Quote from: Simon on October 06, 2025, 09:35:09 PMYou haven't shared the background of your project yet, thus: What's your vision? Simply make this kind of game more convenient to play (rather than via networking emulator)? Or do you have new design goals for gameplay/physics/rules/...?
Quote from: Simon on October 06, 2025, 09:35:09 PMI run Linux. I'm happy to build from source myself. Or I run your binaries (Linux binaries directly, or Windows binaries through Wine).
Quote from: Simon on October 06, 2025, 09:35:09 PMgeoo and I are experienced Lix players. I'm the author of Lix, and both of us have given extensive feedback for the Clones developers. I'm happy to write some longer posts here for you about the design background of Lix and Clones. Let me know what interests you!
Quote from: geoo on October 06, 2025, 04:55:30 PMI'm curious to see what you've developed. Back in 2008 we tried to play Amiga Lemmings over network through emulators (and it was laggy and the gameplay wasn't great either, still good fun for the first time trying). Since then I've played a lot of networked multiplayer through Lix (and in the early days also Clones), and I think both engine and level design has come a long way since then!
Simon, the dev of Lix, might also be interested.
I'll probably be free the next two weekends. Only got Linux.
Quote from: Proxima on September 17, 2025, 03:33:20 AM... vast worlds to explore, and I love the feeling of exploration and discovery, not knowing what's around each new corner, and gradually piecing things together and building connections...