I'll play it when it's finished.
So, with the thought that my solution has to be intended now, I checked your intended talisman solution and as I suspected, I really overcomplicated it!
Of course, as you can clearly see I completely missed
I was definitely wondering about that and I simply failed to figure out its meaning
I still haven't caught on to the riddle, and I'm definitely wondering if it's just from my lack of Back to the Future knowledge. As mentioned, I haven't seen any of the films fully 

Quote from: Guigui on January 04, 2026, 01:18:57 AMNow, after all this time spent with the Save One concept that came to me (and my 10yo kid!) when toying with the editor, I'll try to give a set of 3 rules describing what would be, in my opinion, a very solid Save One level :
Rule 1) The player should only be able to save 1 lemming.
Rule 2) The lemmings count should be at least 2, and the saved lemming should not be able to reach the exit by himself. In other words, there should be interaction of any kind between the saved lemming and the other(s).
Rule 3) Even if there were more lemmings coming out from the entrance (lets say 20% more lemmings for instance), the player should still not be able to save more than one lemming.
Rule 1) is obvious. Rule 2) is what differentiate the Save One pack from Dexter's Lock and Key pack. And Rule 3) is the cherry on the cake but very hard to fulfill actually.
In the Save One pack, all levels (hopefully) satisfy Rule 1) and Rule 2), but not all levels satisfy Rule 3) :
Levels that fulfill Rule 3) in the most satisfying way imo : EON 4, NEO 2, NEO 3, ONE 2, ONE 3, ONE 5.
Levels that fulfill Rule 3) but in a not interesting way : EON 2, NEO 5, ONE 1.
Levels that do not fullfil Rule 3) : EON 3, NEO 4 (sorry IchoTolot, I did not state the rule to you!), ONE 4.

Also, only seeing the intended way definitely leaves us designers blind to potential backroutes! I'm definitely hoping my upcoming Lemmings Memories level pack that's currently a work in progress won't be ripped apart so badly, but knowing myself I can probably expect a lot of backroutes in the first pass of pre-testing whenever that phase opens 
Quote from: weirdybeardy on January 04, 2026, 11:12:02 AMHi Guigui - I'm glad you enjoyed it, and I'm always surprised whenever people say that they do. Considering all the amazing levels out there, I think of my little NL pack as being a bit shoddy. But anyway, thank you for the feedback.![]()
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My replays are attached.