Recent posts

#11
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 28, 2026, 12:01:59 PM
Over 8 Hours in row Fiat Lem today. I think i am ready to keep break and back to play later. I almost got completed Proficio. Cannot completed two last levels rightnow. Nothing focus level 19. This level is quite huge & very quirky and might requires some board testing lemmings editor, but i´ll make it when i am more focused mood. Its bit quirky board too. This last level Proficio seems road block me everywhere rightnow. I´ll might overlook it, its very close to finnish, but its still goes wrong somewhere. So let continue Scando mode and back to play two last proficio levels later.

Here i other Proficio mode replays and yes Scando 1, that was quick and fun level.

Proficio 2
Mainteance staff on the Loose
That was fun level to play. I got it quite quickly, never perform this level main trick before, its quite interesting

Proficio 9
From A to B back again
This level was quite cunning even that less skills and yes its quite sharp too, though nothing compared Proficio 16 High Tide

Proficio 14
Late Comings
That was fun level, remind some my own custom levels, so i got this done very fast

Scando 1
Cabinet of curosites
That was quite simple level, take me some 15 minutes figured out

BTW
Proficio 20 Attempt. I have very potential attempt. I have to look this more later.
Ecletic Power
This my lower room was technically perfect (used some my old SNES lemmings strategys, heck this upper room. Much builder remains, but no enough pass it through, lack bashers will kill this solution, i´ll put this attempt replay.
#12
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 28, 2026, 05:31:58 AM
5 Next levels. Here we go 8-) . Only 6 levels remain Proficio includes Proficio 1 which really roadblock me. Migth look it again later this week. Hope i figured out it next time. :P Yes Figured out Proficio 1 too. Very fast with this time. Only one single attempt. Im not was very sharp feeling in weekend. :-[ Its not was hard level.

Here we go 5 next levels and Proficio 1.

Proficio 7
Seconds hand wonderland
I´ll guess this is intention solution, quite simple level take few lookings

Proficio 8
Snow Piercer
Guess its intention, lot builders here and also some remain, simple level

Proficio 11 Talisman completed
Attack big root thing
This level was quite cunning and talisman required some precise timings. Got it 1 min 20 seconds. Talsiman required 1 min 45. Though its not matter 1 min 20 or 2 minutes, because if anyone turn back you will failed it

Proficio 13
Land Confusion
This might intention solution, another quite simple level, just keep 2nd lemmings run around untin builder is done

HARDEST & MOST GENIUS LEVEL NEXT. :devil:
Proficio 16
High Tide
Just wonder why this are Step 2 Proficio level. Its sure more Step 4 Impero level IMO, what goes about execution. This execution here requires a lot releaserate manipulations and super tight timings everywhere, i did make many test out before got all finnish. This trap is main trouble. Let two walk over , but no more or less. Okay i test different releaserates and 98 seems work best way make group and floaters help me manipulate landing ones. Make finalize perfect group. That was still hard, this timing only take me  nearly 60 minutes perform correct. Its might most precise level at this point i am played in this pack and also hardest level executed correct (though there is some more cunning levels around). Happy i got it finally done. 8-)

EDIT
LOL. I am feel myself so stupid rightnow. Proficio 1 was actually very easy level. I got it my 1st attempt when i have to go it again. Spend two hours it weekend and give up it then. Maybe i was tired or something, my brains not work well. :-[  Yes this is embarrassed. Its thrid time i´ll overlook simple level just that much. Once it happen Crane pack Cunning 16 and once Nota_Steve pack medium 29. Those levels take me horrible long, even those was quite simple to figured out and executed.

Proficio 1
Dead lemming is good lemmings
that was very simple, just let left side work left and thats it, i overlook it much weekend and try much more complicated ways.

here is Proficio 1 replay and sure its intention solution. Its have to be, because i technically tries everythings else in last weekend.

BTW
Current status
Incipio all 20/20 level completed plus talismans
Proficio 15/20 levels completed
Scando 0/20 levels completed (yes not are trying it yet)
Impero 6/20 levels completed.
#13
Other Projects / Re: Ultimate Lemmings 2.0 - Al...
Last post by UltimateLemmings - October 28, 2026, 05:21:08 AM
Ultimate Lemmings 2.3

Version 2.3 brings player rankings, new ways to practise Lemmings 2, and improvements to sequel controls, replays and saved games.

Player rankings
Leaderboards now have their own destination, separate from Progress. Compare results for Fastest 100%, Fastest Clear, Least Skills and Most Saved, with local and online rankings.

More ways to play Lemmings 2
An isolated practice route lets you experiment without changing your campaign. There's also a short Classic tribe sampler that carries survivors between levels.

