Recent posts

#11
Game Bugs & Suggestions / Re: [+][BUG][PL] Rapid backwar...
Last post by Simon - July 09, 2026, 09:31:35 PM
In the meantime, I've planned the Saturday away for something else, too.

Ideas: We can have a shorter first session on Monday night, July 13, after work, e.g., 18:00 UTC = 19:00 BST = 20:00 CEST. Or Wednesday, July 15, also 18:00 UTC.

-- Simon
#12
NeoLemmix Levels / Re: Lemmings Redux [Easy-Mediu...
Last post by lemchip - July 09, 2026, 12:39:15 PM
To clarify, the only reason I mentioned Redux in my post is because it contains the oldest levels in existence, but really my post referred to basically any level(s) that don't intentionally use vertical scrolling (such as any "remix" packs).

Anyway, I played around with the settings in NeoLemmix but I didn't like the other options, so I decided to just leave it as is. (I noticed the scrolling in Spotify is different on my new computer as well, not just in NeoLemmix.)
#13
General Discussion / Re: [DISC] Lemmings Forums UK ...
Last post by Kingshadow3 - July 09, 2026, 12:28:02 PM
I have nothing planned for either 13th or 14th (despite being a weekday) so I should be fine.  :)

Leeds is easy for me but Liverpool is not an impossibility (Just harder and more expensive).

For Leeds, a single day visit is okay for me.  :thumbsup:

Liverpool on the other hand, I am considering an option open for a two-day visit (both 13th and 14th) for extra time, booking a night at a Premier Inn as it's further away for me and what Will has claimed, has more things to do. I'll scrap that option if it's too expensive for most of you or if there are any other complications. I don't have an issue going to Liverpool just for the one day but I must be back at the station by 8pm to get home (Unlike Will and Flopsy, I don't drive and I'll get stuck pass a time where there are no buses running).

For Leeds, I'll get a train from Rotherham Central Station like usual. For Liverpool I would need to get a train from either Meadowhall or Sheffield instead at about 8am or 9am depending on when we are going to meet up.

So. It all depends on whether people prefer to go to Leeds (For a more simple meetup) or Liverpool (For a more grand but more complex meetup) and what ideas they have in mind.

I'll still suggest Leeds like usual as ∫tan x dx already lives there and it's familiar to us.
#14
General Discussion / Re: [DISC] Lemmings Forums UK ...
Last post by ∫tan x dx - July 09, 2026, 08:24:59 AM
August 13/14 should be fine for me :)
#15
Game Bugs & Suggestions / Re: [+][PL] Preview Screen tex...
Last post by Guigui - July 09, 2026, 07:34:13 AM
Quick thoughts that come to mind.

Is no time limit better than infinite time ?

The color for spawn inter is a bit too flashy, it makes this info stand out too much.

I'll leave the capitalization to English expert, but also asks the question of spacing around the : character.
In France it is one space before and space after.
Author : Anonymous

The flashy color can actually be used for the time limit when there is one, because this info should stand out.
#16
Game Bugs & Suggestions / Re: Level Preview: Singular an...
Last post by WillLem - July 09, 2026, 03:57:11 AM
Quote from: Dullstar on July 08, 2026, 10:31:08 PMif we're going to include Release Rate, when the Spawn Interval setting is enabled it should probably respect it.

I thought I'd already done that tbh. It's defintely done now anyway (NLCEPlayer commit a41d895).

I've always thought that having an extra line for 'X to be saved' is a bit redundant. We could eliminate that line by simply saying 'Save X of X lemming(s)', and then post an additional line if the level contians neutral and/or zombies.

If we leave it as it is though, I agree with Proxima that 'To Be Saved' does look a bit odd; let's change it back to 'to be saved' instead. Here's a demo:



Since Release Rate and Spawn Interval often get shortened to 'RR/SI', it feels right to capitalise that line.

Meanwhile, 'Infinite Time' can simply not be shown if a level doesn't have a time limit. Then, we'll only show a time limit if there is one.

Also, here's the same screenshot as above but making use of different line colours. IMO this looks much less cluttered, but we could perhaps re-think which line has which colour:



Thoughts?
#17
General Discussion / Re: [DISC] Lemmings Forums UK ...
Last post by WillLem - July 09, 2026, 03:41:48 AM
Just giving this a bump. It's looking like August 13th/14th are good dates so far.

Leeds is our usual meetup place, we tend to do OK with that. Liverpool is probably my favourite city in England, so I can recommend that highly if people want to try somewhere new. Plenty of good places to eat, lots to do, sights to see, etc.

Post if you're interested in coming along, let us know if August 13th/14 works for you.
#18
Game Bugs & Suggestions / Re: [+][BUG][PL] Rapid backwar...
Last post by WillLem - July 09, 2026, 03:28:53 AM
Quote from: Simon on July 06, 2026, 06:43:05 AMI've noted Sunday 12th at 13:00 UTC == 15:00 CEST for voicechat in Mumble. All right!

Apologies! I won't be available on Sunday after all. Can I look forward to another time? This bug has sticky, persistent suckers. We can rip them away together.
#19
In Development / Re: Millas - (Project Freedom ...
Last post by Nessy - July 09, 2026, 02:21:08 AM
Glad to see another update! Yeah, working on big projects like this can be tough. It's only human to have long periods of little to no inspiration. Don't put yourself down for it. Allow yourself time to rest and focus on other projects. You never know when that last bit of inspiration will kick in.

Good luck and don't give up! :thumbsup:
#20
NeoLemmix Levels / Re: Lemmings Redux [Easy-Mediu...
Last post by lemchip - July 09, 2026, 02:05:55 AM
Quote from: Proxima on July 09, 2026, 02:01:16 AMWrong topic to ask this, but hopefully the mods can move the post.

Well the reason I chose this topic is because there is a level that specifically highlights it, but someone can move it if necessary.