


Quote from: WillLem on February 09, 2026, 04:38:24 AMWhat about once it reaches 0 and lems are still entering the hatch?One option for this would be to display extra saves as '+X'. This could work with both negative and non negative req count really, but for the case of using a positive req counting down adding '+' in front after saving enough helps differentiate it. A plus in and of itself also kinda denotes 'extra' a lot of times, so it's indicating they're bonus as well. And it doesn't take up any more space than the minus already does.
This is one of the problems with the negative saved display actually: once it reaches 0, the positive number thereafter becomes somewhat meaningless. If it reads "7", for example, what that actually means is "the save requirement + 7".
Quote from: Guigui on February 08, 2026, 01:58:45 PMWhy not just putting the required number as a positive number next to the flag, and decrease it as player saves some.
Display the positive "to be saved" number whilst the requirement has not been met. Count down as lems are saved.
Once 0 is reached, switch to displaying the total saved (change colour as well). Count up as lems are saved.Quote from: Guigui on February 08, 2026, 01:58:45 PMAlso a thing that disturbs my brain is that the "in hatch" number is displayed before the "total" number. The other way around would make more sense to me.