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Messages - Crane

#1
Okay, made some updates after being away for a week with a fresher mind!  Lemming Ledger is coming together although I wished I didn't have to add steel there since it feels a bit patchy to me.  Patching Reverse the Polarity clicked for me when I realised I could adjust the intended solution in a such a way that it no longer necessitates the Floater (I also removed a Miner that I accidentally gave to the player right from the off, especially as that breaks the guidelines for Rule 3).
#2
Lemming Ledger - V9:
Changelog
- V2: Terrain under rightmost brazier is now steel to prevent backroute from JawaJuice
- V3: Removed some of the steel above the exit to prevent backroute from JawaJuice
- V4: Retracted steel above exit slightly to prevent backroute from JawaJuice
- V5: Added a brazier inside a hole in the terrain to patch a backroute from JawaJuice (they're getting good a this!)
- V6: Added left-facing one-way arrows to the terrain above the middle brazier to prevent backroute from JawaJuice
- V7: Thickened wall above exit to prevent backroute from JawaJuice
- V8: Reverted the V7 and improved the V2 and V6 changes to prevent backroutes from JawaJuice
- V9: Added some steel plates near the diagonal wall to prevent backroutes from JawaJuice

Redneck Redemption - V4 (unchanged):
Changelog
- V2: Bad version (shrunk terrain to the left of the exit, rejected it as a fix, but uploaded it by mistake instead of what is now V3!)
- V3: Added a steel plate to the left of the bottom exit to patch a backroute from JawaJuice
- V4: Reduced the height of the terrain above the steel to patch a backroute from JawaJuice

Reverse the Polarity - V8:
Changelog
- V2: Moved pickups on bottom platform slightly to prevent backroute
- V3: Reshaped the steel under the rightmost Digger pickup to prevent backroute from JawaJuice
- V4: Steel plate and decoration added to upper platform to prevent backroute from JawaJuice
- V5: Reverted change of V4 and moved second Blocker pickup instead
- V6: Added a steel tip to the top platform to prevent backroute from JawaJuice
- V7: Added a lower platform with a trap to prevent backroute from JawaJuice
- V8: Made the lower platform longer and removed Floater to prevent backroute from JawaJuice.  Fixed bug where a miner was available to the player from the start
#3
I admit I'm getting frustrated that I overlooked so many things, so much that even my V2 change for Lemming Ledger reopened a backroute that my playtester found before the playing phase.  I've streamlined things a bit for the V8 release.  As for Reverse the Polarity, the level is somewhat broken now, and the only fix I could think of was a rather ugly extra platform with a trap on it that probably opens up even more backroutes, knowing my luck!

I suppose to give a hint:
Blockers reverse the direction of lemmings regardless of what state they're in
#4
Damn, now you're on a role.  Unfortunately they're backroutes that don't line up too well with what I'm intending.
#5
In Development / Re: Levels by Crane
November 29, 2025, 07:00:42 AM
Quote from: JawaJuice on November 28, 2025, 01:56:32 PMHave I finally cracked it? :D




Yes you have! That's intended - you thought outside the box!

Mincemeat is intended too.  The gold talisman requires some extra thinking and finesse in your technique!
#6
Both backroutes unfortunately;
although...
You're getting close with R3.
#7
So this is an interesting topic.  Someone is toying with the idea of porting Sonic the Hedgehog for the Sega MegaDrive (Genesis for those in the USA) to the Amiga, the original platform that Lemmings ran on!

Thought it might be interested for those who like low-level, old-school programming!

#8
In Development / Re: Levels by Crane
November 27, 2025, 11:11:45 PM
Blockout is intended - well done!

There is a YouTube video out there of IchoTolot solving the two Ice Cream Cake levels if you're curious (skip to 9:00):
#9
In Development / Re: Levels by Crane
November 27, 2025, 09:04:45 PM
I do have one fun level for you to try.  It was an entry in a contest a few years ago, but is also Curious 24 in Lemmings Cranium.  Behold, "Mincemeat"!
#10
In Development / Re: Levels by Crane
November 27, 2025, 08:55:16 PM
Quote from: JawaJuice on November 27, 2025, 08:09:32 PMScratch what I said about Incompressible - the solution just came to me as I was doing something else entirely lol! I should have known better than to think you would ever publish an impossible level!


That's actually unintended, but given how much precision is required, I'll let it pass!  There is an easier way of solving the level:
Intended Incompressible Solution
Dig as close as you can to the steel at the top when there are about 27 lemmings left to come out.  The digger tunnel will only be about half as wide and the compressor trap will only trigger once on that crowd.
#11
In Development / Re: Levels by Crane
November 27, 2025, 08:20:04 PM
Ooo wow, I've just seen I have a lot of replays to go through!  You've been busy!  (And already done Deep Freeze, I see)
#12
In Development / Re: Levels by Crane
November 27, 2025, 07:58:04 PM
Attached the latest version of that level!  P.S. It is actually the final level of Lemmings Cranium (Chaos 30) as a kind of grand finale.

I also attached a couple of very old levels of mine.  "Sharing a Climber?" is the first level I ever made back in the early 2000s, while "Deep Freeze" has been surprisingly inspirational despite how bare-bones it is.
#13
In Development / Re: Levels by Crane
November 27, 2025, 06:41:24 PM
That's fine, but you've got an old version of Blockout there - this is the most recent version (it's Cunning 29 in Lemmings Cranium), which does patch that backroute by making the drop higher.
#14
I don't know whether I should be honoured or to apologise!  Don't feel too frustrated though - you've helped to make our levels better, and there are a lot of levels that I've struggled to complete, and sometimes failed to complete due to not seeing an obscure trick (I never sold Diamond Mine from the previous contest in the intended way).

When the playing phase is over, I'll post replays of all the intended solutions.
#15
Your solution to Lemming Ledger is still a backroute unfortunately, and the intended solution is a bit more involved, so unfortunately can't be an alternative.  Got to think how to patch it without making things look too ugly!