anyway, now that I probe my memory, I seem to remember an instance on another level (not Tanksalot) that the glitch (fall height glitch) happened
Since I've been playing this game again lately, I recently discovered I was right about that! ^^
In 12-8 "Just you wait!" If lemmings walk off the platform directly left of the entrance the fall height from there is the infamous 50/50 chance of death or life.
(btw, just as a reminder, I DO have the patched version
)
As a side note that's not really that important; we don't really know if it's 50/50 chance I could play this level a lot and take notes and calculations but I dont think I have time for that
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<back to other glitches I've been researching recently>
there may be some kind of glitch that happens with one way walls. But it needs more investigating.
-In 'Now You're Stalking' when I dug near the exit in the middle of two oow climbed up the one way wall terrain he stopped in the middle and walked into and through the terrain then climbed again inside it and got out on top and went on as normal.
-In When Two tribes go to war(I posted this above) a lemming strangley fell through solid steel (near a one-way wall)
-there were two other instances where something similar happened which I can't remember now but I think they all happened near one-way-walls.
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I haven't been having much luck with that^ so I decided to look into diggers (since I noticed you don't have anything for them yet.
-If you dig at the very edge of a wall where the wall is made of steel or a
one way wall in the wrong direction* or the lemming is halfway on steel and half way on regular terrain, even if the lemming is standing on terrain he will swing once and stop and no terrain will be seen being removed, BUT it actually has. One layer of terrain gets removed like normal (see picture; the lemmings appear to be 'walking in the terrain'
You can also test this on "Feeling Gravity's Pull. The middle entrance above the balloon; if a lemming digs close enough to the wall it will look like nothing got removed but the lemmings will fall through (because it is also a very thin terrain).
I'll continuing investigating it, to get a better accuracy
*need to test
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the downward one way wall in "Wondering Free" does absolutely nothing. You can dig mine and bash through it in any direction. However the downward one way walls in "Mission Impossible" DO prevent you from bashing or mining through them