Recent posts

#11
Levels for other engines / Re: Mindless's Level Database ...
Last post by Mindless - January 13, 2026, 12:21:46 AM
Recent changes:
  • Level previews are now animated.
  • Solutions are now visible to everyone (but you have to sign in to access the solution lists).
#12
In Development / Lemmings Vibes
Last post by Shmoley - January 12, 2026, 11:40:18 PM
So... It's been a while, hasn't it?

As some may have already seen on Discord, I've been starting to work on a pack, and so I'm here to introduce:

logo.png
*Logo not final

Have you ever looked at Lemmings and thought: 'Yeah, ambient music would be incredible for a game like this!' No? Well I did, and that will be one of the key components of this pack's identity; chill, ambient vibes that feel like a strange dream.

But what about the levels themselves?

This pack will be categorized into 4 ranks, each containing 20 levels, with the list below keeping track of my progress:

Euphoric 20/20 Complete!
Relaxed 0/20
Ambient 0/20
Melancholic 0/20
*Rank names not final.

I aim for this pack to be easy-medium in difficulty. It would be a little contradictory to break your brain with a pack like this, now wouldn't it? It's meant to be chill after all! :lemcat:

Tracklist Preview:

Here are a few tracks that will be used in the pack!

https://m.youtube.com/watch?v=45xL2ftmd2Q&list=RD45xL2ftmd2Q&start_radio=1&pp=ygUTZGVlcCBzd2ltIHdpbmRvd3M5NqAHAQ%3D%3D - 'Deep Swim' by Windows96

https://m.youtube.com/watch?v=x5xpM0Izc0I&list=RDx5xpM0Izc0I&start_radio=1&pp=ygUedGVtY2FuZG9hbnl0aGluZyBmcnV0aWdlciBhZXJvoAcB - 'frutiger aero' by Temcandoanything

https://m.youtube.com/watch?v=jUEn1Nirim0&list=RDjUEn1Nirim0&start_radio=1&pp=ygUQc3VuYnVyc3Qgd2ViaW5hcqAHAQ%3D%3D - 'Sunburst' by Dreamcorp

I hope you enjoy the three tracks above, and with that I'll be off to work!  8-)
#13
Lemmini / Re: Getting a builder to turn ...
Last post by hrb264 - January 12, 2026, 10:21:23 PM
Quote from: IchoTolot on January 12, 2026, 07:48:57 PMOh, I just saw this is Lemmini and not NeoLemmix.  :-[

I do not remember if the up arrow walker select works in Lemmini - it's been a long time since I played on that engine.  :P



Not sure if it will work on Lemmini but I'll give it a try. Thanks for the tip - I have neolemmix but didn't get on with it the first time I tried. I will give it another go though. :D
#14
Lemmini / Re: Getting a builder to turn ...
Last post by IchoTolot - January 12, 2026, 07:48:57 PM
Oh, I just saw this is Lemmini and not NeoLemmix.  :-[

I do not remember if the up arrow walker select works in Lemmini - it's been a long time since I played on that engine.  :P

#15
Lemmini / Re: Getting a builder to turn ...
Last post by IchoTolot - January 12, 2026, 07:45:10 PM
In order to help you in the future with these kind of selections:

There is a hotkey that forces the game to select a walker. It should be the "up" arrow by default.

This can even be combined with the "right" or "left" arrow key in order to select a walker facing right or left.

The force walker select is also very helpful for selecting non-digger lemmings in a digger pit.  :)
#16
Lemmings Main / Re: Lemmings DooM
Last post by coffeebeanz - January 12, 2026, 07:34:50 PM
Nevermind no it isn't it's a doom 2 mod like unfinished a little and it ain't offical
#17
Lemmings Main / Re: The Lemmings Encyclopedia ...
Last post by The Lemmings Encyclopedia - January 12, 2026, 07:09:25 PM
Hi all. I'll try and contact that person once more to see what's happening. If it's nothing, I can offer up the codebase to Lemmings Forums.
#18
Lemmini / Re: [RetroLemmini] Lemmings Pl...
Last post by hrb264 - January 12, 2026, 03:10:08 PM
Here's my replay of Inside Outside (Danger 1) - in the end I didn't need a miner and used two bombers.



#19
Lemmini / Re: Getting a builder to turn ...
Last post by hrb264 - January 12, 2026, 03:09:02 PM
I managed to do it in the end and didn't even need a miner!

#20
Lemmini / Re: Getting a builder to turn ...
Last post by hrb264 - January 12, 2026, 11:23:44 AM
For example, it always seems to end up like this even though I did the blocker when it was just in front of where the builder was, at the absolutely last place I could put it before it fell off? I've done it twice by accident now but both times it's ended up wrong.