Recent posts

#11
Contests / Re: Level Design Contest #34
Last post by Silken Healer - October 30, 2026, 12:38:28 PM
Quote from: lemmkeev20 on October 04, 2026, 02:46:42 PMwell i have planned making a level contest... :smug:

but can it be done anytime or not? ???
Yes, you can make your own level design contest at any time. Though this is advisory, not a prohibition, but if you time your own ones to be whilst the standard level design contests are not currently running you'll likely get more participation. But this is advisory, not a rule you are required to follow.
#12
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by hrb264 - October 30, 2026, 08:24:45 AM
I won't be able to make the entire day probably but can be there a good few hours Saturday or Sunday or both. Looking forward to it :D
#13
NeoLemmix Levels / Re: Integral Lemmings
Last post by JawaJuice - October 29, 2026, 10:46:28 PM
@∫tan x dx, like Guigui, I finally got around to playing this pack! Very enjoyable, and pretty hard :thumbsup: Alpha rank was somewhat open-ended but had probably the trickiest talisman in Level 10 - Escape From Zombie Island. Not sure why, but I actually found the Epsilon rank tougher than Delta, with the exception of Level 9 - DEAR LITTLE BEASTIES. I have to concur with what kaywhyn said earlier in the topic there: hardest level of the entire pack. You have to be so precise with timing on this one; there's just zero margin for error. That said, I couldn't see any use for the climber, so may not be intended. Replays attached for V5, including talisman solutions :)

#14
Site Discussion / Re: SMF 2.1 Upgrade (upgrade i...
Last post by Silken Healer - October 29, 2026, 05:35:27 AM
Quote from: namida on October 24, 2024, 04:59:06 AMRecent post count shouldn't vary between themes, but maybe something's wrong on some of them - I'll take a closer look sometime, although it probably won't be until next week.

Bump; are there any updates on this? I've started fancying the SMF standard theme again and the issue still seems to be there and you seemingly just forgot to take a look at this so I thought now might be a good time to bump this again.
#15
Level Design / Re: EXTREME DIFFICULT LEVELS! ...
Last post by Crane - October 29, 2026, 03:07:49 AM
How's this, MASTER-88?  Probably a backroute as I have a lot of skills left over and I'm one above the save requirement.
#16
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by Crane - October 29, 2026, 02:33:54 AM
Ooo, how did I miss this?  I'm up for it, but I'll have to check my schedule.
#17
Editor Bugs & Suggestions / Re: [BUG][ED] Display bug in E...
Last post by WillLem - October 28, 2026, 11:32:43 PM
So far I haven't been able to reproduce the misalignment behaviour. Is anyone else experiencing this bug in any of the Editors?
#18
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by hrb264 - October 28, 2026, 07:57:56 PM
Quote from: WillLem on October 28, 2026, 02:08:52 AMI'm still up for this. Happy to re-arrange it for another time if it means more people can make it. Otherwise, let's just keep the original date :thumbsup:

Sounds good. I will probably have to go back early but can definitely make a couple hours at least
#19
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 28, 2026, 12:01:59 PM
Over 8 Hours in row Fiat Lem today. I think i am ready to keep break and back to play later. I almost got completed Proficio. Cannot completed two last levels rightnow. Nothing focus level 19. This level is quite huge & very quirky and might requires some board testing lemmings editor, but i´ll make it when i am more focused mood. Its bit quirky board too. This last level Proficio seems road block me everywhere rightnow. I´ll might overlook it, its very close to finnish, but its still goes wrong somewhere. So let continue Scando mode and back to play two last proficio levels later.

Here i other Proficio mode replays and yes Scando 1, that was quick and fun level.

Proficio 2
Mainteance staff on the Loose
That was fun level to play. I got it quite quickly, never perform this level main trick before, its quite interesting

Proficio 9
From A to B back again
This level was quite cunning even that less skills and yes its quite sharp too, though nothing compared Proficio 16 High Tide

Proficio 14
Late Comings
That was fun level, remind some my own custom levels, so i got this done very fast

Scando 1
Cabinet of curosites
That was quite simple level, take me some 15 minutes figured out

BTW
Proficio 20 Attempt. I have very potential attempt. I have to look this more later.
Ecletic Power
This my lower room was technically perfect (used some my old SNES lemmings strategys, heck this upper room. Much builder remains, but no enough pass it through, lack bashers will kill this solution, i´ll put this attempt replay.
#20
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 28, 2026, 05:31:58 AM
5 Next levels. Here we go 8-) . Only 6 levels remain Proficio includes Proficio 1 which really roadblock me. Migth look it again later this week. Hope i figured out it next time. :P Yes Figured out Proficio 1 too. Very fast with this time. Only one single attempt. Im not was very sharp feeling in weekend. :-[ Its not was hard level.

Here we go 5 next levels and Proficio 1.

Proficio 7
Seconds hand wonderland
I´ll guess this is intention solution, quite simple level take few lookings

Proficio 8
Snow Piercer
Guess its intention, lot builders here and also some remain, simple level

Proficio 11 Talisman completed
Attack big root thing
This level was quite cunning and talisman required some precise timings. Got it 1 min 20 seconds. Talsiman required 1 min 45. Though its not matter 1 min 20 or 2 minutes, because if anyone turn back you will failed it

Proficio 13
Land Confusion
This might intention solution, another quite simple level, just keep 2nd lemmings run around untin builder is done

HARDEST & MOST GENIUS LEVEL NEXT. :devil:
Proficio 16
High Tide
Just wonder why this are Step 2 Proficio level. Its sure more Step 4 Impero level IMO, what goes about execution. This execution here requires a lot releaserate manipulations and super tight timings everywhere, i did make many test out before got all finnish. This trap is main trouble. Let two walk over , but no more or less. Okay i test different releaserates and 98 seems work best way make group and floaters help me manipulate landing ones. Make finalize perfect group. That was still hard, this timing only take me  nearly 60 minutes perform correct. Its might most precise level at this point i am played in this pack and also hardest level executed correct (though there is some more cunning levels around). Happy i got it finally done. 8-)

EDIT
LOL. I am feel myself so stupid rightnow. Proficio 1 was actually very easy level. I got it my 1st attempt when i have to go it again. Spend two hours it weekend and give up it then. Maybe i was tired or something, my brains not work well. :-[  Yes this is embarrassed. Its thrid time i´ll overlook simple level just that much. Once it happen Crane pack Cunning 16 and once Nota_Steve pack medium 29. Those levels take me horrible long, even those was quite simple to figured out and executed.

Proficio 1
Dead lemming is good lemmings
that was very simple, just let left side work left and thats it, i overlook it much weekend and try much more complicated ways.

here is Proficio 1 replay and sure its intention solution. Its have to be, because i technically tries everythings else in last weekend.

BTW
Current status
Incipio all 20/20 level completed plus talismans
Proficio 15/20 levels completed
Scando 0/20 levels completed (yes not are trying it yet)
Impero 6/20 levels completed.