Recent posts

#11
NeoLemmix Levels / Re: NotaLems Level pack
Last post by Nota_Steve - April 21, 2026, 04:33:25 PM
Hi Everyone.

Please find attached to the original post my Reworked level pack "NotaLems V2".

Patch Notes

After much fair and constructive criticism I have reworked the structure and design of many levels of the easy rank, in order to achieve it's goal of teaching new players the game and it's skills. I have also taken the time to cut down on unnecessary height in most levels.
Easy Rank
Easy 1 - Moved Digger tutorial first, Improved Pre-text
Easy 2 - Added Pre-text
Easy 3 - Moved Builder tutorial, Improved Pre-text
Easy 4, 5, 6, 7, 8 - Improved Pre-text and changed background on "Egyptian Excavation"
Easy 9 - New level "Tightrope Artists", Improved Pre-text
Easy 10 - Now Neutral Lemming tutorial with improved pre-text, shortened Lemming count and edited level solution
Easy 11 - Now Release rate tutorial
Easy 12 - Removed "Dog wants a drink. Now sacrifice tutorial, Much shortened Lemming count, reworked level design.
Easy 13 - Now "Noughts and Crosses", added Pre-text
Easy 14 - New level "Highland Hijinks"
Easy 15, 16, 17, 18, 22, 23 - Rearranged order of levels.
Easy 19 - Now Lemming turning tutorial.
Easy 20 - Now "Not quite so Menacing"
Easy 21 - Now Builder tutorial number 2
Easy 25 - Removed Lock on release rate, increased release rate slightly.

The Medium rank appears to have done it's job pretty well as I hoped it would serve as a real tester for newer players and a slight difficulty increase to a more experienced player. Many of the levels did contain backroutes so most have now been patched out. I hope that players continue to try and backroute as much as possible so as I can learn better how to avoid them. The criticism of spamming 1 skill in certain levels I think is fair and I have re-worked or removed several levels in this rank that do that, not all though...

Medium Rank
Medium 6 - Removed terrain to prevent backroute
Medium 8 - Lowered Lemming count to 10, Renamed, new solution
Medium 9 - Added steel to prevent backroute
Medium 15 - Removed "Hazardous Work Environment", now "Million Dollar Lemming"
Medium 16-29 - Slightly rearranged due to level removal
Medium 21 - Difficulty of level increased.
Medium 26 - Backroute fix (not a massive change)
Medium 27 - Now "Sandcastle Competition",  Level remains unchanged however a new Silver Talisman added
Medium 28 - New level "Pole Dance" added, Silver Talisman added
Medium 29 - Added terrain to help identify intended solution.
Medium 30 - Reworked level, new solution.

The tough rank was my way of having a bit of fun, I hoped to make many of the levels as difficult as possible and is aimed at giving the more experienced Lemmings players a challenge. I will openly admit that some of the designs were uninspired and somewhat lazy on my end, with some levels that have proven easy to backroute, skill spamming, tedious or a little bit too easy for the rank. These oversights have been addressed and I hope now the Tough rank proves to live up to it's name! While some of the levels are a bit Builder heavy (Tough 13 for example) I do have a bit of a soft spot for them.
I am certain that there will be some backroutes I have missed, so I hope that they can be identified, Tough 20 proves to be a hard one to create.

Tough 3 - Removed terrain to help identify intended solution
Tough 6 - Reworked to suit intended solution (The solutions I have seen used are very skillful)
Tough 7 - Reworked to suit intended solution
Tough 8 - Added OWD and made changes to suit intended solution
Tough 10 - Made steel more apparent, reworked slightly to avoid unintended route
Tough 11 - New Level "Calacatta Monument"
Tough 15 - Reworked Level entirely (Builder and bombing proves very unpopular, and I agree, this redesigned puzzle should be a worthy challenge)
Tough 17 - Reworked Level (Far too easy to backroute, made changes to suit towards intended solution)
Tough 18 - Removed "Cave Explorer", Now slightly reworked "Spectacular". (Cave Explorer was a lack luster attempt at a level, I feel the new OWD in "Spectacular will offer a reasonable challenge)
Tough 19 - Slight rework to suit the intended solution.
Tough 20 - Reworked level, different skills
Tough 24 - Reduced Lemming count, Added Steel to prevent slight backroute (while I was happy with the solutions I've seen, it was a slight backroute)
Tough 25 - Added Steel to increase difficulty
Tough 26 - Added OWD to aid intended solution.
Tough 27 - Slightly reworked to suit intended solution.
Tough 28 - Level remains unchanged, however a gold talisman has been added (This level has proven popular, I think it's appropriate to give an extra challenge)
Tough 29 - Slight rework to increase difficulty


As always, I would appreciate any feedback as it will help me with the second pack I am currently working on, all criticism is fair in my eyes :).

