Quote from: kaywhyn on June 28, 2026, 10:42:30 AMAs a matter of fact, the only situation I know of where both skills can stop are two miners cancelling out each other.
Quote from: namida on June 24, 2026, 01:48:20 AMI think that animation would look a lot better if some horizontal movement was applied to offset the appearance of it moving backwards/forwards as it rises/falls.

Quote from: Simon on June 24, 2026, 06:48:02 AMThe bubble trap is still flashy, all blades light up at the same time. How will it look when you make the blades light up one after another, with the leftmost blade first and the frontal needle last?

Quote from: Simon on June 28, 2026, 12:07:01 AMDitch the option and instead make "cycling" a keyword that can appear directly in the CPM color config file ... You can print comments into the file to explain "cycling".
Quote from: Simon on June 28, 2026, 12:07:01 AMIf you keep the bool option nonetheless, consider to default it to no color-cycling.
Quote from: Simon on June 28, 2026, 12:07:01 AMI still think that the CPM color config file should go into user/.
Quote from: Simon on June 28, 2026, 12:07:01 AMShould I make 3 fresh topics for these 3 sub-issues (default colors, how to choose cycling, location of the config file)?
[✓] (resolved) to [+] (in progress).Quote from: Guigui on June 23, 2026, 06:53:46 AMThe famous era where everything had to turn to 3d.
Responsible for lemmings' loss of interest to many people ?