Recent posts

#11
In Development / Re: Revenge of the Lemmings - ...
Last post by mobius - May 06, 2026, 01:57:27 AM
fix for That Freezing Feeling which removes the time limit (and removes two builders which my replay doesn't require). Might require some testing to see if there are still backroutes.

[also changed Eymerich's name to Ellischant which we should probably do to all their levels]

edit:

also fixed Deadly Detour which Kaywhyn backrouted. Original replay should still work.
#12
Challenges / Re: What skills can't you live...
Last post by kaywhyn - May 06, 2026, 01:16:11 AM
Quote from: LemSteven on May 04, 2026, 04:29:12 AMWicked 16 is possible without the bomber.  Still 5/6, though, as one of the lemmings ends up splatting, and there's no extra skills to prevent it.  This brings the level down to just 1 Builder.

Wicked 16 No Bomber
The first lemming mines from a precise location so that he breaks through above one of the chains.  Lemmings 2 and 3 float.  #4 also walks out of the miner's tunnel and ends up splatting, the one allowable loss.  #5 builds to delay him, and #6 turns off the miner's tunnel and climbs to the left.  The miner should finish just before #5 reaches him.

Nice! :thumbsup: Interestingly enough, I tried this on the Amiga ONML version last night when I was recording my LP and can confirm this solution of yours, and of course I have given you a shout-out for this! :)
#13
In Development / Re: Armani's new level pack De...
Last post by kaywhyn - May 05, 2026, 09:06:51 PM
Quote from: Armani on May 04, 2026, 09:18:45 PMI've had a lot going on in real life lately and I've also got some big news.

My girlfriend is expecting, so we're kind of rushing to plan a wedding... probably before the end of the year (she's about two months in now)
Definitely not something I had in my roadmap for this stage of life but hey, it is what it is. :evil:  It looks like I've unlocked a new life quest too soon. :crylaugh:

"You've unlocked an achievement." :laugh:

Seriously though, this is awesome news for you and Yuna. Congratulations! :thumbsup: So in about 7 months you both will be parents to a newborn child. Still quite some ways, but especially as she gets closer to being due the doctor visits will be more frequent. I myself became an uncle almost two months ago when my baby sister gave birth to a baby boy. My nephew's absolutely adorable :)     

QuoteSo... I'll probably be less active this year and maybe next year too. That said, the original release date by the end of 2026 doesn't look realistic anymore. This project is still happening 100%. I'm planning to finish it for myself and for everyone who's been waiting. Things are pretty hectic for me right now, but once everything settles down, I'll be back at it, hopefully with better time management stats. ;)
As most of you know already, I'm really passionate about making and playing custom lemmings levels, so there's no way I'm abandoning this level pack! 8-)

I'll let you know if anything new about this level pack comes up 8-)

I wish I could say the same about having made some further progress on my Lemmings Memories pack, but I sadly haven't yet this year :( In any case, same situation as you, that it isn't cancelled in any way and that I'll keep working on it for as long as I can until it's finally done and released whenever it's ready ;) I of course will keep this community posted!
#14
Lemmings Main / Re: The Lemmings Encyclopedia ...
Last post by DoubleU - May 05, 2026, 01:35:01 PM
You should probably do that; I don't know the first thing about it.

Um, how do I send you the source?
#15
In Development / Re: Revenge of the Lemmings - ...
Last post by Proxima - May 05, 2026, 02:51:09 AM
I assume you mean the solution in kaywhyn's video. It is a shame that that works, but it's also a really advanced trick that many players won't be able to pull off, so for most solvers, the puzzle is still intact. And the solution is really beautiful, and there is no way I would consider throwing out over this.
#16
In Development / Re: Revenge of the Lemmings - ...
Last post by mobius - May 05, 2026, 01:26:45 AM
"The Necromancer" is backrouted pretty bad and I doubt it can be fixed easily if at all. It might be easier to remove it.
#17
In Development / Re: Revenge of the Lemmings - ...
Last post by mobius - May 05, 2026, 01:05:24 AM
backroute fix for Snowhere. Original replay should still work.
#18
In Development / Re: Armani's new level pack De...
Last post by Guigui - May 04, 2026, 11:49:43 PM
Congrats on the child to come Armani, you're in for a real investment  ;P

Rest assured that we'll wait for your pack, see you when the kid is 20 or so and you'll get time to finish it !
#19
In Development / Re: Armani's new level pack De...
Last post by Armani - May 04, 2026, 09:18:45 PM
I've had a lot going on in real life lately and I've also got some big news.

My girlfriend is expecting, so we're kind of rushing to plan a wedding... probably before the end of the year (she's about two months in now)
Definitely not something I had in my roadmap for this stage of life but hey, it is what it is. :evil:  It looks like I've unlocked a new life quest too soon. :crylaugh:

So... I'll probably be less active this year and maybe next year too. That said, the original release date by the end of 2026 doesn't look realistic anymore. This project is still happening 100%. I'm planning to finish it for myself and for everyone who's been waiting. Things are pretty hectic for me right now, but once everything settles down, I'll be back at it, hopefully with better time management stats. ;)
As most of you know already, I'm really passionate about making and playing custom lemmings levels, so there's no way I'm abandoning this level pack! 8-)

I'll let you know if anything new about this level pack comes up 8-)
#20
NeoLemmix Levels / Re: [Neolemmix] Unusual Lemmin...
Last post by JawaJuice - May 04, 2026, 09:04:46 PM
Another one I'm late to the party for :D Having completed GodLems and Lemmings Surges some time ago, this was the one pack of Duuddu's I had yet to finish. Nothing in this pack is easy and despite its name, the first rank starts off pretty difficult. Normal 1 is where things get really tough though, and I'd have to say this is probably the hardest level in the entire pack, at least for me. Took so long to see any possible solution through about half a dozen separate visits! As is often the case with Duuddu's levels, the difficulty comes from a minimal skillset and the extreme precision required.

That's probably my biggest gripe here actually, too much pixel-perfection needed and too much fiddly execution (a fair bit of RR fiddling as well as precise timing), which I'm a not a huge fan of. That said, there are some problem-solving gems and it's worth persevering with levels like Normal 1. Normal 4 was also quite tough, again, mainly due to the absolute precision needed. The Hard rank maybe lives up to its name although I'm not sure it's a lot harder than Normal overall. Hard 1 wasn't as bad as I expected, though it is very fiddly. Hard 2 gave me the most trouble in the rank; very long solve time! Hard 3 eemed a bit too easy for the rank but sometimes a breather is welcome! Hard 4 not too bad, though took a while to see a solution and Hard 5 is difficult, but only in terms of the execution. I could see the solution very quickly, but the timing required is very precise.

Thanks to Duuddu for this neat little pack! :thumbsup: Replays attached.