Recent posts

#11
Challenges / Re: [Lemmings 2] Minimum skill...
Last post by Simon - May 26, 2026, 04:30:16 PM
Thanks! Your explanation sounds plausible after my initial testing. Tenacious work, well done!

There is magic left in L2 after all these years.

-- Simon
#12
NeoLemmix Levels / Re: TomatoLems [Difficulty: Ea...
Last post by Erickk64 - May 26, 2026, 03:40:34 AM
This is actually one of my first fanmade levelpacks I have ever completed, and it was pretty fun! :D
The levels were clever, and the special levels were pretty cute! I found it pretty fun even though it was a bit short, I'd say this is a good enough levelpack for someone who just beated the original game and wanted to find some fanmade levelpacks to see how its like :) good job on the levelpack!  :thumbsup: 
#13
Challenges / Re: [Lemmings 2] Minimum skill...
Last post by LemSteven - May 26, 2026, 12:52:21 AM
It's been almost 14 years since this thread was last updated, which probably shows just how little interest there is in Lemmings 2 challenges these days, but I managed to get Shadow 5 down to 3 skills.  It's also a no-platformer solution.

Be warned that this one is extremely hairy with the finicky chain mechanics, and a decent amount of luck is needed when releasing the crowd in the end so that none of them walk to the right.

Shadow 5: Three Skills
Make a lemming a rock climber and time it so that he falls directly onto the chain, without jumping.  He needs to be released such that he is flung all the way to the right side of the level and bounces off the right wall (keeping him from climbing that wall).  From there, jump over the gap and pray that he drops off the edge just as the chain is arriving; you can assign the jumper early and climb up a bit of the side of the gap to help make the timing more favorable, but it still takes some finagling with the chain speed.  Release the lemming to the left and have him laser blast to the far left edge of the crowd's holding area.  If luck holds, no right-facing lemmings will be directly over the laser when it breaks through, and everyone will walk left to the exit.
#14
NeoLemmix Levels / Re: Oh Yeah More Lemmings by M...
Last post by Guigui - May 25, 2026, 03:57:51 PM
I tried a little to solve Step 5 Decimation, teased by the challenge sent by MASTER-88.

It looks like I am not PRO yet, of course, as I cannot solve it. Of course the time limit is the main issue. But the two exits makes me wonder too, do one need to use both exits ?
#15
Contests / Re: Level of the Year 2025: Pl...
Last post by IchoTolot - May 25, 2026, 08:59:05 AM
Updated the pack with the new versions of Guigui's levels.  :)
#16
Contests / Re: Level of the Year 2025: Pl...
Last post by Mobiethian - May 24, 2026, 11:44:46 PM
There are a lot of really nice nominations in the LOTY 2025 pack! I'll be trying to solve them all over the next week or two. Excellent job, all of you in the contest! :thumbsup:
#17
Contests / Re: Level of the Year 2025: Pl...
Last post by Guigui - May 24, 2026, 11:37:33 PM
 :forehead: Oh god, I did not even see that 3 levels from my pack got nominated ; I only sent one to IchoTolot  :forehead:

I just sent the 2 missing ones, sorry for having everyone waiting and Icho doing the same thing over and over.

Also thanks to the anyone who nominated my levels, it came as a nice surprise to me.
#18
Contests / Re: Level of the Year 2025: Pl...
Last post by JawaJuice - May 24, 2026, 10:08:05 PM
@IchoTolot I think what happened there is that you never backrouted that level in the first place - so saying there were no more backroutes in your solutions was technically true. Having watched your LP after I finished play-testing that pack, I noticed you hit on the intended solution first time more often than not. The many iterations of levels, and that level in particular, were down to the fact that some players (myself included) were persistently backrouting it!

Appreciate what you're saying about only curating this pack for peoples' convenience, I just thought I'd point it out. :)

#19
Contests / Re: Level of the Year 2025: Pl...
Last post by IchoTolot - May 24, 2026, 09:11:15 PM
@kaywhyn Yeah, I was looking at the wrong month in my kalendar. I changed the deadline to June 26th. Thanks for the notice!

@JawaJuice I just noticed today that Guigui's pm only sent me a part of the levels that were nominated, so I took the rest out of my download of "Save One" where I was told that there were no more backroutes in my solutions.
I was not aware of another update. If Guigui insits, i can update the pack with another version. 
@Guigui If you wish to update, please just pm or post your update here!

In general: This pack is nothing more than an optional service I provide as an attempt to make all nominated levels more easily accessible. I do not guarantee 100% correctness with the level versions!

#20
Contests / Re: Level of the Year 2025: Pl...
Last post by JawaJuice - May 24, 2026, 09:00:22 PM
Also, also... I don't think you've included the right version of the Save One level, 'Blues Walk With Me' :) 'Blues' was what the level was called originally, in the first release of Save One. IIRC the final version featured a button. @Guigui can correct me if I'm wrong, but I believe this is the final version of the level (attached).

mod edit: Removed level attachment, per Icho's reply below. For LOTY in general, level updates should be left to the responsibility of the nominated authors themselves to post for Icho to include in the LOTY pack.