More sequel features on mobile and Apple TV
Expanded Lemmings 2 and Lemmings 3 support connects more native controls, campaign sessions, checkpoints and replay tools. Review recorded attempts, use Lemmings 2's held aiming controls, and watch the original sequel movies from the library.

Better continuity for saved games and Hot Seat
Cloud sync makes a final save pass when the app closes or moves into the background, including changes made during an upload. Offline progress from two devices merges into the same Hot Seat session, and starting the Golden Path on Mac keeps your current players and session together.

Clearer menus and playfields
Home, Back, favourites, recent levels and saved playlists are easier to reach. Fan collections are easier to browse, with numbered packs kept together. Pause and replay controls have clearer groups and states. Crowd shadows, assignment feedback and optional sprite trails help make busy scenes easier to follow.

Duo also gets Home layout and fold-transition audio improvements, alongside fixes for soundtrack fade-ins and interrupted audio playback.

Availability
Mac 2.3 is available now. The iOS and Apple TV builds have been submitted for TestFlight Beta App Review; existing tester groups will be notified after approval.

Classic and The Tribes remain Complete. Chronicles and NeoLemmix remain Beta.

Download Ultimate Lemmings 2.3

Thanks to everyone playing, testing and reporting the places where a lemming—or a menu—takes an unexpected turn.
#14
General Discussion / Re: German meetup in Kassel, S...
Last post by Flopsy - October 28, 2026, 02:16:08 AM
Myself, Kingshadow and Will have successfully booked our Germany flights this evening.

We'll be there 20th-27th Feb. I've PM'd the flight details to you Simon  :lix-cool:
#15
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by WillLem - October 28, 2026, 02:08:52 AM
I'm still up for this. Happy to re-arrange it for another time if it means more people can make it. Otherwise, let's just keep the original date :thumbsup:
#16
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by hrb264 - October 27, 2026, 09:42:27 PM
Quote from: ∫tan x dx on August 30, 2026, 09:20:10 AMI'd love another meetup!

Bristol sounds good for me, and November should be fine!
are you still up for this?
#17
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by LemFan - October 27, 2026, 08:37:05 PM
But tanxdx and WillLem has posted on this topic further up, seems like they've just forgotten all about it?
#18
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by Flopsy - October 27, 2026, 08:11:49 PM
Ok last time to try and drum up more interest than just myself, Kingshadow and hrb264.

Quote from: hrb264 on October 27, 2026, 07:15:44 AMhey @flopsy - I'll probably now be coming down on the 13th, but perhaps you can give me a lift back as it looks like I'll be going back on the Sunday? :) No worries if that's not convenient

If it's just going to be me, you and Kingshadow going then we'll most likely be calling the whole thing off sadly.
See what happens in the next few weeks before we decide
#19
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 27, 2026, 08:10:03 PM
Three more Proficio levels done.  This Blood & Fire was mega cunning. :evil:  Over 3 hours attempts with this level. Finally got it right. That was reverse version fire & blood which also was really tough level.

Proficio 10
anicent astronaut
This level was quite easy i figured out it some 15 minutes, one fastest solution i got done in this pack, i think its intention or close it, very limited skills here

Porficio 12
Paved with good intentions
This level was fun & interesting to play, its take me while to solved some 60-90 minutes range. Guess its intention solution, that was cunning level though, many things have to look here

Proficio 15
Blood & Fire
Over 3 hours attempts here and i overlooked it a lot. I overlook this begin here so much, that keyword here is compress lemmings and they all can fall down with one single digger, that why this take me so long, i always waste too much skills here and cannot pass that end. Its have to be intention and only possible solution. I´ll really look everything else here, its cannot be done any otherways. Though its not really was too hard level to executed if you figured out this compression method with begin

EDIT
Proficio 17
Bad Reflection
This level was super easy got it less than 5 minutes, though its might backroute, quite much skills remain, here is alls saved solution too

EDIT 2
Proficio 6
Low Tide
This might are backroute (bomber, climber & floater remain) Blocker trick compress all, next turn all climbers keep first lemmings little bit ahead then he can turn all other used digger rightspot, bash back turn others, then just keep digging to finnish (2 lemmings die to trap and this blocker cannot saved. This solution requires some tigh spots, not really that hard level, but its might be backroute though
#20
NeoLemmix Styles / Re: Style updates topic
Last post by Proxima - October 27, 2026, 07:50:50 PM
This is a recolor of the water from ohno_rock using the colours of gronkling_beast. I'd like to recommend it be added to the beast tileset, if gronkling is okay with that.

EDIT: Added a second version. The first one only replaces the colours of the green vines (since the original bright green really clashes with the terrain); the second one replaces the white vines as well, making the tile much darker. Up to you which one you prefer! (Although if you don't have a preference, I prefer the second version -- just rename it to "vines" so it matches the nxmo.)