Recent posts

#11
In Development / Re: Levels by Crane
Last post by Crane - December 18, 2025, 10:21:40 PM
In the meantime, I've added a copy of Backdraft to the second post of this topic for easy finding later on (where all the other levels are!)
#12
In Development / Re: Levels by Crane
Last post by JawaJuice - December 18, 2025, 07:47:49 PM
Quote from: Crane on December 18, 2025, 07:37:52 PMBackdraft is intended - well done!  Now I wish I did submit that to the contest instead of Lemming Ledger despite the similiarities to Redneck Redemption.  The talisman does take a fair bit of thought!

Speaking of Lemming Ledger, both that and Double Blind are backroutes, but well done on using all of the tools!  I think they can be patched, but I'll take a day or two to think about them.

Nice! :thumbsup: I've never been a talisman-oriented player; once I've solved a level as intended, unless I can quickly see how to get a talisman, I prefer to move onto other stuff rather than spend hours chasing it, so I shall leave that to others. Backdraft is definitely a well-designed level and would have been a nice addition to the Contest - too late for its inclusion now I guess? Despite taking a fair bit of working out, the solution was certainly far more intuitive to me than Lemming Ledger; I dunno whether that will be the case for other players as well.


#13
In Development / Re: Levels by Crane
Last post by Crane - December 18, 2025, 07:37:52 PM
Backdraft is intended - well done!  Now I wish I did submit that to the contest instead of Lemming Ledger despite the similiarities to Redneck Redemption.  The talisman does take a fair bit of thought!

Speaking of Lemming Ledger, both that and Double Blind are backroutes, but well done on using all of the tools!  I think they can be patched, but I'll take a day or two to think about them.
#14
In Development / Re: Levels by Crane
Last post by JawaJuice - December 18, 2025, 07:04:57 PM
Let's go again!

No talisman for Backdraft this time. :(

Spoiler
If this is the intended solution, it reminds me a little bit of Denial with turning a lemming around by climbing up and falling back down in the opposite direction. The Redneck Redemption parallel is clearer now as well, bashing right and mining left. I can't really conceive how this could be done without using the climber/floater though (presumably the talisman solve).


#15
In Development / Re: Levels by Crane
Last post by Crane - December 18, 2025, 05:26:28 PM
Well they're backroutes, but nothing too serious and hence are easy to patch out.  Even "Double Blind" allowed me to introduce some potential new red herrings.

ADDENDUM: Fixed Backdraft too.

EDIT: Fixed accidental overwrite of Lemming Ledger with Double Blind.
#16
In Development / Re: Levels by Crane
Last post by JawaJuice - December 18, 2025, 03:56:32 PM
Decided to try something different with Backdraft!

#17
In Development / Re: Levels by Crane
Last post by JawaJuice - December 18, 2025, 03:28:26 PM
OK cool! As long as it's not making you unhappy, I continue to enjoy the challenge :thumbsup:

Here are a couple more solutions for Lemming Ledger and Double Blind. Hopefully I'm getting closer to your intended. Totally stumped by Backdraft though, sorry! Not even close to the non-talisman solution, let alone talisman. I definitely see the similarity to Redneck Redemption but I'd say it's harder.


#18
In Development / Re: Levels by Crane
Last post by Crane - December 18, 2025, 12:54:49 PM
Well it is a backroute, but I'm not unhappy about it as it's just the first version that hasn't been playtested yet.

In the meantime, here's the original Lemming Ledger again, this time with a locked release rate (not allowed in the contest) and a level kind of based on Redneck Redemption (I didn't choose it for the contest because it was too similar to Redneck Redemption in a way).
#19
In Development / Re: [NeoLemmix] Oh Wow! More N...
Last post by kaywhyn - December 18, 2025, 11:34:44 AM
I've now sent Mobiethian my MNW V4.5 Demo replays to his levels. Nice job again to the co-authors on the levels! I'm quite impressed with what I saw and look forward to playtesting the complete pack whenever it gets done in the future! :thumbsup:
#20
Contests / Re: Level Design Contest #33 -...
Last post by kaywhyn - December 18, 2025, 11:00:40 AM
All rightie, I've went ahead and recorded my video solutions to the contest levels :thumbsup:

Part 1 (Rule 1) - https://youtu.be/n90Zy6_PLbY

Part 2 (Rule 2) - https://youtu.be/T1ZJaNEcydU

Part 3 (Rule 3) - https://youtu.be/CXQLGWg0TvE

Part 4 (my levels) - https://youtu.be/sDO5Q_yWcMY

I've re-attached my replay collection and have also attached the intended solutions to my levels :)