I'd like to express my gratitude to everyone who has played NotaLems thus far, and a huge thank you to Kaywhyn, Proxima and JawaJuice for their feedback and help.

I hope that you give my reworked pack a go and more importantly, I hope you enjoy it!

Steve x
#12
Site Discussion / Re: SMF 2.1.5 released - need ...
Last post by kaywhyn - April 21, 2026, 12:23:09 PM
Looks like version 2.1.7 dropped last month, so we'll need to upgrade the Forums to it sometime :)

https://www.simplemachines.org/community/index.php?topic=593921.0
#13
Forum Games / Re: Save a Lemming
Last post by Baldem1990 - April 21, 2026, 01:12:04 AM
He will cut the box into a hill with a chainsaw.
#14
Forum Games / Re: 11 Lemmings
Last post by Baldem1990 - April 21, 2026, 01:10:56 AM
Quote from: The64Watcher on July 30, 2024, 02:17:24 AM10 - 10 is falling from the empire state building
This lemming experiences gravity force and is low on breath. Wind would control the lemming's movement speed. If I say a few words, the lemming will glide to safety into the East River and recover while floating in the water and while learning how to swim.
#15
Forum Games / Re: Solve a Scenario
Last post by Baldem1990 - April 21, 2026, 01:04:22 AM
He shouts "OWWCH!!!" and flies to kick the operator in the head for revenge.
#16
Forum Games / Re: The serious 5 word story.
Last post by Baldem1990 - April 21, 2026, 01:02:20 AM
However, they all go home.
#17
Lemmings Main / Re: A tier list video of all m...
Last post by kaywhyn - April 20, 2026, 06:14:24 PM
Copy/paste my reply to your pinned YouTube comment on the video:

I haven't played the SNES port of Lemmings, but I do think the music is at least decent. Far better than the Amiga Lemmings music tracks IMO, which I honestly can't stand to listen to anymore :D I really don't see how people like that port's music, though admittedly the Amiga was pretty hot stuff back then if you were one of the people fortunate enough to own such a machine back then, for which this is one of the original ports of the game. I didn't, and I still haven't played the Amiga port of Lemmings.

As for the question, I must say that the Dos version has the best music soundtrack for the game of Lemmings. In a way, I'm a sucker for the Dos version due to how I grew up with the Dos version of Lemmings. I started off with the floppy, so I was first acquainted with the Tandy Dos soundtrack. About 1-2 years later, I later owned the CD that bundles both Lemmings and ONML. This one uses a higher quality redbook CD audio version of the Tandy Dos music tracks. The redbook CD has, IMO, the best version of the AWESOME music track. I actually spent more time growing up with the redbook CD audio and also got to experience this version of the AWESOME music track first before the Tandy version despite having played the floppy version of the game first.

Playlist of the Dos Tandy soundtrack:

https://www.youtube.com/playlist?list=PLYnKFyDMmhs1MmwLoEkriIXmnB7sQnfv4

Playlist of the redbook CD audio:

https://www.youtube.com/playlist?list=PL75CABB4561CE61F0

Note that in the second playlist, that isn't the CD I owned. Instead, I owned the notoriously very difficult to find gray CD by Slash. At least from what I understand, other than the publishers being different and the one in the playlist being a half green CD instead of gray like mine, they're identical in every way, according to a user who took a look at them on the Discord.

I still have the physical CD copy on me to this day, even about 30 years later! :D I will be posting my CD image dump to the Internet Archive sometime later today, now that I'm done live streaming both L1 and ONML and know that it's fully functional. It's unfortunate that I can't play the game by running it through my physical CD anymore, as it always throws installation errors and other issues that the game has when running it through Dosbox, but luckily making an image dump does work, so I was very happy to have played the CD version of the game again after so long and having not been successful in the last several years.

Other than Dos, the only other ports of the game I've played are the PSP and Genesis/Mega Drive. I went down to my local Game Stop to get PSP Lemmings on the day it was released back in 2006, when I was a junior in high school at the time ;) I had an actual PSP to play it on at the time. For the latter, I played that on an emulator either in the late 2010s or sometime in the early 2020s. Both the PSP and Genesis have quite decent sounding music tracks IMO and hence I like those in addition to the Dos and redbook CD Dos audio.

