Recent posts

#11
NeoLemmix Main / Re: Help converting these leve...
Last post by weirdzod - August 12, 2026, 09:21:42 PM
Quote from: WillLem on August 08, 2026, 06:41:22 PM@Proxima - I'll probably start including your compilation with CE, after making the updates you've suggested in your OP.

Every now and then, someone asks about the OG levels. Many people probably don't ask, but still want them. Let's just provide them once and for all.

Hi WillLem, first of all, I wanted to thank you for your work in the Lemmings community. I hadn't visited the forum in a long time, and when I logged in recently, I was pleasantly surprised to see that there are active Lemmings projects.

I had previously tried earlier versions of NeoLemmix and Lemmix, though I don't think NeoLemmix was as advanced back then as it is now.

I wanted to play the original games on Windows properly, which is why I asked for those levels for NeoLemmix in this thread. BUT, after digging deeper into the forum, I realized that SuperLemmix is actually the best way to play these levels. It's fantastic.

The thing is, I notice it's somewhat buried or hidden on the forum; to me, it seems like the right approach for playing the original levels. Perhaps it should be suggested somewhere prominent that SuperLemmix is a better option for playing the DMA levels.

I also really loved the "Yippie! More Lemmings" and "Lemmings Multiverse" packs; at first, I didn't know what they were, but once I saw the info for each level in the selector, I understood.

Off-topic: The PS3 Lemmings version has a broken music index file, so the music doesn't play... and in one of the packs I mentioned earlier, the *Shadow of the Beast* Mega Drive level plays random music... at least from what I've seen so far.

I really love SuperLemmix... and NeoLemmix too, though I see that one as being better suited for new levels.
#12
General Discussion / Re: [POLL] Lemmings Forums UK ...
Last post by Flopsy - August 12, 2026, 04:55:16 PM
The hot weather doesn't bother me personally. I'm prepared for a hot day tomorrow  :lem-mindblown:

Just to recap, we should be meeting around 11.30am at Leeds Train Station. It's looking likely that myself and hrb264 will be a little late, we'll catch up with you guys if you don't want to wait for us.

Looking forward to a great day  :thumbsup:
#13
Fan Corner / Another miner from old MS pain...
Last post by Puddlestation - August 12, 2026, 11:37:30 AM
From (early) 2025 too



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#14
In Development / Re: kaywhyn's Level Pack: Lemm...
Last post by Mobiethian - August 12, 2026, 10:21:55 AM
You're doing a wonderful job, kaywhyn! :thumbsup: Your work is amazing and I like the inspirations for the levels. Coolness! 8-) I'm very much looking forward to your pack.
#15
Fan Corner / Just a random lemmings doodles...
Last post by Puddlestation - August 12, 2026, 08:42:44 AM

First post :P



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#16
In Development / Re: kaywhyn's Level Pack: Lemm...
Last post by kaywhyn - August 11, 2026, 06:47:45 PM
Back with another update on the pack's progress ;) Most importantly, I've just reached the 25th level completion mark and hence I officially have exactly 100 levels left to make! :thumbsup: Still a long way to go, but I've just been on a roll lately with level ideas and level making for my pack that it has motivated me to the point that I think I'll be able to keep on going until it's complete ;)

And now, onto showcasing the new levels!

Stepping Up Tonight! (Or Not).png
Stepping Up Tonight! (Or Not)

My very first L2 Circus level for the pack, this level was inspired by a trick I saw and learned from Icho's Lemmings United pack. I had a lot of difficulties trying to patch backroutes I kept discovering, but I think it should be good now. Other than possible backroutes that might remain, what I'm worried about is whether the execution might be a little too difficult, but here I tried to make this as easy as possible and reduce or eliminate it being too finnicky as much as I could ;)

Delivering Doves In An Elevator.png
Delivering Doves In An Elevator

This level was inspired by a trick I saw and learned in a final rank level from Nessy's Lemmings Destination pack. Like the L2 Circus level earlier in this post, I also kept having many problems with backroutes I kept discovering. I hopefully got most, if not all of them, but let's see when I send the pack out to pre-testers in the future!

Keep Helping Yourself.png
Keep Helping Yourself

This level was inspired by one of Armani's Lemmings Uncharted levels. Because he attributed a talisman with my name for the level, I just had to make a level inspired by it! This was the result I came up with :thumbsup: This has been, by far, the most frustrating to test out of the three levels showcased, as I kept running into all sorts of problems, like backroutes, but especially the solution I had in mind not working out, so I had to make so many adjustments/tweaks until everything worked out the way I envisioned for the level :devil:

I have this as a 4th rank level currently, though I wonder if it might be a little too difficult and hence it might be better suited as a 5th and final rank level instead. I shall get feedback from pre-testers for this! :laugh:

I think I'll do one more post update when I reach the 30 levels completion mark before it'll be a long while until the next one. Like maybe not until the 50th, for example :P     
#17
NeoLemmix Levels / Re: NotaLems Level pack
Last post by Nota_Steve - August 11, 2026, 10:51:06 AM
Hi Master...
I don't mind people making videos with this level pack, I have really enjoyed watching people destroy my levels, it's helping me become better at designing levels. All feedback is good feedback.
This level pack is the original 8 skills.

I do intend on doing one more patch on this level pack when life calms down a little bit, I hope you enjoy.
#18
Lemmings Main / Re: The Lemmings Iceberg
Last post by namida - August 11, 2026, 09:16:22 AM
https://demozoo.org/productions/224224/

This seems to be what it's a reference to.

And in finding this and sharing it here, I've probably instantly moved it one or two tiers up the iceberg.
#19
Lemmings Main / Re: WinLems Custom Levels
Last post by Strato Incendus - August 11, 2026, 08:20:10 AM
WinLems was also the first Lemmings level editor I was using, after my brother had discovered it. I didn't know of any ways to convert the levels to NeoLemmix (Old Formats at the time), so I also had to rebuild them by hand if I wanted to port them to NeoLemmix. Luckily, I hadn't made entire level packs in WinLems yet, just a few individual levels, so the work was done fairly quickly.
#20
Lemmings Main / Re: WinLems Custom Levels
Last post by Vexar - August 10, 2026, 11:42:47 PM
The best I could think of is to embrace the situation and start rebuilding my levels. Thank you so much for your time! I'll be prepared for the next level contests, which I just learned about

 :lemming:  :lemming:  :lemming:  :lemming:  :lemming: