NepsterLems by Nepster, MobiLems by mobius, etc) or a unique name that says a bit more about what users can expect from your levels (e.g. Strato's "Lemmings World Tour" and "Hall Of Fame" are both music-themed packs, Mantha's "TV Lems" is a TV-show-themed pack).

These are just some ideas, feel free to ignore this and do whatever you feel is best for your levels.

Hope this helps :)
#20
Lemmini / Re: [RetroLemmini] hrb264’s Re...
Last post by hrb264 - March 12, 2026, 06:38:58 PM
I've also made a few more levels: (these will be in another pack tbh)