LEMMINGS
To celebrate the 20th birthday of Lemmings, we played Mayhem 30 in the DOS version (not the Amiga version, sadly), followed by speedrunning the entirety of the Fun stage. Very close and exciting battle, with a lot back and forth.
Notable levels:
Fun 10: I took the slow digging route, while Simon went for the (extra clever, using blockers at the bottom) floater route. He managed to screw up with that though, sending down 11 floaters, setting a blocker they all walked through, and then frantically trying (and failing) to release that and the other blocker.
Fun 11: Insider trick from Simon: bomb your basher when he's in the middle of the block. (Use DragonsLover's "Hold cursor over blocker, hold right mouse button and assign exploder to the last active Lemming under the cursor" glitch for epic effect.) Then restart.
Fun 17: I took the compression method route, while Simon just sent down some floaters, catching up to me again.
Fun 20: Hardest level of the entire game, we both managed to royally screw up on this. I didn't set up a proper holding pit an blew a hole into the route, while Simon tried to set up a holding pit with a digger, and wasting a load of builders in the attempt the stop that digger from digging. We both ended up restarting this level.
Fun 21: I missed to increase the RR.
Fun 22: This level requires for utmost skill efficiency, we both managed to complete our route with the last builder.
Fun 27: The tricky level is designed to be very difficult, because the floor at the bottom can be bombed through with a single exploder. Therefore it is crucial to adapt one's strategy to this: No, you don't avoid boming through the floor, but rather avoid compressing your crowd at the start. Having them fall down and die at a slow rate is the key to success here. Missing your second builder for the holding bridge can be amended by exploding the blocker that is supposed to turn your lemming around to continue building, and using the bridge you built instead as turning device, and building a new holding bridge. In any case, not compressing is the insurance against killing all at once. Simon didn't realize that, and let his bundle walk into the bomber pit.
But we didn't only play Lemmings, but also Pushover (yesterday) to celebrate the fact that I managed to bring 10 packs of Quavers! We solved Level 98, probably the hardest one, and then raced through the first 11 levels before we decided we'd rather make some dinner instead of carrying on.
This time we present a namida compatible recipe, to make up for the manliness of our previous recipes:
- Prepare 250 g of rice
- Heat up 550 g of carrots and peas, add the rice and 200 g cheese
- Watch the bottom of the pot burn
DANGER DANGER DANGER!
It is important to note that with this recipe, the bottom of the pot will burn already when making the stuff, not only when re-heating it.