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#11
Other Projects / Re: Ultimate Lemmings 2.0 - Al...
Last post by UltimateLemmings - November 01, 2026, 11:53:10 AM
Ultimate Lemmings 2.4
Since 2.3, saved sessions are easier to return to, shared controls are clearer, rewind takes shorter steps, and Cloud Saves can link devices with a private one-use code.

Start where you mean to
Home offers Start Journey or Resume Journey for the selected solo or Hot Seat session. Earlier Hot Seat sessions remain available. A level preview can open the selected level directly.

This builds on 2.3.1's clearer return path and the shared session work in 2.3. The selected player, roster and turn stay with their game. Hot Seat handovers remain paused until the next player chooses Ready.

Controls that explain themselves
Joined stone controls group skills, speed and transport actions. Selected lemmings and skills are easier to see. A pulsing marker shows which way a lemming is walking. Mac panels keep Back and Main menu with the other actions at the bottom. Duo layouts use more of the screen and keep their position while artwork loads.

The 2.3.1 update refined the selected and pressed states. Version 2.4 adds clearer selection and direction feedback while keeping the familiar stone artwork.

A steadier game
Classic keeps recent rewind states close for shorter steps. On Apple TV, repeated rewind presses can move further back. Scene rendering and input handling do less unnecessary work during play.

Music transitions and sound-effect processing have also been updated to reduce interruptions during busy scenes and when moving between screens. 2.3.1 already improved soundtrack resumption and effect handling. This continues that work.

Link devices, keep your progress
Cloud Saves offers a private, one-use code to link a device without creating a new account. Linking keeps existing players and combines their progress, including saved Hot Seat campaigns. Mid-level checkpoints stay on the device where you played them.

Availability
Mac 2.4 is available from the v2.4 release. iOS build 39 and tvOS build 18 have been uploaded to App Store Connect. Apple processing and review determine when those versions become available
#12
Lemmings Main / Re: How to play Lemmings (1991...
Last post by namida - November 01, 2026, 04:54:51 AM
I have added a note about it to the original post, in particular due to the Mac / iOS focus which stands out from other clones.

Could you clarify regarding the physics - how close does it go to the originals on this? eg. aims for perfect reproduction, or just same general feel, or specifically debugged, etc? Also, perhaps if you could suggest a bit more detailed of an introduction paragraph for it (comparable to what other engines already have).
#13
Site Discussion / Re: Anything Else?
Last post by lemmkeev20 - November 01, 2026, 01:38:19 AM
Quote from: The64Watcher on October 30, 2026, 11:12:36 PMcan we actually talk about lemmings for once? because the last post in fan corner was october 9th while the fan engine boards are always posted on every 2 hours, and for anyone else who actually wants to talk about lemmings well hard luck because the only stuff people post here are levels and engines.

i think thats beacuse normaly the really fun part are custom levels and discussing custom levels, fan art (specificaly well done art) takes a lot of work and not everyone discusses art to much here... :forehead:

Quote from: The64Watcher on October 30, 2026, 11:12:36 PMtrust me, i think i have loap on my pc, but my pc is full of random junk so if i install a whole chain of dependencies and something gets messed up along the way the whole thing breaks and i think thats the deal with all these engines and levels and stuff

not really? idk people don't talk to much about loap/3D lemmings recently beacuse

1: the loap editor is kinda hard to use

2: loap is already discontinued...

Quote from: The64Watcher on October 30, 2026, 11:12:36 PMso PLEASE for the love of mike daily please actually have conversations.

kinda disagree here

like silken healer said:

Quote from: Silken Healer on October 31, 2026, 04:53:25 AM
  • I don't think you can force it to make the whole forum talk about non-[custom levels and engines content], I think if someone wants to talk about they will just have to want to start/join whatever non-[custom levels and engines content] on their own

thats why the "create topic" button exists, if you don't want people to talk about custom levels and engines...

just make a topic about it :shrug: !

