Recent posts

#11
Lemmings Main / Re: Lemmings I - The Original ...
Last post by Ron_Stard - February 17, 2026, 08:28:05 PM
It seems the Dirt Tribe poll has 7 votes up to this day. Here is a snapshot of the current 11 most voted levels:


5 votes
-------

Just Dig!
The Far Side

4 votes
-------

Steel Works
The Steel Mines of Kessel
Rendezvous at the Mountain
Konnichiwa Lemming san [from Genesis/Mega Drive]

3 votes
-------

This should be a doddle!
Watch out, there's traps about
Every Lemming for himself!!!
One way or another
And then there were four....


There are other 7 levels with 2 votes. The poll is still young (12 days), so there is still time to vote and gain a fair and consistent consensus. How long do you think it should last? One or two months? Should I start a new poll for the next tribe, in order to gain indirect interest on this one?

Tell me your thoughts :thumbsup:  :thumbsup:
#12
NeoLemmix Levels / Re: Lemmings New Worlds
Last post by Mobiethian - February 17, 2026, 05:37:27 PM
Awesomeness, Guigui! :thumbsup: I want to thank you very kindly for giving these level packs from the past a try. And the kids as well! I must say, I am happy about your feedback and also very glad that you enjoyed these packs. 8-) Downloading replays now.

More New Worlds will be a big twist, be ready. ;) Especially with Armani on board, there are levels that I should warn you will require a lot of thought. Keep watch for release hopefully soon! I am thinking about a March or April release for the More New Worlds pack, we're going at our own pace. :)

I hope you'll enjoy it, too! :thumbsup:
#13
In Development / Re: Ah yes, PimoreLems!
Last post by WillLem - February 17, 2026, 02:06:35 PM
Quote from: Pieuw on November 04, 2025, 02:55:31 PMBy the way the title of the topic is just something that came to mind while I was writing, but it may be a bit cheesy for an actual pack name. I will need to think about it!

Just "Pimorelems" would be a good title. Drop the "Ah Yes" bit.

If the pack is intended as a reworking of the original Pimolems, the "more" pun signals that the two packs are connected whilst being a snappy title in its own right right.

All the best with it, it's looking fantastic so far!
#14
In Development / Re: Ah yes, PimoreLems!
Last post by Pieuw - February 17, 2026, 09:25:37 AM
Hey everyone, just a quick update :D

I'm still working on this, slowly, as inspiration comes and goes. The Calm rank is nearly done. Sixteen levels out of twenty are in their final state now, two others are in progress and I still have to think about the two last levels of the rank.
The most difficult will be Iron Industry for sure, as I have absolutely no idea what to do with it. I may keep the title and change everything else ???

Many levels have been heavily edited and improved and I can't wait to share them! I think I will upload the Calm rank here once it's completed so I can get feedback and replays from people that are up to do some testing. Waiting for the whole pack to be finished before releasing it would probably mean waiting for years, decades even, which is depressing. :XD:

See you around!
#15
NeoLemmix Levels / Re: Kieran's Abandoned Zone (v...
Last post by kieranmillar - February 16, 2026, 11:59:54 PM
Thanks for playing!
Quote from: Guigui on February 15, 2026, 03:00:31 AM
Spoiler
5 : This one took me a very long while, cancelling a miner with an opposite direction miner is so frame precise.
Is there another solution ? I'd say there is because mine does not use all the cloners available, the level is 5 cloners 24 to be saved, but the solution would work with only 3 cloners, 22 to be saved.
I do not demand something so horribly precise.
Spoiler
You do not have to use a miner cancel trick. I hate that trick, so have never made a level that needs it. You have "spare" cloners, just a minor little consideration on when to use it, use them too late and the clones might die., which is not that good, but it is the Abandoned Zone after all.
#16
NeoLemmix Levels / Re: [NeoLemmix] God Save The Q...
Last post by Guigui - February 16, 2026, 10:59:12 PM
With the recent resurgence of this pack because of the bug, I decided to give it a go.

Very open-ended levels by WillLem as often, but the talismans can give major headache.  think I cleared some of them, but must aknowledge I gave up on the others : most of the time I can see a solution, but am too lazy these days to play the levels again, especially if this solution is too complicated (I'm looking at you Gold Talisman Level 8) Maybe I'll come back to them later

Anyway, thank you for the pack and long live the King.
#17
NeoLemmix Levels / Re: Lemmings Heritage
Last post by Guigui - February 16, 2026, 10:55:11 PM
After clearing New Worlds, I figured why not getting back in time and trying Heritage from fellow Mobiethian ?

That was a good idea as the levels are mostly pleasing to look at and solve, and do not make my head burst trying to solve them  :thumbsup:

Replays joined, with the first rank solved by the kids again. They were alternating solving them, and were very excited because the solution appeared to them in a matter of seconds, you know how kids are...
#18
NeoLemmix Levels / Re: Lemmings New Worlds
Last post by Guigui - February 16, 2026, 10:52:04 PM
Waiting for the More New Worlds pack coming soon, I decided to give New Worlds a go and could clear it.
Mainly open-ended levels with many routes to choose from, perfect for my solving skills at the moment ! Thank you for the pack and the nice levels.

I'm joining my replays, the first rank has been done by the kids so apologies if unconventionnal solutions  :forehead:
#19
NeoLemmix Levels / Re: Kids Lemmings : awkward le...
Last post by Guigui - February 16, 2026, 06:10:24 PM
Thanks for playing the levels Ron_Stard  :thumbsup:
#20
Community Edition / Re: [+][SUG][PL] Update "Lems ...
Last post by Guigui - February 16, 2026, 01:01:56 PM
Sounds nice, let's go with the EDIT 2 then !

You can be sure I'll try the new RCE and give my thoughts on the new settings and colors ... and may be the first one to ask for + Extra Saved  ;)