Recent posts

#11
NeoLemmix Levels / Re: All You Need Is Lemmings [...
Last post by JawaJuice - May 07, 2026, 12:59:02 PM
Hi @NieSch! Told you I'd be back ;) Despite being a very challenging pack (and enjoyable for the most part!), I would have to say it's slightly easier than Long Live Lemmings!, as I still haven't managed to complete that one yet. Be interested to know whether you agree!

My favourite levels here were 6 (Giant Leaps for Mankind), 11 (Snakes & Lemmings), 12 (Who Wants to be a Pioneer), 21 (Aerial Antics) and 22 (Blocker From Hell). All ingeniously designed puzzles that fit my ideal kind of level: quite long and involved with seemingly a lot of skills but which usually force you to use almost all the skills to complete them! The only level I actively hated was 18 (Feeding Time) - I really don't like levels with tiny real estate, minimal skillset and immediate prospect of death with few acceptable losses (meaning time pressure as well). There are usually so few things you can try that you're immediately stumped and frustrated. Level 13 (Strictly No Swimming) was similar, but at least with that one there was a bit more time to think and experiment!

Hardest levels for me were:

5 (Just Keep on Digging) b/c sliders ;P
13 (Strictly No Swimming)
Spoiler
the solution is clear, but how to delay the second lemming long enough for the first lemming to get the pick up before the second one drowns is very tricky!
16 (The Magic of Lemmings) - not ultra hard in itself, rather the talisman requirement; after my first attempt took a little over 2 minutes, I was sure the talisman would be 'complete in under 2 minutes' but no! 'Complete in under 1 minute' Yikes!
18 (Feeding Time) - hands down the hardest level of the entire pack for me, I'm sure a lot of people would be surprised by that, but it really didn't play to my strengths at all
19 (The L-Team Part II) - took me a long time to see the possible solution, tight resource management here!
20 (Tomb of Doom)
Spoiler
I guessed early on that it would be a nuke solution, but still wasn't sure even the tightest compression I could get at the end would be enough - it was... just!
21 (Aerial Antics) - very long solve time, but what a satisfying level! :thumbsup:
22 (Blocker from Hell) - even longer solve time, but again, very satisfying to finally complete; with a couple to spare as well!

Excellent pack, NieSch, replays attached for your entertainment, including additional talisman solutions - I was surprised I managed to get 'em all as I'm not typically a talisman guy, but there ya go! :thumbsup:


#12
Challenges / Re: What skills can't you live...
Last post by kaywhyn - May 07, 2026, 08:43:56 AM
Ah, thanks for the info. Indeed, inspiration for solutions/level ideas can come in many ways and forms!

Anyway, it's quite surprising to me that this Wicked 16 SYCLW improvement hasn't been found until very recently! That your 1 bomber and 1 builder result (page 9 of this thread) stood for the level for a really long time is amazing (September 2009, so almost 17 years)! But yea, Amiga result is the same as I have confirmed in my previous post. I'll be posting the actual video footage of my Amiga ONML LP of the Wicked 16 SYCLW result to my YouTube channel in about a week or so! :P   
#13
Challenges / Re: What skills can't you live...
Last post by LemSteven - May 07, 2026, 02:06:57 AM
Actually I owe the Wicked 16 solution to a recent Twitch stream by Elreydelleon.  He was doing a playthrough of the Playstation version and he was totally stumped on the level until he stumbled into that solution.  All I had to do is confirm that it works on the DOS version, as well.

It's amazing how many ideas one can get from watching someone else struggle with the levels.
#14
Lemmings Main / Lemmings plush toy
Last post by kalo - May 06, 2026, 12:34:47 PM
My grandson is a Lemmings addict and obsessed and now dreams of the Lemmings plush toy that even makes sound. Alas, after days of searching the webs - no success! Any hints or recommendation would be very very appreciated! Thank you! 
#15
In Development / Re: Revenge of the Lemmings - ...
Last post by mobius - May 06, 2026, 01:57:27 AM
fix for That Freezing Feeling which removes the time limit (and removes two builders which my replay doesn't require). Might require some testing to see if there are still backroutes.

[also changed Eymerich's name to Ellischant which we should probably do to all their levels]

edit:

also fixed Deadly Detour which Kaywhyn backrouted. Original replay should still work.
#16
Challenges / Re: What skills can't you live...
Last post by kaywhyn - May 06, 2026, 01:16:11 AM
Quote from: LemSteven on May 04, 2026, 04:29:12 AMWicked 16 is possible without the bomber.  Still 5/6, though, as one of the lemmings ends up splatting, and there's no extra skills to prevent it.  This brings the level down to just 1 Builder.

Wicked 16 No Bomber
The first lemming mines from a precise location so that he breaks through above one of the chains.  Lemmings 2 and 3 float.  #4 also walks out of the miner's tunnel and ends up splatting, the one allowable loss.  #5 builds to delay him, and #6 turns off the miner's tunnel and climbs to the left.  The miner should finish just before #5 reaches him.

Nice! :thumbsup: Interestingly enough, I tried this on the Amiga ONML version last night when I was recording my LP and can confirm this solution of yours, and of course I have given you a shout-out for this! :)
#17
In Development / Re: Armani's new level pack De...
Last post by kaywhyn - May 05, 2026, 09:06:51 PM
Quote from: Armani on May 04, 2026, 09:18:45 PMI've had a lot going on in real life lately and I've also got some big news.

My girlfriend is expecting, so we're kind of rushing to plan a wedding... probably before the end of the year (she's about two months in now)
Definitely not something I had in my roadmap for this stage of life but hey, it is what it is. :evil:  It looks like I've unlocked a new life quest too soon. :crylaugh:

"You've unlocked an achievement." :laugh:

Seriously though, this is awesome news for you and Yuna. Congratulations! :thumbsup: So in about 7 months you both will be parents to a newborn child. Still quite some ways, but especially as she gets closer to being due the doctor visits will be more frequent. I myself became an uncle almost two months ago when my baby sister gave birth to a baby boy. My nephew's absolutely adorable :)     

QuoteSo... I'll probably be less active this year and maybe next year too. That said, the original release date by the end of 2026 doesn't look realistic anymore. This project is still happening 100%. I'm planning to finish it for myself and for everyone who's been waiting. Things are pretty hectic for me right now, but once everything settles down, I'll be back at it, hopefully with better time management stats. ;)
As most of you know already, I'm really passionate about making and playing custom lemmings levels, so there's no way I'm abandoning this level pack! 8-)

I'll let you know if anything new about this level pack comes up 8-)

I wish I could say the same about having made some further progress on my Lemmings Memories pack, but I sadly haven't yet this year :( In any case, same situation as you, that it isn't cancelled in any way and that I'll keep working on it for as long as I can until it's finally done and released whenever it's ready ;) I of course will keep this community posted!
#18
Lemmings Main / Re: The Lemmings Encyclopedia ...
Last post by DoubleU - May 05, 2026, 01:35:01 PM
You should probably do that; I don't know the first thing about it.

Um, how do I send you the source?
#19
In Development / Re: Revenge of the Lemmings - ...
Last post by Proxima - May 05, 2026, 02:51:09 AM
I assume you mean the solution in kaywhyn's video. It is a shame that that works, but it's also a really advanced trick that many players won't be able to pull off, so for most solvers, the puzzle is still intact. And the solution is really beautiful, and there is no way I would consider throwing out over this.
#20
In Development / Re: Revenge of the Lemmings - ...
Last post by mobius - May 05, 2026, 01:26:45 AM
"The Necromancer" is backrouted pretty bad and I doubt it can be fixed easily if at all. It might be easier to remove it.