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#11
Site Discussion / Re: Request for CustLemm/Lemmi...
Last post by Mindless - January 14, 2026, 06:02:03 AM
Quote from: namida on January 14, 2026, 04:07:40 AMSub-boards of Levels For Other Engines for particularly popular engines
<snip>
Add an entire "Levels" category
For the CustLemm/Lemmix/Golems board, I was thinking that the board would encompass not just level pack discussion, but also game engine, custom graphics set, and other closely-related (ex. LLDb) topics — similar to the Lemmini board and unlike the Lix and NeoLemmix board groups.


Quote from: Simon on January 14, 2026, 04:18:46 AMIs CustLemm/Lemmix/Golems LVL/DAT equivalent to the Lemmings 1 format except for the graphics set numbering? In L1, set 0 is dirt and set 5 doesn't exist. In ONML, set 0 is brick and set 5 doesn't exist either. In CustLemm, set 0 is dirt and 5 is brick. Or are there more differences?

Assuming that there are no other differences: I expect that Golems can't distinguish an ONML level from a CustLemm level, and would load the ONML level using an unwanted L1 set. This will be an extra reason to create the CustLemm board: What gets posted there should adhere to the CustLemm set numbering.
As it stands now the only incompatibilities between CustLemm/Lemmix/Golems and DOS L1 should be
  • graphics set numbers (Original vs. ONML vs. Holiday vs. CustLemm/Lemmix‡/Golems),
  • unimplemented glitches (Golems vs. the rest),
  • splat height, and
  • bugs.

If someone were to take DOS Xmas Lemmings (or even Amiga Xmas Lemmings) and replace the levels with new levels, this board would be the logical place for a topic about it, despite it not technically being "CustLemm/Lemmix/Golems".  The audience is the same, and the level files can be trivially transformed and repackaged for CustLemm/Lemmix/Golems.

We've been dealing with graphics set numbering and splat height problems for a long time, but I don't see a need for separate boards.  It's all mixed together in existing threads already anyway.

‡For simplicity, I'll say Lemmix is on the same page as CustLemm/Golems, but I remember it being complicated.


Quote from: Simon on January 14, 2026, 04:18:46 AMBut the first hunch is against an entire Levels category.
I agree.
#12
Site Discussion / Re: Request for CustLemm/Lemmi...
Last post by Simon - January 14, 2026, 04:18:46 AM
I think the lack of such a board is historical. Had the 2004 forum distinguished by format, CustLemm LVL/DAT would have been the prime candidate, even before the Cheapo and Lemmini formats.

To understand what exactly you propose:

Is CustLemm/Lemmix/Golems LVL/DAT equivalent to the Lemmings 1 format except for the graphics set numbering? In L1, set 0 is dirt and set 5 doesn't exist. In ONML, set 0 is brick and set 5 doesn't exist either. In CustLemm, set 0 is dirt and 5 is brick. Or are there more differences?

Assuming that there are no other differences: I expect that Golems can't distinguish an ONML level from a CustLemm level, and would load the ONML level using an unwanted L1 set. This will be an extra reason to create the CustLemm board: What gets posted there should adhere to the CustLemm set numbering.



I'll sleep over it. If nobody has counterarguments, then, in 1-2 days:

  • I'll make the board.
  • I'll make Mindless moderator for that new board.
  • I'll make Mindless moderator for all the relevant existing level boards, so Mindless can move/split the existing topics.

I have no ultimate preference yet for how exactly namida wants to group. But the first hunch is against an entire Levels category. Instead, we should group by ecosystem first (Lix -> Lix Levels, Lemmini -> Lemmini Levels) instead of a top-level group for all levels (Levels -> Lix Levels, Levels -> Lemmini Levels). Reason: Lemmini levels have more to do with Lemmini than with Lix levels.

-- Simon
#13
Site Discussion / Re: Request for CustLemm/Lemmi...
Last post by namida - January 14, 2026, 04:07:40 AM
I think one of two options could be considered here:

a) Sub-boards of Levels For Other Engines for particularly popular engines - I feel the candidates here are CustLemm et al, the Lemmini family, and maybe SuperLemmix - I'm not overly familiar with the level of content it's getting, if that's reasonably high, it's worth giving it a board too.

b) Add an entire "Levels" category. Put the NL and Lix level pack boards into this category too. Create sub-boards for other engines. IMO, CustLemm family should be grouped into a single board, and Lemmini family should be grouped into a single board. Same statement as above applies to SuperLemmix. It might also be justified to have seperate "Other Official Games" and "Other Engines" boards - or perhaps just to have an L2 board, since it's the only other official game with anywhere close to a significant amount of custom content (L3 and L3D have what, one pack each?). Perhaps have a single shared "In Development" board rather than select boards having their own In Development sub-boards. Maybe we don't even need a seperate In Development board anymore - the volume of packs being worked on isn't what it once was (but then, where do the existing topics from it go?).
#14
Site Discussion / Request for CustLemm/Lemmix/Go...
Last post by Mindless - January 14, 2026, 03:31:37 AM
I'd like for there to be a board specifically for CustLemm/Lemmix/Golems.  Currently these go into the "Other projects" or "Levels for other engines" boards, which I find kinda sad given that these represent the genesis of fan-created levels on these forums.

I realize as much as anyone that there is not a lot of activity in this space, but it's not nothing, and there would be more activity than some of the existing boards.

