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Messages - Wafflem

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931
Levels for other engines / Re: Scattered Levelpacks
« on: August 08, 2014, 05:14:36 PM »
No new packs have been uploaded so far, but I updated a couple of packs:

Group Levels of the older Lemmings Forums - I've included older versions of the second level; I think people will want to know how the level was collaborated from start to finish. I could only find the latest version of the first level in the Lemmings File Portal.

Timballisto's fourth pack uses the wrong graphic sets, so I've uploaded the fixed version. Thanks to namida for converting the pack.

Also, I found the username identity of the LEVIPAK levels: Leviathan.

I found two of Pieuw's levelpacks in the Lemmings File Portal, but since all of the levels already appear in PimoLems, I figured there's really no point in uploading them.

While doing some more searching, I found an older version of the Lemmings Forums, where other old levelpacks reside. Unfortunately, the links to those have been broken. The level packs in question are by Lemeri and Shvegait. Isu, on the other hand, seems to mention that he wasn't ready to upload his first level pack yet.

Lemmingswelt forums archive link: http://www.camanis.net/lemmings/lemmingswelt/forums/
The level pack topic: http://www.camanis.net/lemmings/lemmingswelt/forums/?topic=1089136533

932
NeoLemmix Main / Re: NeoLemmix (Player: V1.13n | Editor: V1.06n-A)
« on: August 05, 2014, 05:34:22 AM »
I don't plan on making further updates to NeoLemEdit since the interest is more in the NeoLemmix editor; that's also easier to work with due to similarity in code between it and the player. However, anyone is welcome to make whatever changes they want to the source code which has been released. Although I'm pretty sure it *does* give a prompt for overwriting files, and the original LemEdit definitely does... do you perhaps mean the NeoLemmix Editor? I'm not sure if that one does.

I meant the NeoLemmix Editor, which doesn't prompt whether you want to overwrite files or not.

933
NeoLemmix Main / Re: NeoLemmix (Player: V1.13n | Editor: V1.06n-A)
« on: August 04, 2014, 02:38:51 PM »
I was sure you were going to do that for LPII, considering how you showed a preview of updated graphics for Nice 2 before.

Will you also change the exits of the Tree, Desert and Metal styles to completely new exit designs? Will you also update the graphics for the traditional styles?

Another NeoLemmix suggestion, based on what you've done with the trapdoors in the 2P levels: one trapdoor can have both right-facing and left-facing lemmings, instead of overlapping two trapdoors.

Another NeoLemEdit suggestion for later: Add a prompt on whether you want to overwrite a file or not, since this doesn't happen in the original version.

934
Levels for other engines / Re: Scattered Levelpacks
« on: August 01, 2014, 04:19:25 PM »
More packs uploaded from the Lemmings File Portal:
Moss91's second level pack
Someone named Twig? (Twigpak2.dat, first pack missing)
Two group collaborated levels, one by Timballisto, Ben Conway, Tumble Weed, Insane Steve, Shvegait and Guest. The other by Tumble Weed, Conway, Timballisto, JM, Isu and Shvegait

The Lemmings File Portal has levels and DAT files scattered all over in the "Main" directory. Some of these levels are also part of the DAT files. I need to do some reorganizing before uploading the DAT files from that site.

From the Camanis database:
Reuploaded Lars van Oostrum's levels as ZIP files, since these also have the hint files.

935
NeoLemmix Main / Re: NeoLemmix (Player: V1.12n | Editor: V1.06n-A)
« on: August 01, 2014, 03:21:07 PM »
Great job with converting the Orig levels, especially the skillsets of the two levels. Although it does defeat the purpose of Tricky 17.

Two more bugs in the NeoLemmix Editor:
1. The editor refuses to load levels that are at a release rate of 0.
2. Sometimes, when I exit the editor, it gives me an error: "memory leak: 88" (not sure if that's the right number). This error also happens in EricLang's version.

936
Up to how many updates do you plan to do? What's your limit on how many times you will de-backroute a level?

937
NeoLemmix Main / Re: NeoLemmix (Player: V1.11n | Editor: V1.06n-A)
« on: August 01, 2014, 01:06:34 PM »
I think the Extra player conversion can be done once namida extends the ranking number to more than 4 or 5, in which he should split the Genesis rank into Fun-Mayhem.

I wonder how he did the seven ranks for Revenge of the Lemmings, though.

938
Levels for other engines / Re: Scattered Levelpacks
« on: August 01, 2014, 04:57:08 AM »
Which level on calepck1 is it?

More levelpacks added to the database:
Isu (Note: Only the second pack exists. If there is a first pack, please let me know. Thanks)
Timballisto's first level pack (Note: this was _pack1.zip, and they were as separate LVL files.)
namida's very first Lemmings pack (with his permission) (Note: This also includes "This Time We Brought 30 More", a modified version of Tame 1 which was released as a LVL file. The wrong graphic set was used, so I converted it with NeoLemEdit.)
Lemming Crazy Contest #1 (namida, Ben Conway, Insane Steve, and two unknown authors)
Modlvls by an unknown author
Moss91
oldbutgo by an unknown author
Wade Hendricksen
MCMarshy's ninth level pack
togpak.dat by an unknown author

If anyone knows the authors of the levels/levelpacks, please let me know. Thanks.

