Yes, I do recognize the music track. My baby sister first showed me it many years ago back when she was in either middle or high school. Where I'm from, here in America, we know it better as the Numa Numa song. The most common version heard is the original song in Romanian, Dragostea din tei, instead of the English translation, but videos of the latter are available to listen to on YouTube.
Doesn't play the special music track on the level though!
I can't remember if I suggested to Strato to use the Dragostea din tei music for the level, but nah, there's a good reason why he doesn't use it: The level would be one that doesn't use his custom recordings of the official L1/ONML music tracks.
I've also attached the Clammings music track in the OP so that everything is in one place for convenience
Simply extract to the music folder in your NeoLemmix directory.
However, this community apparently has always appreciated my levels puzzle/solution-wise while also telling me that I have greatly improved in my designs in the last several years. You can still see visages of my less than exemplary level visuals in my very early levels from 5 years ago back at the start of 2021, when I first got into level designing for Lemmings, in Armani's LDC Compilation Pack, for example. Nowadays, I can't really look at my first levels without cringing badly at least once, as I'm thinking to myself, oh my gosh, what atrocities I made back in the days. I intend to update some of those early levels of mine that can definitely use a visual face lift, and believe me, there's a few that can use it 
As I've mentioned at times, because I internalize save all's, levels where you're allowed or even required to lose 1 or more Lemmings often get me into trouble, but that's usually because I don't pay attention to the save requirement 




Quote from: Simon on March 02, 2026, 06:31:08 PMI can offer you: Saturday, March 7, or Sunday, March 8

Quote from: WillLem on March 02, 2026, 03:49:16 AMI really like the blue:I think that's my favorite too! The lighter dark grey is also very nice.
Quote from: Pieuw on March 02, 2026, 08:14:43 PM@kaywhyn
Correct solutionsThe Bad Beginning
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Training Day - Your solution is what I intended
We Are Lem-Bob-Omb!
Lemming Falls - Spot on! You used the basher to delay the other worker the same way I do.
Lemstones - Nice use of the blocker to save a builder, making the bottom part easier.
Cloud-Covered Stalactites - Very similar to my own replay, only you used an extra basher
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The Strange Relics of Lemnos - As for Icho: well done! This is the intended way.
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It's a Kind Lembourhood
Minimal Design - Seems like unnecessary sacrifices, but your overall solution is good!
The Italian Job - No need for the miner canceling trick, but it's ok to use it.
Pagoda St.
Voltaic Mocaics - I tried to make the setting of the builders and miner easier but it may be too hidden to notice: you can use the horizontal notches on the pipe as landmarks. From the second bottom noch, set a bomber and build to the right. From the fourth top notch, set a bomber and mine.
What Happened in Sovogda? - This level is mostly open-ended, the falling bomber at the beginning is what I intended so it's nice to see it here!
Iron Industry
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Spring Break
Ancient Crash Site - As for Icho's: perfect solution! Well done
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BackroutesEmerald Cave - Same as Icho's solution! I will fix this.
Better Run for Shelter - You used the backroute I found a few days ago, and I don't really know how to prevent this. Will think about it!
Standard Test Chamber - You solved it exactly as JawaJuice and similarly to Guigui. Demands more precision than the intended solution but takes a shorter route, too.
Clumps - Walkers, walkers, walkers
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Overall not many backroutes, which is great! Thanks to you both and well done solving these levels. Now I will try to fix backroutes and clean a few things (talismans colors for instance) then update the topic![]()
Sorry if I didn't respond to other comments, it already took me a while to process replays and write all this. Will definitely get back later!
Quite honestly, I didn't think any of mine were, but hey, what do I know if someone else deems my solution one? 
Quote from: IchoTolot on March 02, 2026, 03:22:38 PMAnyway, no need to derail the topic.
I've checked that same edge case in CustLemmix just now and indeed it doesn't work, so it's consistent with the basher/blocker not working there too 
Quote from: IchoTolot on March 02, 2026, 03:22:38 PMGlad to hear that we have the same favorites in the calm rank.![]()
Great minds think alike! It's also reassuring to me since it tells me ok, at least I'm not a dummy if a level stumps me and it's stumping others too. Not that I want people to be stumped, of course
I want and like people to be able to solve entire level packs! 
The Bad Beginning
We Are Lem-Bob-Omb!
Lemming Falls - You used the digger correctly, the rest is open-ended.
Lemstones - Well done, using the right side requires more precision.
Cloud-Covered Stalactites - It was like watching my own replay!
The Strange Relics of Lemnos - Finally, the intended way to solve this talisman!
Well done!
It's a Kind Lembourhood
Minimal Design - Identical to my solution in every way.
The Italian Job
Pagoda St.
Standard Test Chamber - Digging the middle block to make a path for the climbers is what I intended! Glad to see a replay solving it this way
Voltaic Mocaics - Nice sneaky miner on the right side in your 100% solution
You used so many builders!
What Happened in Sovogda?
Iron Industry - Great solution, virtually saving one extra lemming!
Spring Break - Coll 100% solution! May become the new standard for this level 
Ancient Crash Site - Perfect solution! Yay
Emerald Cave - This is a bit embarrassing
I mean it's not far from the intended solution but I didn't see it was possible to solve it in this more simple way.
Better Run for Shelter - Similar to JawaJuice's backroute, the same fix should prevent both.
Clumps - Nice builders wall! But yes, putting walkers was obviously a bad idea.
Training Day - Your solution it similar to Guigui's. Not what I intended but it feels legit.
The Bad Beginning
Training Day - Your solution is what I intended
We Are Lem-Bob-Omb!
Lemming Falls - Spot on! You used the basher to delay the other worker the same way I do.
Lemstones - Nice use of the blocker to save a builder, making the bottom part easier.
Cloud-Covered Stalactites - Very similar to my own replay, only you used an extra basher
The Strange Relics of Lemnos - As for Icho: well done! This is the intended way.
It's a Kind Lembourhood
Minimal Design - Seems like unnecessary sacrifices, but your overall solution is good!
The Italian Job - No need for the miner canceling trick, but it's ok to use it.
Pagoda St.
Voltaic Mocaics - I tried to make the setting of the builders and miner easier but it may be too hidden to notice: you can use the horizontal notches on the pipe as landmarks. From the second bottom noch, set a bomber and build to the right. From the fourth top notch, set a bomber and mine.
What Happened in Sovogda? - This level is mostly open-ended, the falling bomber at the beginning is what I intended so it's nice to see it here!
Iron Industry
Spring Break
Ancient Crash Site - As for Icho's: perfect solution! Well done
Emerald Cave - Same as Icho's solution! I will fix this.
Better Run for Shelter - You used the backroute I found a few days ago, and I don't really know how to prevent this. Will think about it!
Standard Test Chamber - You solved it exactly as JawaJuice and similarly to Guigui. Demands more precision than the intended solution but takes a shorter route, too.
Clumps - Walkers, walkers, walkers