I'd be happy to help populate the board with relevant threads from the "other" boards.
#15
Lemmings Main / Re: The Lemmings Encyclopedia ...
Last post by namida - January 13, 2026, 10:41:01 PM
Quote from: The Lemmings Encyclopedia on January 12, 2026, 07:09:25 PMHi all. I'll try and contact that person once more to see what's happening. If it's nothing, I can offer up the codebase to Lemmings Forums.

I should be clear - I am offering to provide hosting for it. I am not offering to take over updating of the site.

If you ask me to host it, one of two things will happen - either I will set it up so you (or another person of your choice, with their agreement) has access to update and modify the site, hosted on my server; or I will host the site in its current state as an "archive", never to be modified again (unless or until you or someone else decides to take over it again).
#16
Site Discussion / Re: Re: The Original Original ...
Last post by namida - January 13, 2026, 10:36:51 PM
Quote from: Baldem1990 on January 13, 2026, 10:00:56 PM*original* WAWAWAWAWAWAWAWAWWAWA I HATE YOU SO MUCH FOR USING THE (?) MARK AND STRIKETHROUGH THAT IS NOT ABLE TO BE ERASED WAWAAWAWAWAWWAWA FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU WWAWAWWAWAWAAWAWAWAWAWAWAWAWAWAAAAAWWAWWAWWWWWWWWAAAAAAAWAWAWAWAWWAWWAWAWAWAWAAWAAAA

Firstly - chill the hell out, dude. That's a ridiculous degree of overreaction to a post coming up slightly awkward when quoted.

Secondly - to explain why that happens, it's because that was a post originally made on the previous incarnation of the site. We had to resort to some very unconventional tricks to migrate posts from that iteration to this one, on account of having no access to the database and the admin being nowhere to be found. One of the side effects of this is that it semi-broke formatting in posts - the formatting remains mostly fine when viewed in a browser (although it does appear the SMF2.1 update somewhat broke things), but all goes to hell when you try to quote or edit the affected posts. So it's not in any way the fault of the original author. If you really need someone to blame, the closest you're going to get to that is blaming the owner of the old Lemmings Forums (who is no longer present on this site) for abandoning the site and not providing us any way to access a proper backup. But really - this shouldn't be a matter where you need "someone to blame" in the first place. It's the kind of matter where you say to yourself "oh, that sucks" and move on, because it isn't remotely a big deal.
#17
Site Discussion / Re: Re: The Original Original ...
Last post by Baldem1990 - January 13, 2026, 10:06:54 PM
Quote from: Prob Lem on December 18, 2014, 11:52:14 PM*original* *exactly*
EDIT: <del>I'm actually a bit confused by this one. I'd expected this to be the well-known theme from The Pink Panther, but whilst it sounds like it's in that style, I can't actually identify the tune. Does anyone know it, please?</del> WAWAWAWWAWAWWAWAWAWWAWWAWWAWA I HATE YOU SOO MUCH THAT YOU ANGERED ME WAWAWAWAWAWWAWAWAWAWA
#18
Site Discussion / Frustration when quoting pre-c...
Last post by Baldem1990 - January 13, 2026, 10:00:56 PM
*original* WAWAWAWAWAWAWAWAWWAWA I HATE YOU SO MUCH FOR USING THE (?) MARK AND STRIKETHROUGH THAT IS NOT ABLE TO BE ERASED WAWAAWAWAWAWWAWA FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU I HATE YOU WWAWAWWAWAWAAWAWAWAWAWAWAWAWAWAAAAAWWAWWAWWWWWWWWAAAAAAAWAWAWAWAWWAWWAWAWAWAWAAWAAAA
#19
Lemmings Main / Re: The Original Original Soun...
Last post by GuyPerfect - January 13, 2026, 09:08:52 PM
I've spent a lot of time reverse-engineering various Lemmings games lately. While collecting distributions of the various Amiga games and demos, I saw all those not-public-domain tracks and got super curious about it.

In the usual Psygnosis demo with the dirt-and-grass "LEMMINGS" splash screen, all of the instrument sample and song files are on the disk, but only four tunes are actually featured in-game: cancan, doggie, tenlemmings and mountain. Regrettably, the data that associates instrument samples with tunes only contains the mappings for those four songs, so the original "copyrighted" soundtrack can't be restored this way.

There was an earlier demo from December 1990 that was distributed via Amiga Format (#18) and CU Amiga Magazine (#8). This is old enough that the game's mechanics haven't been finalized: Builders don't shrug, Bombers have a question mark over their heads instead of the head-shaking animation. In this demo, only the files for three tunes are present: cancan, doggie and tenlemmings. This is presumably because the demo had to share space on the coverdisk with other demos.

But here's the kicker: the track listing data in this older (oldest?) demo contains instrument mappings for all 20 pre-release tunes (the four in the Psygnosis demo plus the 16 copyrighted songs). The data from both demos can be used in conjunction, and by their powers combined, the forbidden publisher-unfriendly version of the soundtrack can be fully restored. As far as I've been able to determine, this is what Wanted Team must have done, because their SoundPlayer files (and subsequently Mindless's MOD files) all use the correct instruments.

The order that the songs would have played in-game is as follows:
01. cancan
02. doggie
03. tenlemmings
04. batman
05. missionimpos
06. daysnight
07. addamsfamily
08. birdie
09. entertainer
10. hogan
11. matchespana
12. mountain
13. ateam
14. oblasuper
15. panther
16. petergunn
17. raindrops
18. richman
19. scoobydoo
20. twist
#20
General Discussion / Re: My new phone
Last post by Baldem1990 - January 13, 2026, 08:23:59 PM
I'm at my therapy school, so I will provide the images later.