Recent posts

#11
Levels for v10 or older / Re: [NeoLemmix] Revenge of the...
Last post by kaywhyn - March 26, 2026, 12:04:50 PM
I've attached an updated version of namida's .nxp (download link found on the previous page, 7) of the pack for v1.43 NL with the following changes:

- Corrected the Frenzy 9 - Fall Guy talisman to unlock the correct secret level. It was unlocking the wrong one.

- Moved the eraser piece on Pain 22 - Herculems down a pixel. The level was unsolvable otherwise with what seems to have been changed bomber mechanics. Interestingly enough, this level is fine in mobius' Flexible NeoLemmix Player version (in the OP) and hence doesn't need the eraser piece moved for that one.

Remember that you would need the 1.43n-F NL player to load this .nxp file. You can download this NL player here:

https://www.neolemmix.com/?page=download_list&program=16

Simply extract both the NL player and the .nxp file somewhere to your hard drive, double-click the NL player, and browse to the location where you extracted the .nxp file, and double click the .nxp file to load the pack.

The NL player v1.43n-F file is also attached here. I've also attached both the .nxp and the NL player v1.43n-F files in the OP for convenience and so that both versions of the pack and everything are in one place ;)

https://www.lemmingsforums.net/index.php?topic=2203.msg52541#msg52541 
#12
Levels for Other Engines / Re: [Lemmini/Lemmix] Revenge o...
Last post by kaywhyn - March 26, 2026, 06:55:02 AM
Ok, after conversing with Turrican on the Discord, he doesn't have the Lemmix version of the RotL pack anymore, but he tells me that all the levels in the beta Lemmix version were all the same ones as the Lemmini ones, including the ones in the Bonus rank. Most of these Bonus levels wouldn't work in Lemmix anyway due to plenty of Lemmini exclusive glitches not working on Lemmix and hence would need to be replaced with levels, perhaps with a Lemmix exclusive glitch, instead. He also says plenty of the levels in the beta Lemmix version had steel problems, and indeed that seems to be the case, reading through this topic and seeing some users posting about steel issues.

So, just the Lemmini version of the RotL pack should suffice for the time being. Perhaps the topic title and OP description can be changed for to reflect this?

On the other hand, most of the levels should be available on the Lemmings Level Database and hence if one wants the Dos/Lemmix experience of playing the levels there's that. One problem with this is that the levels there might not necessarily be the most up-to-date version in terms of backroute fixes that the corresponding Lemmini level received. However, I just remembered that the older NL editors have a mass convert feature that allows one to get .lvl files of the Lemmini levels ;)

Even with that, it would still be a lot of work to do, whether or not one takes the levels from the LLD or via the mass convert feature, though the latter is of course far less work in terms of getting the actual .lvl files. Even moreso if backroute fixing in either approach and hence it would be way too much just to maintain an old version of the pack. So, if a Lemmix version of the RotL Lemmini pack is ever recreated, the way to go about this would just to leave the levels be, even if there are still backroutes. Most of the levels exist in the New Formats NL version of RotL or in the RotL Outtakes and hence backroute fixes should be applied to those instead. I certainly plan to take up updating the New Formats NL RotL v4.0 of the pack sometime in the future ;) 
#13
Levels for Other Engines / Re: [Lemmini/Lemmix] Revenge o...
Last post by mobius - March 25, 2026, 09:47:31 PM
I found a version of the Lemmix copy from 2015, I believe this is the oldest one I have. I don't remember much from this and I think namida, and possibly other people also helped convert this and maintain it, so I don't really know many details about it (compared to the Lemmini version, which I don't remember much of that either just because it was so long ago)
#14
Lemmings Main / Re: [DISC][IDEA] Lemmings Co-o...
Last post by Simon - March 25, 2026, 07:28:00 PM
In 2018, I filed against Lix #334 Networked Singleplayer a.k.a. girlfriend mode and it's still unimplemented.

