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Messages - Crane

#646
In Development / Re: Random level sharing topic!
October 22, 2018, 07:25:02 PM
We've nearly got it - this one is the same as version 5, but removes the Floaters.  Now first-time viewers will wonder how on earth to get to the exit without Builders orFloaters!
#647
In Development / Re: Random level sharing topic!
October 22, 2018, 06:51:40 PM
Squeeze through that!

UPDATED - SEE NEW VERSION BELOW (gap6)
#648
In Development / Re: Random level sharing topic!
October 22, 2018, 06:20:38 PM
Okay, that Blocker trick was ingenious, so I've incorporated that into the solution.  As for reducing entropy - I've reduced it in some areas but increased it in others, it seems.  Still, here is the new version.  I'm not sure if the leftover skills will just cause confusion now.

Maybe in my pack I'll have "Save 14", while "Save 15" is a gold-level talisman. Nah, scrap that, because your Blocker trick gives the level title "Mind the gap!" a lot more meaning, and working it out will help the solution fall together.

UPDATED - SEE NEW VERSION BELOW (gap6)
#649
In Development / Re: Random level sharing topic!
October 22, 2018, 05:39:33 PM
Let's see how this one lasts.  I've tried to "reduce entropy" as well, going by another topic, while keeping the level looking aesthetically pleasing.  I'm also trying to avoid one-way arrows if I can.

UPDATED - SEE NEW VERSION BELOW (gap6)
#650
In Development / Re: Random level sharing topic!
October 22, 2018, 04:38:39 PM
Hmmm, backroute, but good work.  I wanted to keep the initial part of the old version - that is, working out how to get the lemmings out of their starting area - but remove the fluff I added to the end of it that just served to put all the skills at 5 of everything (except Builders).
#651
In Development / Re: Random level sharing topic!
October 22, 2018, 03:18:10 PM
Backrouted that one myself.  Here's the revised version - it removes the talisman challenge though.  I also tried to make a couple of elements more fair to execute.

ADDENDUM: There is still a sort-of backroute that saves a few skills, which might be easier to find than the intended solution, but is hard to execute since it relies on the slightly luck-based spacing of the lemmings.  This isn't practical to patch though, but all the solution's elements are there.  Enjoy nonetheless!

NOTE: The latest version can be found a few posts down: gap6.nxlv
#652
In Development / Re: Random level sharing topic!
October 22, 2018, 04:54:16 AM
Got a new one for you guys... well, actually an old competition level that's been redesigned from the ground up.  Behold, "Mind the gap!" (guess what the competition category was).

EXTRA: For a bronze-level Talisman (not too hard to work out), can you solve it using only 4 Blockers?

EDIT: Backrouted.  See next page for new version.
#653
I think we have a winner!
#654
NeoLemmix Levels / Re: Integral Lemmings
September 19, 2018, 11:15:30 PM
Welcome to the forums, ln|sec x| + C.  I'll definitely start having a look at your pack.  Good for more people to join our little family!
#655
Forum Games / Re: Family Feud 2018
September 17, 2018, 03:13:07 AM
I have to give my sincere apologies to möbius, but "polygon" is an incorrect answer, because it is specifically planar, hence is a geometric shape in two-dimensional space.  The 3D equivalent is a polyhedron.  Even so, I would argue that "polygon" and "polyhedron" are too broad, since they encompass almost all shapes in their respective dimensions (generally excluding anything with a circular face such as a cylinder, and those based off n-spheres) - for example, a pentagon, hexagon, tetragon (square) and trigon (triangle) are all polygons, as are more complex shapes such as a pentagram, while a tetrahedron, hexahedron (cube), octahedron, dodecahedron and icosahedron are all polyhedra.

George Lucas is a little shaky as an author, but it is stated that he wrote Episode IV of Star Wars, so I guess it counts.
#656
Forum Games / Re: Family Feud 2018
September 06, 2018, 03:34:40 PM
Maths was and still is my favourite subject, to the point that I've been threatened with violence by friends for daring to talk about it in my adult life.  It's sad that so many people don't like it.  It's the language of the Universe.
#657
Well, I'm honoured that I managed to evolve your level!  Can I just double-check that version 10 is correct? The pickup now only has 1 Cloner, whereas in version 9 it was 5, and I think it's now impossible to complete.

In the meantime, here's another replay for version 9.  With some more care in the lemmings I assign skills to, I'm able to save 9 lemmings, one more than necessary.
#658
I hope the level stays as part of the competition - I like how it falls together.
#659
In Development / Re: Random level sharing topic!
August 29, 2018, 02:46:50 AM
Excellent job!
#660
In Development / Re: Random level sharing topic!
August 29, 2018, 01:58:19 AM
Nope! Easy enough to fix though - version 3.  Thanks for your testing.