939
Levels for other engines / Re: Scattered Levelpacks
« on: July 30, 2014, 02:33:52 PM »
Database updated.

Updated:
calepck1 is updated with the right graphic sets (with one of the levels which wasn't in the older version). Thanks to namida for finding this version.

New:
t3tesla from an older version of the Garjen website (which I found on my hard drive, since it's no longer available on Garjen through archive.org. Thanks to namida for converting the pack's graphic sets)
JM
Lars van Oostrum (again, the name is based on his e-mail)
MCMarshy

940
Levels for other engines / Scattered Levelpacks
« on: July 28, 2014, 02:02:36 PM »
There have been a lot of excellent Lemmings levels in Mindless's Lemmings Level Database, many of which have been used for the Community Compilation Pack Revenge of the Lemmings. However, it seems that not all level packs are on the database, and have been scattered in various websites, most especially the VTM Levelpacks. Another issue with that is that most of these websites are old and could close down at any time, and this can be a problem when there are very good levels in those sites. Therefore, these packs deserve to be preserved in the database for old and new players alike. So, I’ve uploaded most of the packs to the Lemmings Level Database.

NOTE: All NeoLemmix packs in the Extended Format, and/or have NeoLemmix objects and/or gimmicks will be uploaded to this database, due to possible compatibility issues.

Here is the list of authors of levels I’ve uploaded:

An older Lemmings Forums archive; unfortunately, almost all of the links of the level packs in there are broken:
Andi

Camanis Database:
Anthony Thompson (VTM)
Caleb Thiessen (VTM)
Em (VTM)
Isu (pack 2 only)
Janne Vieri (VTM)
Jeffrey Lancaster (VTM)
John Walker (VTM)
JM
Lars Rudinger (VTM)
Leviathan
Martin Zurlinden (VTM) (Note: I’ve reordered the levels to the same order as in MazuLems. There are two levels that do not appear in MazuLems, so I’ve put those two in a separate pack.)
Matthias Witt (VTM)
MCMarshy (Packs 1-8)
Timballisto (_pack1.zip)

Dark Tree Media:
Wade Hendricksen

Garjen:
J. Gareth "Praetor PredAtor" Moreton (I believe he goes under the name "Crane" now, according to the Revenge of the Lemmings readme)
Ben Conway (including Conway13.dat from another site)
Cristóbal Márquez and Alfonso Celis
Joe Sentinel (joem1.dat-joem3.dat, found through archive.org)
Juanjo el Lemming
Lemeri
Paris Karagounis
Tumble Weed

geoo's archive:
The 2P levels of Lemmings and Oh No More Lemmings (these also appear in their respective NeoLemmix players, but have yet to appear in the traditional ones)
Clam's 6th Lemmix pack (this only has four levels)
Eymerich (a.k.a. Ellischant)
geoopck2.dat (more of a preview)
-H0ru5- (elfpack02 and elfpack03)
Insulfrog
levelpak3.dat by an unknown author
Pieuw's first two level packs
Shvegait
Twig's first and third packs

Lemming Crazy:
Lemming Crazy Contest #1 (five levels by namida, Insane Steve, Ben Conway and two unknown authors)
namida (as Steaver370)

Lemmings Forums:
The Apple Computer Level (with VGASPEC), extracted by ccexplore. Topic
A christmas level by uci. Topic
Every Single One Counts! by ccexplore as part of his myvgaspec tool. Topic
Lemmings Heaven Contest 2008. Topic
Lemmings Heaven Contest 2010 Topic
Level Jam Contest 3: Topic
Ohayo Lemming-San remake by DynaLem
The Mon0lith VGASPEC remake by geoo: Topic
The test levels, One Way to Freedom and the 2P Levels from the Genesis version, ripped by Tsyu. Genesis/2P, One Way to Freedom

Team Hell Spawn:
Levelpak001.dat

The Lemmings File Portal: 
MCMarshy (MARSHY09.DAT)
Moss91
togpak.dat (unknown author)
Twig (Twigpak2.dat only)
Two group collaborated levels:
  • One by  Timballisto, Ben Conway, Tumble Weed, Insane Steve, Shvegait and Guest.
  • The other by Tumble Weed, Ben Conway, Timballisto, JM, Isu and Shvegait

My old hard drive:
beta.dat
comppak.dat
Joe Sentinel (joem5.dat-joem9.dat; joem4.dat remains missing due to a naming mistake on my part that turned out to be Team Hell Spwan's pack)
justdigcomp.dat
Modlvls.dat
oldbutgo.dat
T3Tesla (since the one from an older version of Garjen is no longer available)

These are not all the levelpacks I found. I will be uploading more of the packs, and this list will be updated over time. If you know of a website, if I forgot a levelpack from a website, or if you spot any level packs with the wrong style, let me know. Thanks.

