Recent posts

#11
NeoLemmix Levels / Re: Save One : do you have wha...
Last post by Guigui - November 07, 2025, 09:55:30 AM
Hello WillLem,

Thank you a lot for the write up and the kind words ! I'm glad you had a good time with the EON rank. Things may get a bit tougher after, but all remain accessible I hope.

Indeed the pack is small, mainly because I do not have that much time to create many levels and I cannot think about something else when I have a level creation in mind. So I had to get those levels out to be able to move onto something else. I guess this is less intimidating than 100+ levels packs.

Also about the decoration in the levels, thank you again for noticing and appreciating them. Those took way longer than expected to create ; each time I decided to add decoration, they created unwanted backroutes. Countless times during playtests, IchoTolot used what was supposed to be decorations to destroy the levels, evil him !


As for your replays they are perfectly fine and almost intended, congratulations !

I say "almost" intended because of EON 2 : Trust Your Lucky Star ? (the one with big vertical structure at the end). Details under spoilers :

Spoiler
The clever solution you give makes very little use of the crowd : just need a bomber apart from pionneer. Intended uses the crowd a bit more.
I always think interaction with the crowd is better ; if the pionneer can go in by himself, then the whole "Save One" theme falls apart.
I'll certainly work a bit more on the vertical structure to enforce things. I have to find a way to ensure that if one lemming bashes through the structure, then he cannot stop without using a skill.
#12
NeoLemmix Levels / Re: Save One : do you have wha...
Last post by WillLem - November 07, 2025, 01:34:24 AM
Solved the Eon levels, these were great fun! Some feedback:

Build Quality: Very good. The levels are carefully crafted and tastefully decorated with attention to detail throughout. The OG style sets are used with originality and flair, giving the levels their own unique flavour.

Difficulty: So far, definitely a challenge but very accessible. The levels can be solved with minimum use of CPM and other player assists, and the level layouts hint at the solutions enough to give the player a starting point whilst not giving too much away. If it gets more difficult from here I'll probably start to struggle, but due to the overall quality of these levels I'll definitely attempt to finish this pack at some point.

Enjoyability: Excellent! I had fun solving these. It's been a while since I've sat down and just played the game, so it was a joy to be presented with levels that were challenging without being too complex. The concept is interesting and the size of the pack is inviting; I was able to get this first group of levels solved in under an hour.

Enjoy the replays!

#13
NeoLemmix Levels / Re: [NeoLemmix] Lemmings Reuni...
Last post by kaywhyn - November 07, 2025, 01:26:23 AM
My YouTube playlist of video solutions:

Kaywhyn's Lemmings Reunion V 3.3 Video Solutions (Old Formats NL)

As the link says, these are for Old Formats NL, i.e the v10 NL players. As such, since Icho is no longer maintaining that version, some backroutes that are fixed in the New Formats version might still remain in the Old Formats version.

Finally, even though they likely aren't really of interest, my complete replay collection for Old Formats NL is attached for archival purposes

Quote from: whoever on September 28, 2025, 06:35:36 PMI wanted to follow kaywhyns Video tutorial on Lemmings Reunion. But apparently he uses an older version of the levels -- e. g. Level 1.30 was substantially changed and seems now much harder to solve (if it is at all solvable). Has someone still the older version of the Levels available (for NeoLemmix)?

My commentary video series on Lemmings Reunion was recorded at a time when I got intended/acceptable solutions for all the levels with V 4.9 The most recent version of the pack, V 5.2, is from Icho fixing the backroutes Swerdis found. That's why some of the solutions you see in my video probably wouldn't work anymore with V 5.2 ;)

Thanks for the interest in my videos, though! :thumbsup: Also, you're not alone with 1 30 stumping you, as this is pretty much a roadblock for everyone. This level also took me a bit back in the days, especially when I first played it on Lemmini.
#14
NeoLemmix Levels / Re: Save One : do you have wha...
Last post by Guigui - November 07, 2025, 01:25:40 AM
Ouch, now comes the time when kaywhyn will LP my pack, such a good time  :lem-mindblown: . Many thanks to you, and this whole forum, for making the Lemmings game alive.

