Recent posts

#11
Live Event Scheduling / Re: Simon streams Level of the...
Last post by Flopsy - May 27, 2026, 03:34:06 PM
I should be there too. Not working on all 3 of those days
#12
Contests / Re: Level of the Year 2025: Pl...
Last post by JawaJuice - May 27, 2026, 11:13:56 AM
I've played a lot of these levels before but it was fun to play through them again and refresh my memory. The main stuff I hadn't played was the majority of 92Dexter11's Lock & Key levels and a few from LDC 32. Overall, lots of ingenious design and you can definitely see why everything has been nominated for LOTY 2025 - worthy contenders all! :thumbsup: Good luck to everyone!

By and large, there's nothing particularly easy here! On the contrary, it makes for a challenging pack! I will say that aside from Armani's and Guigui's input, which I already knew, the levels from Lock & Key are comfortably the hardest ('No Looking Back' especially), occasionally utilizing quite obscure tricks but more often than not, just non-obvious solutions that take a very long time and lots of trial and error to figure out! 'kaywhyn's Organic National Park' gave them a good run for their money though; had me stumped for ages, that one!

I'll attach all of my replays and maybe the respective authors can let me know if I've discovered any unacceptable backroutes!

#13
Non-Lemmings Gaming / I made a custom Crash Bandicoo...
Last post by namida - May 26, 2026, 11:30:39 PM
"Shady Facade". It's a Lost City / Sunset Vista style level, though in a Crash 2 gameplay style. With a few twists of course.

Link on NexusMods

Requires the PC version of the game (Steam or Game Pass, either should work). Difficulty-wise I'd say it's harder than Future Tense but easier than Stormy Ascent.

There's a few minor fixes needed (I'm just trying to figure out how to get the dynamic difficulty adjustment to properly apply to one particular part of the level, then the fixed version is ready to upload) but yeah, I think it turned out really good.
#14
Live Event Scheduling / Re: Simon streams Level of the...
Last post by Mobiethian - May 26, 2026, 10:50:32 PM
I'll be there! ;) This is exciting! I opted out of the contest for 2025, but I'll be back to compete in 2026. :thumbsup:
#15
Live Event Scheduling / Re: Simon streams Level of the...
Last post by Guigui - May 26, 2026, 09:30:24 PM
Sounds great, I'll be sure to watch stream if possible.
#16
Live Event Scheduling / Simon streams Level of the Yea...
Last post by Simon - May 26, 2026, 08:22:05 PM
Hi,

Lemmings is wonderful and we should all play more. I'll livestream the Level of the Year 2025 nominations (download the levels) and try to solve them live. I believe that every single level will be new for me.

The first stream will be on Friday, June 5, 2026. I'll tell you the time of day on shorter notice. Expect European afternoon or evening. There will be a second stream either on Saturday, June 6 or on Sunday, June 7.

The livestream and chat will be at: https://www.twitch.tv/simonnaar

During the steams, join chat and help solve the levels. Share your ideas. Be a smarty-pants! If you already know the solution, join chat nonetheless -- merely give others a chance to sink teeth into the level. Later, you can give pointers or spoil it outright.

If you join chat and you're one of the level authors, I'll prioritize your levels.

-- Simon
#17
Site Discussion / Re: Lemojis!
Last post by Simon - May 26, 2026, 07:57:59 PM
I've continued yesterday. But I still have some more to sort and finish uploading. I'll wait with that, and first give namida time to update the forum software from SMF 2.1.6 to SMF 2.1.7. I'll continue after he has updated the forums.

What should the code be for the new smileys? My ideas:

:nerd: (or :geek:)
:angel:
:lix-angel:
:shhh: (or :lipsealed:)

-- Simon
#18
NeoLemmix Levels / Re: TomatoLems [Difficulty: Ea...
Last post by The Tomato Watcher - May 26, 2026, 05:55:48 PM
Thanks so much Erick! :thumbsup: Really glad you had fun ^^

You've got some creative solutions here. :) All are acceptable except mayyybe Calm 10? If another more major backroute gets found I'll tweak it in the next update, but I'll leave it as is for now.
#19
Challenges / Re: [Lemmings 2] Minimum skill...
Last post by Simon - May 26, 2026, 04:30:16 PM
Thanks! Your explanation sounds plausible after my initial testing. Tenacious work, well done!

There is magic left in L2 after all these years.

-- Simon
#20
NeoLemmix Levels / Re: TomatoLems [Difficulty: Ea...
Last post by Erickk64 - May 26, 2026, 03:40:34 AM
This is actually one of my first fanmade levelpacks I have ever completed, and it was pretty fun! :D
The levels were clever, and the special levels were pretty cute! I found it pretty fun even though it was a bit short, I'd say this is a good enough levelpack for someone who just beated the original game and wanted to find some fanmade levelpacks to see how its like :) good job on the levelpack!  :thumbsup: