Recent posts

#11
Lix Multiplayer Dates / Re: Lix Multiplayer Session - ...
Last post by Flopsy - November 10, 2026, 06:56:39 AM
Looks like we're playing on 21st Nov based on 1 vote.
#12
NeoLemmix Main / Re: Your favorites and most an...
Last post by Armani - November 10, 2026, 05:27:14 AM
@MASTER-88

When multiple lemmings are crammed into a small area, NL prioritize lemmings with permanent skills and blockers over normal lemmings. If multiple lemmings belong to the same category the one that spawned last gets priority. This explains why you managed to pull off the trick by assigning a floater to one of the walking lemmings.
The easiest way to pull off this trick is to use the select walking lemming hotkey. This allows you to pinpoint the walking lemming you want to assign the bomber skill to. ;)


Whether the release rate is locked or not isn't really an issue here. lemmings spawned at any release rate will bunch up perfectly as long as their respective release rates have the same parity(both odd or both even)

So if you take full advantage of this behavior, you can switch the release rate between odd and even numbers to micromanage exactly how many lemmings(and which ones, in terms of their spawn number) go to the left with the rest going to the right. (However as you pointed out in the main post, constantly increasing and decreasing the release rate gets annoying very quickly. That's why I only made the level for experimental purposes and never released it.:lix-evil:)




Anyway back to the main topic...

I generally prefer levels that don't rely on tricks at all and instead focus on sequence and logic. My favorite type of level is one that revolves around skill placement and creative combinations of basic skills. That said I agree that levels with cool tricks can sometimes be a nice way to spice things up :)  and they're always satisfying to watch when pulled off successfully.

Here are a few tricks I particularly like (thanks to IchoTolot for the YouTube links! 8-) ):

Dead Lems Society
https://youtu.be/iUPdoGmMPE8?si=L0y6IrYiOMovj84-&t=54

Slip 'N Slide
https://youtu.be/ljeSm6QtIKE?si=Y_30ATcwRSXG5a5Q&t=78

Wish Upon a Shooting Star
https://youtu.be/BbHXbkS3zG8?si=bQa4sGk5PGY0xvY5&t=130

I'm also excited to share some new tricks once my upcoming pack is ready! Most of them involve NeoLemmix exclucive skills but some are done entirely with the original skills.(Stay tuned! xD)
#13
NeoLemmix Main / Re: Your favorites and most an...
Last post by MASTER-88 - November 10, 2026, 12:54:13 AM
Okay im not cannot got this trick done with locked releaserate only and without wasting any skills. Its requires me drop RR one point or alternate give floater let me correct setup use bomb.

How ever This video contains Armani replay, where he got this bomb/blocker trick 99 locked releaserate. How ever i cannot got hit that middle lemmings, its not give me any contact. Did i´ll miss some Neolemmings tools? Because i cannot perform it even Armani setup.

Let make show video in youtube. Show Armani locked releaserate setup and i´ll attempt it with this, but its not give contact. I can only make this trick when drop releaserate or let floater lastlemming. Then its will give me correct setup


Thats still mystery for me. This Armani replay is over 3 years old.. He really can make this trick with locked releaserate, but i can´t

What i did error myself?

https://www.youtube.com/watch?v=1C-7FiIpi0s
#14
NeoLemmix Main / Re: Your favorites and most an...
Last post by MASTER-88 - November 09, 2026, 11:53:09 PM
QuoteAfter the blockers are set-up just crank up the RR to an uneven number. It doesn't even need to be 99 just uneven (I locked the RR to 85 in one of my levels.)
The RR just needs to be at a level that all lemmings fall into the same walk cycle inside the blocker trap - so all lemmings facing the same direction.
That should be the case at any uneven number in a extremely close blocker trap.

Thats news to me. ??? 

Okay i have to practice that. :P  Tested RR 85, but im not got correct setup without raise RR anypoints. Expect if i set floater last lemming right before its goes hit land. Then this setup goes correct locked RR like 85.

Damn this is weird trick. :P
#15
NeoLemmix Levels / Re: Reverse Lemmings: Megadriv...
Last post by Guigui - November 09, 2026, 11:40:19 PM
I precise we do not take any credits for the level design, this is all by DMA.

I remember that Present 29 "Private Room Available" was this level where you had to trap 18 lems in 18 small rooms with diggers. It was a pain to achieve in the Megadrive version with no QoL feature at all!