So yea, to summarize, I grew up with the Dos version of Lemmings and prefer its soundtrack to the Amiga, and I also like the redbook Dos CD audio, with a bit more of a preference for the latter due to being higher quality. I also like the  PSP and Genesis/Mega Drive soundtracks, though for the latter certain soundtracks at least, such as it has a pretty good She'll be coming round the Mountain IMO.

Thanks for sharing with us at the Lemmings Forums and looking forward to future videos from you! I'm also on YouTube with the same username as the one I use on the Lemmings Forums, and the link to my channel is also in my signature :)

Quote from: Tiduas on April 20, 2026, 06:01:14 PMI looked into your comment but can't see it on the channel unfortunately. I would guess that it's because of the playlist link that Youtube didn't like it which is a shame. Would love to read it here instead then!

Absolutely, my pleasure on the compliment! :thumbsup: 
#18
Lemmings Main / Re: A tier list video of all m...
Last post by Tiduas - April 20, 2026, 06:01:14 PM
Thank you so much for the kind words @kaywhyn! I very rarely hear much said about if my voice and talking actually fits for videos or not, but since I'm usually not hearing anything I have come to accept that it's at least acceptable. So it's very much appreciated to hear a comment like yours to get a confidence boost. 😁🔥

I looked into your comment but can't see it on the channel unfortunately. I would guess that it's because of the playlist link that Youtube didn't like it which is a shame. Would love to read it here instead then!
#19
Forum Games / Re: Corrupt-a-Wish
Last post by CrazyAfroAli - April 20, 2026, 07:21:42 AM
The eggs... don't break, somehow

I wish I wasn't so tired all the time
#20
NeoLemmix Levels / Re: MazuLems - Converted for n...
Last post by kaywhyn - April 20, 2026, 12:05:30 AM
Earlier today, I live streamed this pack:


If it isn't working for you, please check back later. It's probably still processing. Also, watch it in a browser tab if you want to see the live chat messages ;)

Exactly as the video title says, MazuLems was the very first custom Lemmings level pack I played back in the days, around 2006, when I was a junior in high school. For Dos as well, before DoveLems, which was the first custom Lemmings level pack I played on Lemmini and comes about 6-7 years after I first played MazuLems. It's now 2026, so it's now been about 20 years since I first played this MazuLems! :lem-mindblown: My timing is probably a bit off here, but yes, wow, 20 years ago!

Here, I streamed the entire pack on Dos, so I know it's not relevant to this topic because this is for the NL version, but because this is MazuLems, I think it should be fine if I post my live stream of the pack on Dos here :P Because this pack was originally made for Dos, it does mean that levels 10, 15, and 16 play out exactly as they are intended to be played, before the first two were changed so that it conforms to NL standards in namida's and mobius' conversion of the pack to New Formats NL. Needless to say, I was just blown away by Level 15 when I accidentally stumbled upon the gimmick in the level all those years ago. However, because the title is a reference to an Indiana Jones scene, I believe the level will be much easier for those who have seen the film for which the title alludes to. I haven't, and I still haven't seen any of the Indiana Jones films.

Because it was the very first custom Lemmings level pack I played, MazuLems was quite difficult for me back then (as mentioned, I was only a high schooler at the time), but I eventually did make it through the whole thing through determination and perseverance. I would later go on to play a lot of mini 10-level Dos packs on CustLemm before the end of my high school career, racking up tons of custom level solving experience along the way, as I learned plenty of neat tricks I hadn't seen before that not even was shown in MazuLems ;) In any case, this live stream was a really nice trip down memory lane for me as I kind of got to relive my childhood experience a bit from when I first played this level pack all those years ago! :thumbsup:

If memory serves correctly, I LPed New Formats NL MazuLems in honor of my 30th LP in I believe 2021, which I posted somewhere earlier in this topic :P

Quote from: Guigui on December 10, 2025, 11:34:52 PMSo if I understand correctly, the closest we can do on NL to have a level similar to what It's A magical World looked like is to shift steel plate one pixel closer to hatch area, so that the builder himself will turn around and play the role of the climber who glitched.

This way the level is pretty straightforward and both crowd are totally independant.

Skip to about the 1 hour, 30 minute mark in my video and you'll see the glitch (the magic as it's called in the level title) in action that Martin Zurlinden originally intended for the level on Dos ;)