Known levelpacks that remain missing:
Isu (Isupck01.dat, if he's uploaded it somewhere else)
Joe Sentinel (joem4.dat)
Lemmings Heaven 2009
SwissLems

It would also be nice if the NES Lemmings levels are also remade, but this can be very difficult.

Notes:
  • Many of these levels could be used in another Lemmings Community Compilation Pack. They’ll also very likely work for möbius’s Project Capybara and especially the revamped version of Revenge of the Lemmings for Superlemmini.
  • Some of the levels use the wrong graphic set. This can be remedied by changing the graphic set within the NeoLemmix editor. Alternatively, namida can convert graphic sets to use the Custlemm numbering using a certain code.
  • Some authors don't have all their levelpacks uploaded in the original website, such as Isu, who only has had his second levelpack uploaded.
  • Some packs and levels are by unknown authors, due to how I found them in my old hard drive; I got those from websites I can't remember.
  • The name of this topic was inspired by Timid 8 of Lemmings Plus III, "Scatterlem", a pre-placed lemming tutorial in which ten lemmings are spread all over the level.
Credits:
Akseli for providing Eymerich's other pack and the Team Hell Spawn levelpack.
DynaLem for remaking Ohayo Lemming-san!
geoo for providing an archive of many of the levels and levelpacks.
Gronkling for providing the rest of his levelpacks.
Mindless for the Lemmings Level Database
namida for the NeoLemEdit and NeoLemmix Editor, as well as converting the levelpacks with the wrong graphic set and finding the right version of calepck1.dat
Tsyu for the other Genesis levels.
The websites themselves for originally providing the packs and levels.

Now that CustLemmix, NeoCustLemmix, Lemmini, SuperLemmini and Lix are released, try those packs in those games. Compare those to your experience when you played them in the DOS version of Custlemm.



If Mindless sees this, I have some suggestions for him to improve the Database:
1. As Luis said, there should be page number buttons.
2. There should also be a previous button.
3. Also display VGASPEC backgrounds in the levels.
4. Add support to namida's LPII, LPIII and SEGA styles, the NeoLemmix objects and the NeoLemmix Extended Format (although no levelpack with them has been uploaded yet).

941
I used the above code line and saved the INI file, and it worked. However, when I close the editor and open it again to load up another DAT file, I get the same error. Upon rechecking the INI file, I found that the new line I added has reverted itself to DosPackPreviewStyleName=. This happens when I close the editor.

942
When trying to open a level from a DAT file, I get this error message:

Error during play:

Access violation at address 0050E17B in module 'Lemmix.exe'. Read of address 00000000.


Also, attempting to open a level with more than 100 lemmings gives me an error message.

943
Congratulations! Glad the code I found worked.

I have some suggestions: remove the style categories "Dos Original Lemmings," etc., and instead just one simple menu listing all the styles (including, of course, the LPII, LPIII and SEGA ones). There are so many unnecessary categories.

There may need to be a separate menu for the Lemmini/Superlemmini styles, though.

Also, the ability to change graphic sets within the editor, especially with levels I've seen that use the wrong graphic set.

EDIT: DynaLem managed to find an old post on here that had a link to what appears to be the editor source code, I'll look into that later on today! Now the question is... do I simply work in the compatibility features then continue with NeoLemEdit, or do I drop that project (at least for now) and work on improving the Lemmix editor? (Keeping in mind that either of these may take a while.)

You can go for the latter, since you've already compiled the editor. There are people who will want to create levels with your styles and the new NeoLemmix objects.

944
In Development / Re: Lemmings Plus III (Completion: 75.9%)
« on: July 14, 2014, 05:54:02 PM »
Will the VGASPEC levels be based on past video games like what happened with the original Lemmings?

945
NeoLemmix Levels / Lemmings & Lix Fangame List
« on: July 10, 2014, 02:48:36 PM »
This is a list of all known Fangames, Expansion and Modification Packs for Lemmings and Lix games, as well as individual levels that cannot be uploaded into Mindless's Level Database.

If you know a fangame/expansion/modification pack/individual level (or have any general suggestions), or notice any broken links feel free to post it here or PM me, and I will change the list accordingly.

Key:
Yellow - work-in-progress
Red - abandoned until further notice
"<project codename>" - the project doesn't have a confirmed name yet.

Amiga Lemmings 1 (click to show/hide)

DOS Lemmings 1 (click to show/hide)

Lemmini (click to show/hide)

Lemmix (vanilla) (click to show/hide)

Lemmings 2: The Tribes (click to show/hide)

Lix

NeoLemmix (click to show/hide)

SuperLemmini (click to show/hide)

WinLemm (click to show/hide)

Other engines (click to show/hide)

Thanks to Akseli, exit, Flopsy, IchoTolot, Minim, möbius, namida and Simon for suggestions and tips for the list. Thanks to Gronkling for finding Deceit's Lemmings and GigaLem for finding AlbertVamprince's pack and its bonus levels.

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