[SUG] we need a loap level editor!

Started by lemmkeev20, October 02, 2026, 02:08:13 AM

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lemmkeev20

soo... i never used dosbox in my entire life + it is REALLY hard to manage to make it work :'(

man we really need a loap level editor... :'(  (like neolemmix)

namida

Although the original Lemmings 3D is a DOS game, the editor L3DEdit is a Windows app, and Loap is capable of loading custom levels made with it. You still need a copy of the DOS L3D game for L3DEdit to load the graphics from, but you never actually need to use DOSBox or actually run the DOS game - it's just there for the graphics files.

There was never really enough interest in Loap to justify a purpose-made editor, especially with L3DEdit already existing and being usable for the job.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

lemmkeev20

Quote from: namida on October 02, 2026, 04:20:25 AMAlthough the original Lemmings 3D is a DOS game, the editor L3DEdit is You still need a copy of the DOS L3D game for L3DEdit to load the graphics from, but you never actually need to use DOSBox or actually run the DOS game - it's just there for the graphics files.

oh... so where do i put the 3dlemmings style folder on loap step-by-step ??? ?

namida

It's been a while since I've touched anything L3D-related, but from memory: You should put L3DEdit in the same folder as DOS L3D. It doesn't matter if this is the same folder as Loap or not.

Loap itself does not require a copy of DOS L3D (it comes with pre-extracted and converted copies of the graphics to the more-common PNG format); only L3DEdit needs this.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

lemmkeev20

Quote from: namida on October 02, 2026, 07:16:23 PMIt's been a while since I've touched anything L3D-related, but from memory: You should put L3DEdit in the same folder as DOS L3D. It doesn't matter if this is the same folder as Loap or not.

Loap itself does not require a copy of DOS L3D (it comes with pre-extracted and converted copies of the graphics to the more-common PNG format); only L3DEdit needs this.

ok but which non-cd version is better to download? :-\

namida

See this topic here: https://www.lemmingsforums.net/index.php?topic=4289.0

You only really need the "GFX" folder, and maybe the "LEVELS" folder so you can use the stock levels as starting points, or to import the block data (basically, tilesets, but they're customizable per-level) from. Then, to add your custom levels to Loap, just create a custom subfolder of its levels folder. Unlike NeoLemmix, level / group order is strictly based on filenames in Loap - but note that (a) you can put a number at the start of a group's folder, and the number won't show up in-game (eg. "01 Tame" would be sorted before "02 Crazy", but in-game they'd just display as "Tame" and "Crazy"); and (b) levels show up in-game by the level name, not the filename, so for level files this isn't an issue anyway.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)