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Messages - Crane

#1171
Tech & Research / Re: Glitches in Lemmini
November 11, 2012, 12:26:09 AM
A couple I found.  Not sure whether to class them as bugs though and just different interpretations of the "rules".

BOMBER

- If a climber is assigned the bomber skill and he's climbing a wall when the timer hits zero, he instantly explodes rather than going through the "Oh no" animation.  Not a bug per se, but I initially didn't realise this and had to redesign one of my Lemmini levels to work under CustLemm due to timing problems.

BUILDER

- A Builder building to the left (I think) positions his bricks slightly 'behind' the Builder when compared to building in the other direction.  This makes "stretching" ladders very difficult in this direction, and not as efficient as when building in the opposite direction.

BASHER / MINER

- Bashers and Miners don't turn around if they strike metal or a one-way wall facing the wrong way.
- If a Basher or Miner hits metal or a one-way wall facing the wrong way, he will stop mid-swing instead of completing his stroke.  This in effect leaves a ledge in a tunnel that can then be used to climb onto a higher platform, including the Basher/Miner himself due to not turning around.

MISC

- As mentioned above, Lemmini is a lot more lenient in regards to whether a lemming is inside a trigger area or not.  This has the problem of making the traps' area of effect far larger and much harder to clear by, say, building over it or bashing under it. This actually makes Taxing 4, "Lend a helping hand", impossible to complete without being cheesy and going through the left wall.

- If 100 Lemmings have exited the trapdoor, and as you score 100% upon completing the level, all the text that appears after the appropriate figure on the status bar is shifted one character to the right as a result.  This is only a superficial bug but looks a little messy.
#1172
Lemmings Main / Re: guess the Lemmings level game
October 25, 2012, 08:32:50 PM
Every Lemming for Himself!!!
#1173
Lemmings Main / Re: guess the Lemmings level game
October 15, 2012, 01:23:56 AM
Correct answer.  H2S, hydrogen sulphide, is the smell of rotten eggs, and the last one out is going to be a straggler!

I don't have a new clue at the moment - besides, someone else should have a go.
#1174
Lemmings Main / Re: guess the Lemmings level game
October 14, 2012, 01:18:02 PM
Hrm... shall we move on to another riddle? I think a fortnight is long enough!
#1175
Level Design / Re: No Builders
October 10, 2012, 01:48:36 AM
...
Garjen (J. Gareth Moreton)
GARJEN09: Faithful Friends
Heh, that brings back memories.  I did make another non-Builder level named "3W" (GARJEN04, I think), but that was a fairly basic Blocker and Bomber affair.  I did realise quickly that non-Builder levels are tricky to make, and that was probably my only real attempt.  Despite the backroute, I feel it wasn't too bad an attempt - here it is in action: http://www.youtube.com/watch?v=SkXYB32_oAk" class="bbc_link" target="_blank">www.youtube.com/watch?v=SkXYB32_oAk (Hmmm, I have a thing for levels with time limits of 2 minutes!)

If I get the chance I might have another go at making a builder-less level.
#1176
Lemmings Main / Re: guess the Lemmings level game
September 28, 2012, 11:15:36 PM
ccexplore is onto something!

P.S. "The Boiler Room" is not correct.
#1177
Lemmings Main / Re: guess the Lemmings level game
September 27, 2012, 11:20:23 AM
Oh, simpler than I thought!

An easy one: Stragglers will emit H2S.
#1178
Lemmings Main / Re: guess the Lemmings level game
September 26, 2012, 10:48:02 PM
Hmmm, a week's gone by, and I'm kinda stuck!  "Just a minute..." can't be right, can it?
#1179
Lemmings Main / Re: guess the Lemmings level game
September 19, 2012, 11:08:09 PM
I probably did post that one sooner than I should have done, so apologies for that.  I did think up the clue about a week ago, but was waiting for the current clue to be answered, and unfortunately that turned out to be Perseverance too - I was gutted!
#1180
Lemmings Main / Re: guess the Lemmings level game
September 19, 2012, 10:30:33 PM
Good job Proxima - spot on!  For your clue, I will have a guess at: "Heaven can wait (we hope!!!!)"
#1181
Lemmings Main / Re: guess the Lemmings level game
September 18, 2012, 10:58:52 PM
Nice thought process, but not correct I'm afraid.
#1182
Lemmings Main / Re: guess the Lemmings level game
September 18, 2012, 02:36:09 PM
Haha, I like your logic there!  Unfortunately, it is not the correct answer.
#1183
Lemmings Main / Re: guess the Lemmings level game
September 18, 2012, 12:01:14 PM
Sometimes they do.  With cryptic clues, sometimes you get them immediately, and other times it just eludes you.

Here's my next one:

Awful acne, perverse tenacity.
#1184
Lemmings Main / Re: guess the Lemmings level game
September 18, 2012, 10:26:20 AM
Time to get up.
#1185
Lemmings Main / Re: guess the Lemmings level game
September 17, 2012, 11:38:41 AM
"The Crankshaft" is the correct answer.

"Under four strokes I am whole, but broken with a sharp turn into a vent."

- Well, a crankshaft is driven by a four-stroke piston engine, hence the first part of the clue.
- If broken... break the word up... you have a sharp turn - a crank (like when you crank someone's neck) - into a vent - a shaft - hence crank + shaft = crankshaft.