Recent posts

#11
NeoLemmix Levels / Re: [NeoLemmix] MiniLems (64 L...
Last post by kaywhyn - January 07, 2026, 08:32:58 PM
Hello @WillLem,

I have solved all of the levels :) My replays are attached.

Also link to my LP: https://www.youtube.com/playlist?list=PLbp2m4KlFpJupBOI10iCSb3I1ufEHRAX0

Enjoy! :P

General Feedback

MiniLems is another remix pack by WillLem, where the concept this time is taking select L1 levels and making them "miniatures" by drastically reducing the level size. In this way, some levels now end up as one-screeners and for those that don't the level is still way smaller in size, with the condition that WillLem was working with being the levels are no taller than 124 pixels tall and no more than 800 pixels wide, according to the OP description. MiniLems also has twice the amount of levels per rank than DéjàLems does and hence double the amount of levels overall. In addition, MiniLems is classified as a much easier pack than DéjàLems, and I completely agree with the difficulty classification of Very Easy - Medium. Just like DéjàLems, I still enjoyed MiniLems very much despite it being on the easier side than most other level packs I've played! :thumbsup: Well done WillLem, this is a nice level pack concept as well ;)

Since the levels in this pack are just select L1 levels remade as miniatures, I'll simply list my favorites and which levels I found challenging.

Favorites: Tricky 2, Tricky 6, Tricky 13, Tricky 16, Taxing 4, Taxing 7, Taxing 9, Taxing 11, Taxing 14, Mayhem 3, Mayhem 7, Mayhem 10, Mayhem 12, Mayhem 13, and Mayhem 15.

Hardest levels of the pack IMO: Tricky 2 (not very hard but one I can see that can be challenging for less experienced players), Tricky 13, Tricky 16, Taxing 11, Mayhem 3, Mayhem 5, and Mayhem 7.

Well done again and thank you for MiniLems, WillLem! :thumbsup:   
#12
In Development / Re: Levels by Crane
Last post by Crane - January 07, 2026, 08:30:47 AM
Well, the levels I posted at the start of this topic I'm hoping would be good for a Level of the Year nomination.  A new pack won't be for a while though.
#13
In Development / Re: Levels by Crane
Last post by MASTER-88 - January 06, 2026, 11:24:39 PM
Crane make new pack? I loved your first pack. Cannot wait see your next. Im not goes play your levels until pack is ready. Then i´ll might give it some shots. ;P
#14
NeoLemmix Levels / Re: Oh Yeah More Lemmings by M...
Last post by MASTER-88 - January 06, 2026, 10:59:00 PM
BTW Development topic is locked. I locked its myself. If you have free questions about my packs. Just ask here or private PM with me.

Little warn. If you ask it in site please use spoiler tags.
#15
NeoLemmix Levels / Re: [V6] Sweet 'N' Sour Lemmin...
Last post by The Tomato Watcher - January 06, 2026, 10:39:04 PM
Just now getting to checking everyone's replays. There are indeed no more major backroutes! Yippee!

Thanks to everyone for sending replays (and for all the kind words and general feedback). :D
#16
Forum Games / Solve a Scenario
Last post by The64Watcher - January 06, 2026, 09:16:49 PM
This is like corrupt a wish but instead you give a funny scenario and then the next person has to solve it and give their scenario.

i will startie :)

what will happen if you put jimmy mc lemming under his favorite brand of gum just out of reach?
#17
Forum Games / Re: Replace a word in a Lemmin...
Last post by The64Watcher - January 06, 2026, 09:02:03 PM
lets revisit fun 2, only jimmy mc lemming can survive this
first forum game post of 2026
#18
Challenges / Re: What skills can't you live...
Last post by hrb264 - January 06, 2026, 08:48:08 PM
If the skill is available i usually try and dig a pit to contain the lemmings and then get a guy off to go and build/bash etc.
#19
Lemmings Main / Re: Lemming Races
Last post by The64Watcher - January 06, 2026, 08:37:23 PM
 :lem4ever: Sadly races will no longer be daily and be on a more mood based schedule, however, id like to say fanart is allowed :)
#20
NeoLemmix Levels / Re: [V6] Sweet 'N' Sour Lemmin...
Last post by IchoTolot - January 06, 2026, 08:11:59 PM
Here are my solutions for V6.  :)

I don't see any major backroutes on first sight.