I'm also very glad that IchoTolot playtested the pack, he helped a lot. Because of the whole "you can only Save One lemming" thing, levels tend to be very prone to backroutes. A single mistake and all Lemmings can go in, not good.
At first I was working alone : make a Save One level --> playtest --> find it's nice --> go to sleep --> launch the level again the morning after --> find 3 backroutes that save more than one -->  ???

So I quickly understood that my solving skills were not good enough to ensure the pack to be solid and asked IchoTolot for help. The only reason why I asked Icho instead of you kaywhyn is because he is moderator on this subforum and he seemed to be more active than you on the forum at this time, I did not want to bother you. Needless to say he found looots of backroutes faster than me, and gave many good advices to make the whole thing better. I'm pretty satisfied of the pack as it is now and hope you have fun with it.
#15
NeoLemmix Levels / Re: [NeoLemmix] PimoLems [Diff...
Last post by kaywhyn - November 07, 2025, 01:17:27 AM
My YouTube playlist of video solutions:

Kaywhyn's PimoLems V 2.3 Video Solutions (Old Formats NL)

As the link says, these are for Old Formats NL, i.e the v10 NL players. As such, since Icho is no longer maintaining that version, some backroutes that are fixed in the New Formats version might still remain in the Old Formats version.

Finally, even though they likely aren't really of interest, my complete replay collection for Old Formats NL is attached for archival purposes
#16
NeoLemmix Levels / Re: [NeoLemmix] DoveLems [Diff...
Last post by kaywhyn - November 07, 2025, 01:13:13 AM
My YouTube playlist of video solutions:

Kaywhyn's DoveLems V 1.4 Video Solutions (Old Formats NL)

As the link says, these are for Old Formats NL, i.e the v10 NL players. As such, since Icho is no longer maintaining that version, some backroutes that are fixed in the New Formats version might still remain in the Old Formats version.

Finally, even though they likely aren't really of interest, my complete replay collection for Old Formats NL is attached for archival purposes
#17
Non-Lemmings Gaming / Re: What video game(s) are you...
Last post by kaywhyn - November 07, 2025, 12:46:31 AM
For the last several months, I went through and played several games I remembered from my childhood, with some also being in more recent times.

In August, I went through the GOG (Great Old Games) Mega Incredible Machine pack that I downloaded from way back in 2019 and have installed on my machine but which I didn't play through all of each game. The bundle consists of The Even More Incredible Machine, The Incredible Machine 3, The Return of the Incredible Machine: Contraptions, and The Return of the Incredible Machine: Even More Contraptions. The only one of these I played back when I was a child is TEMIM, though I didn't finish all of the puzzles at the time. It wasn't until after I had graduated from college when I finally played and solved all 160 puzzles.

The only other game in the series I owned when I was a kid was The Incredible Machine 2. TIM3 is essentially TIM2 but with an updated UI and for Windows rather than Dos. I wasn't able to get the speech for TIM3 working until I asked a user on one of their videos how they got the speech working. They referred me to ExoWin for that. Needless to say, it's a huge pain to get working on modern machines. IMHO, you're better off just sticking to TIM2, as IMO the TIM2 soundtrack is many times better than the remakes in TIM3.

Well, I felt it was time to play through all 4 games of the mega bundle, even TEMIM in spite of how that was the only game in the series included in the bundle that I have played in its entirety. So, for about a month I successfully completed all the puzzles of each game and hence got a diploma of Contrapology after completing Even More Contraptions :laugh: Absolutely worth getting if you're into The Incredible Machine and puzzles in general. I think this pretty much explains why I'm able to solve custom Lemmings levels more easily than most.

After that, in September I played through Contraption Maker, which is pretty much a spiritual successor to The Incredible Machine. It's a game that is available for purchase on Steam. I bought this back in 2017 and played for probably about a week before I stopped playing for a long time before I finally buckled down and played through all the puzzles for real. After about a week, I completed all the official puzzles. Though controls are at times clunky, a lot of the puzzles were very satisfying to figure out and solve :thumbsup:

In the same month, I played Age of Empires and its expansion Rise of Rome. I was one of those who only used cheat codes back then, but nowadays I don't play with them anymore and play the campaigns legit. I went through the campaigns of both games and completed them all again on the highest difficulty of "Hardest." I played them on a Win XP virtual machine, and it's quite surprising how very well they run despite the games themselves being quite old. Here, I played the vanilla version via the Gold Edition that is available for download online. The reason for this is because I really miss the old graphics and sounds I remembered growing up playing the game. For clarity, I also have the Steam AoE Definitive Edition installed on my machine alongside the Gold Edition, but the AoE Steam version just doesn't do the series justice. In particular, I don't really like the music remakes on Steam. It's such a travesty IMO!