In the reversed version, the lems are preset in the rooms, neutral and other useful permanent skills, and you have to guide them to the exit.
#16
Lemmings Main / more questions: whats your lea...
Last post by lemmkeev20 - November 09, 2026, 10:45:12 PM
(also the reason why)

i feel like my favorites are

tightrope city

reason: this level despise looking simple, i just like this desing :thumbsup:
in fact, i made 2 levels based of it on my pack names X-tralems (no promotion)

downwardly mobile lemmings

reason: it is one of the few levels you can beat with only
using one skill (specifically miner) :smug:

more levels soon :thumbsup:
#17
NeoLemmix Levels / Re: Quest From Kieran [Difficu...
Last post by MASTER-88 - November 09, 2026, 10:37:15 PM
QuoteThanks to your post MASTER-88, I just remembered that I let this pack aside since quite some time now. After checking I am at Not Fun 12, which is very close to completion actually.

I can confirm this pack is hard, but I'll most certainly work on finishing it now. Have a nice time with this one !

Yes this pack seem goes really hard even Step 2. Few SUPER HARD LEVELS here. :devil:

Step 2 was hard. Played total 15 hours a today and completed Step 2 take me nearly 14 hours (Step 1 only around 90 minutes) So this difficult increase a lot  Step 2.

There was few levels which give me really much troubles. Level 4 Pillar Pairs (3 hours attempts) & Level 11 Crystal Cave (5-6 hours attempts) Luckily other levels goes much faster and few levels was easy.

Here is feedpack levels

Ancient Ruins
that was quite easy level, end was bit difficult, but got this blocker trick easily here

tree of death
Another pretty easy level take me few looking, but no troubles

frozen arches
This level was TOUGH, perform my favorite climber/bomber trick here. I´ll let quite bit digger remain and saved some extras

Pillars Pairs
JUST INSANE HARD. :devil:  Look that level 3 hours, its look only possible solution here is use that heck frame perfect blocker trick, so let just make it. This setup was very hard here and take me while to find it. End level goes pretty breeze then. This level was also long

Blocker go Heaven
Cunning, but not too hard level.

Most Valuable Lemmings.
Easy level, got it done very fast

Burrowers
Very Tough. This execution here is pretty damn tight, not much errors allowed, take me good amount approach to completed it

Snow Blows
Another Easy level, no trouble, also all saved.

Health safety gone mad
Easy expect this trick here is pretty vicous, but got it quite quickly here

Rescue Rodents
Very Cunning, but not unfairly hard, but take me while figured out

Crystal Cave
Just EXTREME. 5 Hours attempts to figured out this and much frustrations. Hardest level Step 2 and sure not fun :devil: Level 4 was still harder to executed

Humble Bundle
Very Cunning. Take me at least 90 minutes figured out.

Iron Awe
Easy level got it very fast

Jacob Ladder
Very cunning level take a lot testing things

Ultimate quest take 2
Pretty hard level and some tight timings required

Here is youtube videos Step 2 Also Fun Alla 15 levels
https://www.youtube.com/watch?v=x9r44Gx7NOU&t=1s

Also post all zips Step 2 Also Fun.

I think now this pack might goes just that hard. I´ll might play levels just random order and skip those which give me too much troubles. Just slow progress will start. :P
#18
NeoLemmix Levels / Re: Reverse Lemmings: Megadriv...
Last post by JawaJuice - November 09, 2026, 09:47:02 PM
Looking forward to watching your replays, @Armani :thumbsup: I think Present 29 is one of Guigui's most unique, yes!
#19
NeoLemmix Levels / Re: Quest From Kieran [Difficu...
Last post by Guigui - November 09, 2026, 06:38:06 PM
Thanks to your post MASTER-88, I just remembered that I let this pack aside since quite some time now. After checking I am at Not Fun 12, which is very close to completion actually.

I can confirm this pack is hard, but I'll most certainly work on finishing it now. Have a nice time with this one !
#20
NeoLemmix Main / Re: Your favorites and most an...
Last post by Guigui - November 09, 2026, 06:36:05 PM
Thank you for the interesting post, and levels going with them MASTER-88. They can definitely come in handy.

Thanks also to IchoTolot for explaining an easy way to do the "release all lemmings on one side from a double blocker trap". This has everything to do with the magic of odd/even number, Z/2Z for the mathematician among us :  1+0=0, 1+1=0 and so on.

I'm adding on of my favorite trick : prevent climbers from climbing a wall by putting some platform/builder/stacker brick against it.

On the list of most annoying is of course the basher/blocker cancel trick,  and the miners cancelling each other trick.