The idea is to solve vanilla singleplayer levels together. Transmit all pauses/rewinds/steps/... over the network, in addition to how Lix already transmits skill assignments. Transmit mouse location, or at least the air clicks. You can voicechat "I want to build from here", then move the mouse, "to here". When it supports several players pausing/rewinding/..., it will trivially support one player with spectators.

I think it's the fundamental mode of co-op. All existing singleplayer levels will be instantly available in girlfriend mode.

-- Simon
#15
Lemmini / Re: [In Development] Lemmings ...
Last post by hrb264 - March 25, 2026, 07:13:02 PM
I'd love to get involved:)
#16
Lemmini / [RetroLemmini] ROTL III: Lemmi...
Last post by WillLem - March 25, 2026, 02:07:34 PM
I had an idea today whilst playing through Revenge of the Lemmings and just wanted to make a note of it here.

A new community collaboration pack called Lemmings Assemble. That's as far as I've got with it. I'll add more later pending discusson with Eric on Discord.
#17
General Discussion / Re: General Comings and Goings
Last post by Guigui - March 25, 2026, 09:18:56 AM
Quote from: GigaLem on March 25, 2026, 04:01:50 AMI hate that I feeling I announced Millas being back in progress too soon when Ideas dried up for me.
This month (or year) has left me drained I have finished up a video project that was meant to have been finished up months ago and now I've been very tired lately. I've sketched an idea for a level revision but I feel full hesitantcy trying to open up NLE again to make it. and I feel frustrated because I want to make progress on things but the moment I sit down I feel extra tired.

I know that feeling. Normal advice is to not put pressure on yourself with this, it is just a game after all. Ideas and will to realize will come when they do, and will be better if not forced out of a tired brain.
In the meantime, go and play Portal if you have not already !
#18
Levels for Other Engines / Re: [Lemmini/Lemmix] Revenge o...
Last post by kaywhyn - March 25, 2026, 07:28:17 AM
I've restored pack download for Lemmini :) All the download links are dead, so a few posts up in mobius' post I've went ahead and removed the mediafire links.

Also in regards to the Lemmix version of the pack, I unfortunately don't have it and hence that still needs to be restored if anyone still happens to have it :(

The pack for Lemmini is attached to this post :) The pack has the included music used for it, and interestingly enough the pack and the music together take up only 3.2MB, so fortunately no need to make the music a separate download from the pack itself ;) It also means the pack can simply be downloaded as an attachment instead of needing to host the pack download on Dropbox or some other site! :thumbsup:

I've also included attached the pack in the OP for convenience and also so that everything is in one place ;)

https://www.lemmingsforums.net/index.php?topic=1676.msg42081#msg42081
 
#19
Fan Corner / Two Lemmings holding a Panel
Last post by Cindy - March 25, 2026, 06:50:43 AM
Here's the two lemmings holding the warning panel from the box art, the text is from my off-screen recording.

Here's what I did while I was bored, btw:
#20
Lemmini / Re: [RetroLemmini] NepsterLems...
Last post by kaywhyn - March 25, 2026, 06:11:44 AM
Quote from: WillLem on March 20, 2026, 02:25:02 AMThe locked RRs for all these packs was happening due to a cleanse bug in the Editor. Thankfully, it's an easy fix to correct them all using RegEx in Notepad++

I've now triple-checked everything in all packs for:

"locked = True" when it should be "False" - all fixed
"locked = False" but "maxRR" is the same as "minRR", which also causes the RR to be locked - all fixed

Excellent work :thumbsup: Perhaps it's best to post a tutorial on how to mass edit levels with Notepad++. I remember when I mentioned needing to open up every .ini level file to change the fall distance for a level pack I converted to SuperLemmini that you said there's a far faster and easier way to do so via Notepad++. I don't have it though. I'm not sure if one can do the same with ordinary Notepad.

QuoteAnd, of course, the cleanse bug is fixed in the Editor so this shouldn't happen again when converting/cleansing packs in the future!

Yup, as you have explained the packs predate the cleanse levels bug fix and hence explains why some levels had locked RR's when they shouldn't. It seems pretty random which levels had it, though.