Finally, Guigui's post saying that they played through both Portal games inspired me to play through them again as well, which I did last month. Not only did I complete the single-player again for them, I also completed all the advanced chambers of Portal again. I honestly didn't remember finishing all the advanced chambers maps, but I apparently have from several years ago as indicated by the 100% completion shown in the game.

It didn't stop there. Thanks to this Portal 2 Tutorial - How to Switch Players in Co-Op When Playing Solo, I was able to complete the entire co-op by myself :P Despite how it's intended to be played with another person, it's definitely possible to complete solo. There's only a few sections that have extremely tricky and difficult timing, but they are possible to do solo. I don't have any recorded videos of my playthrough of Portal 2 Co-op, but maybe sometime in the future I will ;)

Quote from: Guigui on September 16, 2025, 10:19:22 PMI'm currently playing Portal 1 and 2 games, for maybe the 3rd time each since they came out.

The simplicity of the concept, and the tremendous puzzle it is able to create still amazes me each run I make. Plus the humour around those corridors is really good. Definitely give it a try if you love puzzle games, and do not get misdirected by the firts person view : those are real puzzle games.

Absolutely agree with the excellent voice acting of the Portal games! :thumbsup: I think in this case this was either my 4th or 5th time playing them ;)     
#18
NeoLemmix Levels / Re: Sweet 'N' Sour Lemmings: a...
Last post by kaywhyn - November 07, 2025, 12:17:52 AM
@Tomato Watcher

Congrats on the release! :thumbsup: I'll take a look at this in the coming days/weeks. The level previews look great! :thumbsup:

Quote from: Guigui on November 01, 2025, 01:06:07 AMCurrently stuck at Sweet 5 Just Relax.

Lack of constructive skill gets me : 4 gaps, some quite large and high and only 2 builders and 6 stoners. Also, how can this basher help me get higher ? Need to think more I guess...

Quote from: Pieuw on November 01, 2025, 07:15:34 AMStarted to play his pack yesterday. The Sweet rank gets quite challenging at some point! I'm stuck at the "Puzzle" level (I don't remember the full title). Either I don't understand how these teleport looking objects work, or they don't work properly? Probably the former. I'm quite dumb when it comes to stuff that are not in the original Lemmings.

That being said, I enjoyed the levels I managed to solve :thumbsup:

This surprises me, as I took a look at these two levels after you gentlemen posted and I didn't think either of them are that hard :P However, @Guigui congrats for solving Sweet 5 after getting the hint :thumbsup:

@Pieuw

Those are portals on Sweet 6. They work the exact same way as teleporters except they aren't RR sensitive and are bi-directional, meaning Lemmings can go in and come back out the same way they came from.

Quote from: JawaJuice on November 02, 2025, 11:30:56 AMFirstly, thank you for making this pack, The Tomato Watcher - thoroughly enjoyed playing through it! It's on the easier side, but still a nice challenge, especially on certain levels. My replays for sweet and sour ranks attached. I don't think I found any backroutes here, but I'm not the best at knowing when I've found one and when it was the author's intended solution!

Secondly, by way of introduction, I've been lurking on this forum for six years or so and thought it was time I stepped out of the shadows. I'm a long time fan of OG Lemmings, having bought it when it came out in '91 on the Atari ST (probably giving my age away a bit there!). Discovering Neolemmix and this forum was a godsend and I just want to thank all of the authors of packs on here, who've brought me many hours of entertainment (and frustration!). Keep up the good work!

