Recent posts

#11
Game Bugs & Suggestions / Re: Level Preview: Singular an...
Last post by Dullstar - July 08, 2026, 10:31:08 PM
I'm neutral regarding the presence of the extra information, though I will note that if we're going to include Release Rate, when the Spawn Interval setting is enabled it should probably respect it.
#12
Other Projects / Re: Help me choose a song for ...
Last post by HPWsoft - July 08, 2026, 05:06:31 PM
Quote from: jkapp76 on July 08, 2026, 03:07:18 PMhttps://u.pcloud.link/publink/show?code=XZFOANVZk9l2lwdd445yJG90PRzSj8Q9d2nk

I like to suggest using the Lemmings Revolutions Music pack, downloadable above with this link. It's an underrated music pack for sure.

Thanks for the suggestion!

I agree that the Lemmings Revolution music pack has some really nice tracks. For Fizzles, though, I want to keep the music and atmosphere separate from Lemmings and build its own identity.

The song in the video was created specifically for Fizzles, so I'll probably continue in that direction. But I appreciate the recommendation!
#13
Other Projects / Re: Help me choose a song for ...
Last post by jkapp76 - July 08, 2026, 03:07:18 PM
https://u.pcloud.link/publink/show?code=XZFOANVZk9l2lwdd445yJG90PRzSj8Q9d2nk

I like to suggest using the Lemmings Revolutions Music pack, downloadable above with this link. It's an underrated music pack for sure.
#14
In Development / Re: Lemmings Isolation Develop...
Last post by IchoTolot - July 08, 2026, 02:24:11 PM
Quote from: lemchip on July 08, 2026, 12:50:45 AMBased on part of the original post, is this basically a "prequel" to Reunion and United?

Not a direct "prequel" in the context of theme and content, but the packs name is indeed based on that idea.
#15
In Development / Re: kaywhyn's Level Pack: Lemm...
Last post by Pieuw - July 08, 2026, 12:52:31 PM
Keep up the good work kaywhyn! Seems like we got similar ways of working on our Lemmings projects: very slowly and sporadically :crylaugh:
#16
In Development / Re: Lemmings Isolation Develop...
Last post by Pieuw - July 08, 2026, 10:13:25 AM
That's amazing, Icho! :thumbsup:
Congrats on tackling the task of making another big pack. Your levels look great as usual and I'm sure even medium difficulty levels from you will prove challenging :)
#17
Other Projects / Re: Level Editor for the Sega ...
Last post by Adrian060756 - July 08, 2026, 08:25:45 AM
This is the new link to the ROM hack patch, the one above takes you to a dead page as that one was before the site's migration to a new server.

https://romhackplaza.org/romhacks/lemmings-mega-edition-sega-master-system-romhack
#18
Other Projects / Re: Help me choose a song for ...
Last post by HPWsoft - July 08, 2026, 04:31:11 AM
Hi everyone,

thank you again for taking part in the Fizzles song poll.

Song 1 received the most votes, so I used it as the basis for an artistic music video for Fizzles.

The full music video is now online:

https://youtu.be/7MhnpG_5Pfo

Please note: this is not gameplay footage and does not show actual levels, puzzles, or final game content. It is only meant to visually accompany the song and capture the general mood of the Fizzles world.

The music and visuals were created with AI tools, then manually selected, edited, arranged, and assembled.

Thanks again for your votes and feedback. It really helped me choose the direction for the song.
#19
In Development / Re: Lemmings Isolation Develop...
Last post by lemchip - July 08, 2026, 12:50:45 AM
Based on part of the original post, is this basically a "prequel" to Reunion and United?
#20
In Development / Re: Millas - (Project Freedom ...
Last post by GigaLem - July 08, 2026, 12:41:17 AM
Progress has been at a stand still again due to three things

trying to redo a level to cut the bloat while getting remaining slots filled, and have asked around for help and second opinions (empty slots such as a Newborn rank finisher, amongst other things)

A move to a new home

Remaining video projects

I haven't been able to proceed because I've felt task paralysis feeling like it just wouldn't be good enough no matter what I sketched. I was waiting for another thing to release first to try to get the wheels turning again.

The current plan is the move the revisions and swap out what im not happy with until each rank is is standing at 26 minus the final boss rank.

after than arrange and test each level, save each new replay that has to be made as some levels haven't been tested since the physics change and then get the pack sent off for testing. and go from there until I can get it ready for release.