Recent posts

#11
Site Discussion / Re: Anything Else?
Last post by WillLem - Today at 04:27:32 AM
Quote from: The64Watcher on October 30, 2026, 11:12:36 PMAll people talk about is making levels and engine fixes, can we actually talk about lemmings for once?

1) You are free to start a conversation about anything you like (within reason/forum guidelines, obvs).

2) Custom levels is what the vast majority of LF users are interested in. For that, we need regularly-maintained engines and easy ways for people to share and discuss their levels.

3) The next versions of the engines I personally maintain will all have Online Updates, so it'll never be necessary for the end user to re-download and maintain a cumbersome bunch of folders from that point on. If you have an issue with any of the engines or the way they're distributed, by all means post a bug/sug topic so that it can be addressed properly.

4) Criticising others' posts is unlikely to generate positive dialog. But, you do you.
#12
Level Design / Re: EXTREME DIFFICULT LEVELS! ...
Last post by MASTER-88 - Today at 01:36:26 AM
QuoteHow's this, MASTER-88?  Probably a backroute as I have a lot of skills left over and I'm one above the save requirement

Nice job. Its not actually are real backroute. Your approach/optimization was way better than my own one. This let you few skills remain and let you extra save, i never personally figured out this variation of the trick which let you extra save. Very Nice find and heck yeah Great solution Crane. :thumbsup:  Its might talisman worth my 1.01 version. Its very genius.

If you are curious see my intention solution you can load it here. Its contains much same elements as your solution only expect few places where you goes better.

BTW
Thanks a lot Crane test out this level. I´ll update two gold talisman with this level. One is called name Crane Masterpiece and 2nd one is speedrun talisman. I´ll little bit optimize Crane solution make possible save 47 under 3 minutes. 8-)

Will public those updates later. Just look another backroutes and ideas my amiga +2 pack.
#13
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 30, 2026, 11:49:03 PM
Lets work Scando mode. Only few levels done because i spend over 3 hours Level 9 Save Our Souls and i still cannot figured it out. There is at least 7 potential solution which goes more or less close to completion, but this level is still road block me right before end and my ideas are totally empty rightnow. Simple keep break this level rightnow i´ll look some easier levels.

Okay some Scando levels here is mega cunnings (especially level 9 because i cannot figured out it rightknow. Some are simples ones.

Scando 4
Newton Cradle
All lemmings saved. Guess its backroute, that was quite easy for me blockout trick was main trick here

Scando 8
Diving board
Quite cunning level which take me while to solved. Guess my solution is intention one. Its become quite crystal clear break this blocker used climber, because this climber cannot be saved, its take me while to solved how to make it. Great level

Scando 11
Paredolia
Guess this is intention solution. Yeah i figured out this quite quickly, though few cunning things here

Scando 12
viadcuc caduc
Another pretty simple level i figured out quite quickly, its might intention solution

Scando 13
They came at night
Simple level got done quickly. Its might intention solution or close it

Scando 18
hanging gardens
This level was little Vicious, though this strategy was little bit similar type as Scando 8, just let climber bomb and saves others, guess its intention solution

#14
Loap / Re: how do i rotate
Last post by The64Watcher - October 30, 2026, 11:39:12 PM
nevermind its the ijkl keys for anyone else :forehead:
#15
Loap / how do i rotate
Last post by The64Watcher - October 30, 2026, 11:35:39 PM
this is stupid but im serious
#16
Forum Games / Re: Corrupt-a-Wish
Last post by The64Watcher - October 30, 2026, 11:24:34 PM
jailed for dark arts

exactly 100 chicken eggs thrown exactly and only at willlem and every last one breaks only on impact covering him in a storm of yolks and egg whites
#17
Site Discussion / Anything Else?
Last post by The64Watcher - October 30, 2026, 11:12:36 PM
All people talk about is making levels and engine fixes, can we actually talk about lemmings for once? because the last post in fan corner was october 9th while the fan engine boards are always posted on every 2 hours, and for anyone else who actually wants to talk about lemmings well hard luck because the only stuff people post here are levels and engines, trust me, i think i have loap on my pc, but my pc is full of random junk so if i install a whole chain of dependencies and something gets messed up along the way the whole thing breaks and i think thats the deal with all these engines and levels and stuff so PLEASE for the love of mike daily please actually have conversations.
#18
Site Discussion / Re: SMF 2.1 Upgrade (upgrade i...
Last post by namida - October 30, 2026, 10:18:01 PM
Completely forgot about it, to be honest.

Confirmed just now that I can reproduce the issue. Don't really feel like digging into the code right now (and it's in no way an urgent matter), though.
#19
Lemmings Main / another question: what are you...
Last post by lemmkeev20 - October 30, 2026, 05:55:13 PM
i feel like my favorites are:

original lemmings:

macintosh II

reason: better graphics and a new level!

windows 95

reason: compatible with modern windows devices

super famincom

reason: certain elements were left untouched like the infamous "all the 6's..."

upgraded panel graphics. less lag and good quality music

pc-engine

reason: BEAUTIFULY COMPOSED MUSIC :excited:



lemmings 2 - the tribes:

ms-dos

reason: easiest one to play without emulator

amiga

reason: music

snes/sfc

reason: creative backgrounds, way better version of the rainbow island tune and original music

fm towns

reason: see pc-engine port of lemmings


all new world of lemmings/the lemmings chronicles:

ms-dos

reason: less lag and easier to find online without having to use an emulator


honorific mentions that i didn't really cared... :forehead:  :

- 3d lemmings
- lomax
- lemmings paintball

more is coming later :thumbsup:
#20
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 30, 2026, 02:33:58 PM
All Proficio levels completed. Perfect youtube list contains talismans (though only one talisman in this difficult)

https://www.youtube.com/watch?v=8Md38M8ggSE

There is two last replays

Proficio 19
Convergence Disorder
This level was HARD to executed and also hard to figured out, but exectuion was main hard task here. Im not are big fan those frame perfect tricks when we have to perform those end of long level, this miner cancel trick is good example, though its not usually hard trick if you know correct releaserate, but with this level its cannot be manipulate with this way (there is two entrances and i have to releaserate this begin avoid those falling to dead which make this miner trick insane hard one to perform., So its just take me tons testings before got this setup correct. Yes those things are just vicious, but i have to be honest, i am maded similar vicious things my own custom levels too

Proficio 20
Eclectic power
Got it almost done few day ago, okay just look end part better and figured out it very quick with this time. Yeah this level was very cunning one, but quite easy to executed

I am done Scando 1 and 6 Impero difficult levels already.