@JawaJuice

Hi JawaJuice, welcome to the Forums! :thumbsup: Nice username. Is it a reference to Jamba Juice by any chance? It reminds me of that because of how your username is similar sounding to it when said out loud :laugh:

Ah, another one who has been lurking for quite some time before finally posting to the site. I too was one for a few years even after I registered to be a member back in 2017 before finally posting publicly to the Forums in 2020. So, I've now been active in this community for 5 years but has been a member for 8 years. Before that, I read posts in the background silently :P

Quote from: JawaJuice on November 06, 2025, 04:50:49 PMHey, Tomato Watcher! Apologies for the late response - I haven't quite got the hang of this forum yet :P I assumed when you had posted in a thread you would automatically be subscribed to it and therefore receive notifications. Since I hadn't got any notifications (email), I assumed no-one had replied to the thread so hadn't bothered to check the forum for a while! Guess you have to explicitly subscribe to a thread?

Correct, you'll have to click on "notify" found at either the top or bottom of the board or topic you're viewing in order to get notifications of posts/replies to topics you wish to watch. At the same time, I think you might have to go to your profile settings => Notifications and check at least one box for the two settings "When a topic I follow receives a reply, I normally want to know via..." and "When a new topic is created in a board I follow, I normally want to know via..." That should allow you to get notifications once you click on "notify" and one of alerts or email or both are checked in your notifications settings in your profile ;)

QuoteAnyway, congrats again on your pack, it really was a lot of fun and I'm glad you enjoyed watching my replays. I should have provided you with feedback for specific levels like Guigui did - I'll try and remember to do that in future as I'm sure it's helpful to a level designer! I will say that I clocked early on that a relatively lenient save rate was going to be a theme of your pack so I took it on myself to try and save as many lemmings as possible on each level as an extra challenge, hence some of the unnecessarily fiddly, un-intuitive or timing-precise solutions. I don't think there's anything to fix on your part - it's just how I decided to approach it. I'm used to playing packs that do require such precision to complete, so I guess it's a hard habit to break :P As a gauge, I'm a fairly experienced solver, though not on the level of a few players on this board who make LP vids! I typically struggle with Very Hard or Extreme difficulty, so packs like yours are most welcome in my book!

I'm the same way with wanting to either save all, or if that's not possible, then save as much as possible. Thus, this often gets me into trouble with levels where you're allowed (or even required) to lose one or more Lemmings. Has happened to me quite often! :-[

It's perfectly normal to struggle with the Very Hard or higher difficulty levels. Everyone at some point will struggle with these levels, some more than others. For example, it took me an entire year to solve all of Lemmings United. Similarly, believe it or not it took me almost 3 years to solve all of NepsterLems, all courtesy of Black Hole 1 which I was really stuck on but finally managed to figure it out after quite some time.

Along with the above, you're in for one heck of a ride when and if I ever get around to finishing my level pack Lemmings Memories and releasing it. I haven't made that many levels for it yet, but from all the feedback I've received so far, it's shaping up to be a really difficult pack, even if I don't expect it to be the next Lemmings Reunion or NepsterLems in terms of difficulty :P

Anyway, enjoy your stay and the many level packs that are currently available to download and play. We're glad to have you with us! :thumbsup:       
#19
Game Bugs & Suggestions / Re: [+][BUG][PL] Replay Editor...
Last post by WillLem - November 06, 2025, 11:57:22 PM
Added text, button and popup in commit c69a09c.
#20
NeoLemmix Levels / Re: Save One : do you have wha...
Last post by kaywhyn - November 06, 2025, 11:54:33 PM
@Guigui

Congrats on the release! :thumbsup: I'll be taking a look at your level pack as soon as I go through some other ones that were released before yours. As I just completely solved all of StokeApe's STOKEAPE JUMBLE earlier today, that means in order the next packs I'll be playing are ScottyLems and Lock and Key. Once I'm done with those two, then it'll be time for your pack! :thumbsup: When I do, I of course will link my LP ;) For now, I must say the level previews look great, that L1 Pillar one especially looks amazing! :thumbsup:

That's awesome that Icho was your pre-tester for the pack before release! :thumbsup: Indeed, he's one of the main go-to people for that, myself being another that many have also asked to pre-test levels for. So, if you ever want a second opinion or looking for other possible pre-testers, I can be one :)

Regarding the music, I recognize a lot with them. 12/16 as a matter of fact. As a result, you'll probably hear me singing a lot in my LP! :laugh: