Walkers: a Lix-based mobile adaptation, looking for Android testers

Started by Walkers, October 04, 2026, 02:19:30 PM

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Walkers

Hi everyone, I'm Jacob, the developer of Walkers – Pixel Puzzle, a mobile adaptation built on Lix.

First, thank you to Simon Naarmann and the Lix contributors and level authors. Walkers uses the community's work, including 210 levels; I want to be clear that I did not create those levels or the original game. My work is on the mobile adaptation, touch controls, menus and tutorial.

The game uses eight skills, with pinch-to-zoom, dragging, fast-forward and rewind. I would particularly value feedback from people familiar with Lix on how it feels to select walkers and assign skills on a small touch screen.

The iPhone/iPad version is here:
https://apps.apple.com/app/id6815338598

The tutorial and first level pack are free. One purchase unlocks the remaining packs; there are no ads or subscriptions.

I'm also recruiting Android players for a Google Play closed test. Testers should remain opted in for at least 14 consecutive days and play during that period. Feedback on controls, tutorial clarity, progress saving and any level behaviour that seems wrong would be very useful.

If you'd like to join, email lassen90@gmail.com with the Google account you use for Google Play and your device model. Please keep account email addresses out of public replies.

Screenshots and more information:
https://walkers-pixel-puzzle.netlify.app/

Thanks for taking a look, and for the work that made this possible.

Silken Healer

Holy shit Simon is going to have a field day when he sees this

Unfortunately I don't have an iPhone

Playtesting for Android would be up my alley if it weren't for my temporary spell of heightended depression + being scared of having obligations. Maybe if I fix my temporary spell of hightended depression I could playtest but no promises. Also I use Aurora Store and don't want to connect a Google account to my phone. But maybe if I wanted to playtest I could figure out making a burner or something.

It might be a bit outside the spirit of Lix to charge for it, what if someone only has a phone and it's there only way of playing Lix, but eh it's fine you need to make your money somehow, Lix is CC0. A one-time purchase of a game for a fair price is lot more in the spirit of Lix then going down the microtransaction-ridden add-ridden route.

Wonder why the age limit is 9+ not 4+. Does Apple set that or you?

Is Walkers going to be available in any other languages as Lix is already translated into a few languages so you can copy it over.

Walkers

Thanks for the thoughtful reply! Please don't feel any pressure to test or commit to anything — taking care of yourself comes first.

I understand the concern about charging for a Lix-based game. The small one-time unlock supports the work of bringing it to iOS and Android: the port, touch controls, menus, tutorial and ongoing development. There are no ads, no subscriptions and no account to create in Walkers. The tutorial and first level pack are free, and one purchase unlocks the rest. My intention is that any further content I add to Walkers will also be included at no extra charge for people who have bought that unlock.

The adaptation is based on the licenses supplied with Lix, including CC0 for the core game and the separate licenses applicable to particular resources. Full credit for the original game and community levels belongs to Simon and the Lix contributors and level authors.

The 9+ rating comes from the settings and answers in Apple's App Store age-rating questionnaire.

More languages is a great suggestion — thank you! Looking at the existing Lix translations sounds like a sensible starting point.

I also understand wanting to avoid connecting a Google account. I haven't verified whether the closed test works through Aurora Store, so I don't want to promise that it does. Thanks again for the feedback!

Guigui

I applied for Android playtest. Never played on anything on any mobile device until now, so I'll guess it can be a try and see if I like it...

Save One level pack : do you have what it takes to save one Lemming ?
16 levels of medium-hard difficulty.
https://www.lemmingsforums.net/index.php?topic=7216.0

Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.

Silken Healer

Quote from: Walkers on Today at 04:44:54 AMThe 9+ rating comes from the settings and answers in Apple's App Store age-rating questionnaire.

I would have thought Lix would be 4+ (the lowest age rating). Maybe it's because of the traps, nuke, exploders and batters?

Quote from: Walkers on Today at 04:44:54 AMMore languages is a great suggestion — thank you! Looking at the existing Lix translations sounds like a sensible starting point.

Yeah I was more so thinking that if Lix has already been translated into a few languages you may as well just copy the work over then adding any languages not already in Lix

Walkers

Quote from: Guigui on Today at 01:01:47 PMI applied for Android playtest. Never played on anything on any mobile device until now, so I'll guess it can be a try and see if I like it...
Great, have you sent me a mail?
I got one last night so I quess that maybe you?

Guigui

I sent email to the given address about 7 hours ago. But now I cant find it in my sent messages, so I just sent another one.

Save One level pack : do you have what it takes to save one Lemming ?
16 levels of medium-hard difficulty.
https://www.lemmingsforums.net/index.php?topic=7216.0

Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.