(if some anotations are wrong il read em later :thumbsup: )
#14
General Discussion / Re: What I hate (and more)
Last post by lemmkeev20 - November 01, 2026, 01:26:48 AM
to be honest i also have a few things that i hate (and hopefully they don't happen)


- when some people ruin my privacy...
- when people talk non-sense (that it isn't satire) on youtube
- modern brainrot
- ai slop
#15
Lemmings Main / Re: another question: what are...
Last post by lemmkeev20 - November 01, 2026, 01:18:48 AM
Quote from: GigaLem on October 31, 2026, 12:38:48 PMOf the port I've played but wouldn't play again unless I really have to....PlayStation, why is that a very disappointing version? The music is that very sterile MIDI style where it feels like im playing a religious game instead of feeling more energetic like SNES, Genesis, Archimedes, or C64 even. It doesn't even have the songs from Oh No More Lemmings, the mouse can't be used in tandem with the controller with a cursor that has momentum for some reason. And on a console with 2 controller ports it doesn't even have multiplayer At least with the windows version released at the same time, it lead to custom levels. But dang I'd wouldn't recommend the PS1 version to anyone

I kinda agree...

the playstation port is missing 2 normal songs (How Much Is That Doggie In The Window and Forest Green), the special levels and the special levels songs, the 6 tunes from oh no more lemmings... (wacky, very cute, not at all serious, much joviality, patronizingly happy and the smiling blues) :'(

atleast the playstation port had way smother CD animations...  :D ???
#16
General Discussion / Re: What I hate (and more)
Last post by MASTER-88 - October 31, 2026, 08:40:34 PM
I am asberger i rarery hate anythings. There is still few things i´ll hate

-I hate Deathpenalty. Christa Pike execution attempt was brutal torture. Death Penalty is just politic and break all human rights. Just stop used it.
-I really dislike capitalism and persons who can own all entire moneys itselfs and no share those homeless and poor peoples..
-I´ll hate ads. So i never ever show those any my videos or streams.
-Bullies are not fun. Saracasm is very okay. Just to tease someone its not fun. I was harrassed 9 my school classes. its caused me a lot damage which cannot be heal. Im not are normal social guy. I am just very typical asberger, i am very inteligent (135 IQ tested, but i have some limitations my skills and i no have any social skills. So thats why i was teased those years.
#17
Tech & Research / Re: Basher/miner/digger next t...
Last post by MASTER-88 - October 31, 2026, 07:28:51 PM
When i work lemmini levels 15-17 years ago. Just those metal things annoyed me really much. You have to always add steel render per each metal block and heck yeah this caused millions backroutes. Thanks god its fixed neolemmings and also superlemmings. So its not that hard make make levels anymore.

Neolemmings metal system is really simple and perfect. Just add metals and you cannot goes through it. Check out just clearphysic and see where you cannot go. That is helluva much working and easier system and no waste much time.

Its also look SNES, DOS, GENESIS lemmings are maded just this old metal steelrender system which allow you bash those metals quite easily. SNES lemmings also contains bug when you use blocker, you can break metal.
#18
Site Discussion / Re: Anything Else?
Last post by IchoTolot - October 31, 2026, 05:51:52 PM
For my part, I mainly like to play and create.

I was never really into writing extensive discussions and I also can be rather lazy writing long paragraphs.

Playing games and talking with people and creating and trying out new content is more my thing.

I also would highly argue that covering new content is also "talk about lemmings".

#19
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by hrb264 - October 31, 2026, 04:10:57 PM
Quote from: Flopsy on October 31, 2026, 01:23:47 PMI've made a Group DM on Discord and added all who expressed interest in going to it. Be a little easier to communicate in there and I've found setting up Group DMs has been a good way to arrange things lately.

I haven't been able to add Crane to this DM yet since he hasn't accepted my friend request, if you can do that, I should be able to add you.

It's pretty clear that we are focusing on 14/15th Nov now based on above messages.
thanks Flopsy :)
#20
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by Flopsy - October 31, 2026, 01:23:47 PM
I've made a Group DM on Discord and added all who expressed interest in going to it. Be a little easier to communicate in there and I've found setting up Group DMs has been a good way to arrange things lately.

I haven't been able to add Crane to this DM yet since he hasn't accepted my friend request, if you can do that, I should be able to add you.

It's pretty clear that we are focusing on 14/15th Nov now based on above messages.